Player Matchup

Ao Kuang
Ao Kuang
Ali69220
Ao Kuang
Level 5
God Stats
2W - 1L
1,192 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 3
Bellona
Bellona
Regem77
Bellona
Level 29
God Stats
6W - 4L
1,490 SR
Queue Stats
43W - 37L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Seemsalabim
Danzaburou
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 33L
1,390 Elo+
Party 2
Ra
Ra
Suxen87
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
yasbo
Xing Tian
Level 5
God Stats
2W - 4L
1,315 SR
Queue Stats
4W - 6L
1,185 Elo+
Party 3
Team Averages
Level 17
1,399 SR
1,329 Elo+

VS

Team Averages
Level 11
1,524 SR
1,362 Elo+
Odin
Odin
Zephiros83
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 172L
1,293 Elo+
Solo
Kukulkan
Kukulkan
jisam00
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Zeus
Zeus
keller_berlin
Zeus
Level 27
God Stats
5W - 3L
1,618 SR
Queue Stats
86W - 74L
1,366 Elo+
Solo
Ra
Ra
victinhoconpelos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
vvictornn
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ali69220
Ao Kuang
6
3 / 1 / 1
6,104
436
936
1,567
456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Regem77
Bellona
15
15 / 1 / 4
9,332
667
11,186
7,385
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Seemsalabim
Danzaburou
13
10 / 0 / 5
8,378
598
8,713
5,330
1,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
7,344
525
2,718
4,258
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
yasbo
Xing Tian
9
3 / 0 / 6
7,036
503
3,148
9,459
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,247
375
1,196
10,001
5,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
jisam00
Kukulkan
9
0 / 8 / 0
5,850
418
1,388
6,404
2,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,720
409
9,685
8,619
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 10 / 0
5,762
412
2,648
9,470
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,974
427
769
6,282
2,218
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
32
Kills
2
2
Deaths
35
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ali69220
Ao Kuang
3
1
1
3.5
W
Bellona
Regem77
Bellona
15
1
4
17
W
Danzaburou
Seemsalabim
Danzaburou
10
0
5
12.5
W
1
0
3
2.5
L
0
7
1
0.07
L
Kukulkan
jisam00
Kukulkan
0
8
0
0
L
0
5
0
0
L
2
10
0
0.2
L
0
5
0
0
W
Xing Tian
yasbo
Xing Tian
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
15,686
27,999
Taken
40,776
17,318
Mitigated
15,395
6,888
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ali69220
Ao Kuang
936
380
0
327
1,567
456
442
240
1,285
5,543
1,043
W
Bellona
Regem77
Bellona
11,186
2,098
0
1,253
7,385
6,415
329
2,591
4,664
10,481
40,200
W
Danzaburou
Seemsalabim
Danzaburou
8,713
3,986
0
1,580
5,330
1,855
2,599
2,188
3,100
0
39,810
W
2,718
287
1,238
1,678
4,258
1,499
1,937
2,460
1,798
37,752
0
L
1,196
550
98
120
10,001
5,643
0
1,839
8,122
0
9,180
L
Kukulkan
jisam00
Kukulkan
1,388
635
0
0
6,404
2,027
1,112
1,847
4,467
21,881
0
L
9,685
1,713
0
1,988
8,619
2,823
504
3,583
4,814
32,742
0
L
2,648
837
0
1,252
9,470
2,684
703
710
8,760
17,042
0
L
769
224
46
580
6,282
2,218
473
374
5,908
17,830
0
W
Xing Tian
yasbo
Xing Tian
3,148
171
0
812
9,459
7,093
250
6,797
2,662
9,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
28,553
256
Minions Killed
182
0
Camps Cleared
0
1,129,005
Distance Traveled
1,136,723
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,104
436
12
1
0
106,386
0
W
Bellona
9,332
667
87
6
0
266,531
0
W
Danzaburou
8,378
598
72
5
0
275,633
0
W
Ra
7,344
525
78
6
0
225,780
0
L
Odin
5,247
375
14
1
0
208,546
0
L
Kukulkan
5,850
418
43
3
0
214,460
1
L
Zeus
5,720
409
59
4
0
221,706
0
L
Ra
5,762
412
28
2
0
261,091
0
L
Hel
5,974
427
38
3
0
230,920
0
W
Xing Tian
7,036
503
7
1
0
254,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role