Player Matchup

Ah Puch
Ah Puch
BlackFausto
Ah Puch
Level 69
God Stats
6W - 5L
1,594 SR
Queue Stats
364W - 418L
1,352 Elo+
Party 1
Xbalanque
Xbalanque
CRIMINAL710
Xbalanque
Level 117
God Stats
2W - 1L
1,423 SR
Queue Stats
546W - 581L
1,385 Elo+
Party 3
Vamana
Vamana
GUSTAVO--EXE
Vamana
Level 72
God Stats
9W - 3L
1,849 SR
Queue Stats
414W - 487L
1,348 Elo+
Party 1
Janus
Janus
WrecTime
Janus
Level 29
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 3L
1,017 Elo+
Party 3
Guan Yu
Guan Yu
hardcase6567
Guan Yu
Level 44
God Stats
4W - 4L
1,536 SR
Queue Stats
144W - 217L
1,320 Elo+
Party 1
Team Averages
Level 66
1,589 SR
1,284 Elo+

VS

Team Averages
Level 106
1,505 SR
1,480 Elo+
Sylvanus
Sylvanus
BTNeph
Sylvanus
Level 89
God Stats
11W - 11L
1,590 SR
Queue Stats
73W - 63L
1,526 Elo+
Party 2
Kali
Kali
JayrodYayrod
Kali
Level 123
God Stats
23W - 16L
1,580 SR
Queue Stats
189W - 189L
1,457 Elo+
Party 2
Baba Yaga
Baba Yaga
Rainbowboy69
Baba Yaga
Level 109
God Stats
3W - 2L
1,617 SR
Queue Stats
39W - 23L
1,650 Elo+
Party 2
Xing Tian
Xing Tian
cashmoney_513
Xing Tian
Level 117
God Stats
2W - 3L
1,238 SR
Queue Stats
158W - 170L
1,380 Elo+
Solo
Xbalanque
Xbalanque
ttv_lucid_Onrush
Xbalanque
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 346L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlackFausto
Ah Puch
20
6 / 10 / 2
13,436
498
24,937
27,686
16,731
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
CRIMINAL710
Xbalanque
15
3 / 9 / 5
9,940
368
14,532
21,059
6,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
20
5 / 7 / 3
12,659
469
17,765
31,540
14,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
WrecTime
Janus
16
1 / 13 / 1
10,155
376
5,430
18,774
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
hardcase6567
Guan Yu
15
1 / 6 / 5
10,599
393
3,644
26,390
32,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BTNeph
Sylvanus
20
4 / 5 / 13
14,034
520
15,964
21,957
32,679
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 3 / 10
16,390
607
31,626
34,213
15,416
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Rainbowboy69
Baba Yaga
20
19 / 1 / 8
15,921
590
31,356
20,792
10,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
cashmoney_513
Xing Tian
20
3 / 0 / 14
12,847
476
8,946
12,456
12,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
18
3 / 7 / 8
11,484
425
14,373
16,936
5,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
16
Kills
45
45
Deaths
16
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BTNeph
Sylvanus
4
5
13
2.1
L
Ah Puch
BlackFausto
Ah Puch
6
10
2
0.7
L
Xbalanque
CRIMINAL710
Xbalanque
3
9
5
0.61
L
Vamana
5
7
3
0.93
W
16
3
10
7
W
Baba Yaga
Rainbowboy69
Baba Yaga
19
1
8
23
L
Janus
WrecTime
Janus
1
13
1
0.12
W
Xing Tian
cashmoney_513
Xing Tian
3
0
14
10
L
Guan Yu
hardcase6567
Guan Yu
1
6
5
0.58
W
Xbalanque
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,308
Damage
102,265
125,449
Taken
106,354
75,574
Mitigated
77,040
30,175
Healing
52,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BTNeph
Sylvanus
15,964
4,481
1,252
7,608
21,957
32,679
1,066
11,356
10,601
74,207
15,965
L
Ah Puch
BlackFausto
Ah Puch
24,937
1,398
0
6,398
27,686
16,731
368
11,751
15,711
83,456
0
L
Xbalanque
CRIMINAL710
Xbalanque
14,532
7,412
0
4,464
21,059
6,150
619
5,319
15,611
0
59,159
L
Vamana
17,765
11,100
196
8,347
31,540
14,292
0
13,237
17,988
0
102,000
W
31,626
20,688
0
26,200
34,213
15,416
3,641
8,102
26,111
0
145,058
W
Baba Yaga
Rainbowboy69
Baba Yaga
31,356
1,645
63
8,466
20,792
10,184
2,416
7,508
13,284
111,389
0
L
Janus
WrecTime
Janus
5,430
597
0
453
18,774
6,210
282
11,549
6,649
63,186
0
W
Xing Tian
cashmoney_513
Xing Tian
8,946
418
1,577
4,382
12,456
12,944
331
627
11,829
57,560
0
L
Guan Yu
hardcase6567
Guan Yu
3,644
376
2,689
7,628
26,390
32,191
91
11,839
14,327
0
29,486
W
Xbalanque
14,373
5,025
396
2,192
16,936
5,817
886
2,915
14,021
0
82,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
70,676
529
Minions Killed
668
0
Camps Cleared
0
2,289,530
Distance Traveled
2,486,106
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,034
520
171
6
0
410,104
3
L
Ah Puch
13,436
498
155
6
0
391,079
4
L
Xbalanque
9,940
368
76
3
0
414,290
1
L
Vamana
12,659
469
132
5
0
541,870
4
W
Kali
16,390
607
165
6
0
587,530
5
W
Baba Yaga
15,921
590
154
6
0
546,752
1
L
Janus
10,155
376
123
5
0
429,077
0
W
Xing Tian
12,847
476
83
3
0
505,359
5
L
Guan Yu
10,599
393
43
2
0
513,214
4
W
Xbalanque
11,484
425
95
4
0
436,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role