Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bulbaxor
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
KosheiUndead
Kuzenbo
Level 27
God Stats
91W - 57L
1,739 SR
Queue Stats
344W - 187L
1,699 Elo+
Solo
Chaac
Chaac
V4TK
Chaac
Level 11
God Stats
14W - 3L
1,873 SR
Queue Stats
31W - 19L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
skarbvs
Kukulkan
Level 49
God Stats
12W - 2L
1,713 SR
Queue Stats
46W - 25L
1,582 Elo+
Party 2
Team Averages
Level 27
1,665 SR
1,554 Elo+

VS

Team Averages
Level 14
1,447 SR
1,511 Elo+
Bellona
Bellona
CoshaFox
Bellona
Level 17
God Stats
14W - 11L
1,551 SR
Queue Stats
39W - 41L
1,429 Elo+
Party 1
Loki
Loki
Myrya
Loki
Level 10
God Stats
9W - 5L
1,717 SR
Queue Stats
16W - 15L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Shonk1
Nu Wa
Level 12
God Stats
2W - 9L
1,027 SR
Queue Stats
26W - 20L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Snowcloudys9
Kukulkan
Level 27
God Stats
7W - 10L
1,758 SR
Queue Stats
141W - 121L
1,542 Elo+
Solo
Fenrir
Fenrir
Woolki
Fenrir
Level 4
God Stats
0W - 1L
1,181 SR
Queue Stats
3W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 2 / 18
10,558
1,056
15,519
11,186
4,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Bulbaxor
Neith
17
4 / 4 / 12
10,773
1,077
5,254
9,558
3,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KosheiUndead
Kuzenbo
17
2 / 2 / 17
10,282
1,028
10,232
11,397
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
V4TK
Chaac
17
4 / 2 / 17
10,576
1,058
11,060
12,733
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
skarbvs
Kukulkan
17
12 / 5 / 10
11,629
1,163
20,251
10,789
4,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoshaFox
Bellona
16
1 / 6 / 6
9,799
980
5,765
18,265
11,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Myrya
Loki
16
5 / 6 / 2
10,608
1,061
5,177
10,665
3,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Shonk1
Nu Wa
17
5 / 4 / 7
11,278
1,128
15,637
13,320
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Snowcloudys9
Kukulkan
18
4 / 1 / 9
11,586
1,159
19,504
8,597
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Woolki
Fenrir
16
0 / 10 / 5
8,818
882
3,820
17,208
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
27
Kills
15
15
Deaths
27
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
18
7
W
Neith
Bulbaxor
Neith
4
4
12
2.5
L
Bellona
CoshaFox
Bellona
1
6
6
0.67
W
Kuzenbo
KosheiUndead
Kuzenbo
2
2
17
5.25
L
Loki
Myrya
Loki
5
6
2
1
L
Nu Wa
Shonk1
Nu Wa
5
4
7
2.13
L
Kukulkan
Snowcloudys9
Kukulkan
4
1
9
8.5
W
Chaac
V4TK
Chaac
4
2
17
6.25
L
Fenrir
Woolki
Fenrir
0
10
5
0.25
W
Kukulkan
skarbvs
Kukulkan
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,316
Damage
49,903
55,663
Taken
68,055
44,031
Mitigated
28,060
8,452
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,519
1,910
114
1,782
11,186
4,335
0
7,106
3,888
34,135
0
W
Neith
Bulbaxor
Neith
5,254
2,165
0
1,387
9,558
3,046
0
6,462
2,915
0
40,808
L
Bellona
CoshaFox
Bellona
5,765
1,069
1,318
1,234
18,265
11,425
0
13,223
4,362
0
14,143
W
Kuzenbo
KosheiUndead
Kuzenbo
10,232
3,213
0
1,157
11,397
16,478
0
5,422
5,743
19,907
0
L
Loki
Myrya
Loki
5,177
803
0
0
10,665
3,347
0
5,995
4,363
0
16,995
L
Nu Wa
Shonk1
Nu Wa
15,637
3,455
66
908
13,320
4,468
0
7,236
5,686
42,803
0
L
Kukulkan
Snowcloudys9
Kukulkan
19,504
1,524
0
33
8,597
2,743
0
6,739
1,478
58,897
0
W
Chaac
V4TK
Chaac
11,060
937
0
3,130
12,733
15,734
0
8,319
4,061
1,450
23,039
L
Fenrir
Woolki
Fenrir
3,820
450
342
1,149
17,208
6,077
0
12,631
4,171
0
12,347
W
Kukulkan
skarbvs
Kukulkan
20,251
1,832
0
882
10,789
4,438
0
6,734
3,915
44,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
52,089
238
Minions Killed
197
4
Camps Cleared
11
977,457
Distance Traveled
938,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,558
1,056
51
5
1
215,523
0
W
Neith
10,773
1,077
81
8
1
165,161
0
L
Bellona
9,799
980
13
1
1
194,966
0
W
Kuzenbo
10,282
1,028
19
2
2
211,529
0
L
Loki
10,608
1,061
16
2
7
203,523
0
L
Nu Wa
11,278
1,128
45
5
1
164,580
0
L
Kukulkan
11,586
1,159
96
10
1
197,400
0
W
Chaac
10,576
1,058
24
2
0
212,271
0
L
Fenrir
8,818
882
27
3
1
177,703
0
W
Kukulkan
11,629
1,163
63
6
0
172,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role