Player Matchup

Chaac
Chaac
Jay2038
Chaac
Level 45
God Stats
0W - 1L
1,891 SR
Queue Stats
63W - 29L
1,687 Elo+
Party 1
Geb
Geb
WukongSWK
Geb
Level 27
God Stats
0W - 1L
1,829 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1
Vulcan
Vulcan
bijemkurve
Vulcan
Level 7
God Stats
3W - 2L
1,735 SR
Queue Stats
15W - 20L
1,199 Elo+
Solo
Team Averages
Level 26
1,819 SR
1,528 Elo+

VS

Team Averages
Level 39
1,718 SR
1,671 Elo+
Hou Yi
Hou Yi
BetterjungIewin
Hou Yi
Level 29
God Stats
1W - 0L
1,540 SR
Queue Stats
29W - 4L
2,128 Elo+
Party 2
Sol
Sol
WØØXAŸ
Sol
Level 82
God Stats
15W - 3L
1,879 SR
Queue Stats
88W - 37L
1,797 Elo+
Party 2
Set
Set
timorf666
Set
Level 5
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 1L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jay2038
Chaac
12
7 / 6 / 1
8,221
747
11,188
15,151
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 5 / 7
8,180
744
5,459
14,284
12,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
bijemkurve
Vulcan
12
2 / 9 / 7
8,598
782
6,431
12,213
4,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 6
11,189
1,017
22,931
13,702
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 13
10,129
921
13,541
11,596
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 7 / 9
7,703
700
3,054
9,096
3,204
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
20
20
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
3
6
5.67
L
Chaac
Jay2038
Chaac
7
6
1
1.25
L
2
5
7
1.1
W
5
2
13
5.75
L
Vulcan
bijemkurve
Vulcan
2
9
7
0.61
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
39,526
41,648
Taken
34,394
24,930
Mitigated
13,362
4,661
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,931
14,010
0
5,502
13,702
5,881
1,343
4,388
9,314
0
55,425
L
Chaac
Jay2038
Chaac
11,188
2,181
0
3,393
15,151
7,968
0
3,411
11,740
0
23,906
L
5,459
346
0
378
14,284
12,465
0
4,171
10,113
12,927
0
W
13,541
5,052
0
5,948
11,596
4,277
1,226
4,753
6,843
48,665
3,767
L
Vulcan
bijemkurve
Vulcan
6,431
2,698
0
890
12,213
4,497
0
5,108
7,105
25,200
0
W
3,054
1,281
0
929
9,096
3,204
56
2,938
6,158
0
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
29,021
99
Minions Killed
169
3
Camps Cleared
8
543,185
Distance Traveled
589,968
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,189
1,017
64
6
3
186,123
3
L
Chaac
8,221
747
36
3
1
184,975
0
L
Geb
8,180
744
6
1
1
162,345
0
W
Sol
10,129
921
91
8
5
207,448
3
L
Vulcan
8,598
782
57
5
1
195,865
5
W
Set
7,703
700
14
1
0
196,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role