Player Matchup

Cthulhu
Cthulhu
Ben4eva218
Cthulhu
Level 8
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 7L
1,141 Elo+
Solo
Sol
Sol
KONY L CONEJITO
Sol
Level 48
God Stats
14W - 10L
1,618 SR
Queue Stats
36W - 42L
1,377 Elo+
Solo
Charybdis
Charybdis
Loge Seal
Charybdis
Level 58
God Stats
0W - 1L
1,213 SR
Queue Stats
32W - 43L
1,406 Elo+
Solo
Team Averages
Level 38
1,356 SR
1,308 Elo+

VS

Team Averages
Level 46
1,476 SR
1,220 Elo+
Hercules
Hercules
PrinceJay3rd
Hercules
Level 59
God Stats
24W - 23L
1,454 SR
Queue Stats
54W - 62L
1,370 Elo+
Solo
Terra
Terra
hisoka1180067
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
996 Elo+
Solo
Kukulkan
Kukulkan
streeetkiller987
Kukulkan
Level 69
God Stats
13W - 14L
1,475 SR
Queue Stats
30W - 39L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ben4eva218
Cthulhu
10
0 / 5 / 5
9,342
519
2,515
8,825
3,623
15
2 / 6 / 6
10,811
601
14,300
14,798
5,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Loge Seal
Charybdis
16
10 / 6 / 1
13,419
746
13,102
16,011
6,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PrinceJay3rd
Hercules
18
14 / 2 / 1
13,352
742
14,104
15,466
8,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 8 / 7
9,866
548
708
17,655
20,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 2 / 14
12,102
672
14,771
7,965
3,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
16
17
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ben4eva218
Cthulhu
0
5
5
0.5
L
2
6
6
0.83
L
Charybdis
Loge Seal
Charybdis
10
6
1
1.75
W
Hercules
PrinceJay3rd
Hercules
14
2
1
7.25
W
0
8
7
0.44
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
29,583
39,634
Taken
41,086
15,803
Mitigated
32,028
7,158
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ben4eva218
Cthulhu
2,515
203
121
0
8,825
3,623
0
3,849
4,976
6,445
0
L
14,300
4,488
333
3,529
14,798
5,411
1,084
5,115
9,683
50,119
0
L
Charybdis
Loge Seal
Charybdis
13,102
7,513
0
3,175
16,011
6,769
856
7,261
8,750
0
55,466
W
Hercules
PrinceJay3rd
Hercules
14,104
6,221
226
4,864
15,466
8,190
2,352
5,315
10,011
0
71,473
W
708
490
1,042
1,925
17,655
20,546
84
8,408
9,194
1,358
0
W
14,771
1,013
468
1,050
7,965
3,292
486
3,627
4,338
49,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
35,320
174
Minions Killed
195
6
Camps Cleared
9
752,559
Distance Traveled
916,798
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,342
519
11
1
0
169,248
2
L
Sol
10,811
601
82
5
2
308,902
4
L
Charybdis
13,419
746
81
5
4
274,409
3
W
Hercules
13,352
742
103
6
7
321,931
4
W
Terra
9,866
548
1
0
0
276,648
3
W
Kukulkan
12,102
672
91
5
2
318,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role