Player Matchup

Artio
Artio
Jagson_PL
Artio
Level 35
God Stats
0W - 3L
1,294 SR
Queue Stats
139W - 171L
1,477 Elo+
Party 3
Fenrir
Fenrir
Royal Gucc
Fenrir
Level 119
God Stats
10W - 9L
1,570 SR
Queue Stats
532W - 470L
1,515 Elo+
Party 2
Chaac
Chaac
Ryan Woodman
Chaac
Level 126
God Stats
15W - 12L
1,616 SR
Queue Stats
927W - 849L
1,592 Elo+
Party 2
Merlin
Merlin
Szymeek72
Merlin
Level 28
God Stats
1W - 4L
1,293 SR
Queue Stats
141W - 152L
1,489 Elo+
Party 3
Artemis
Artemis
TheLocalBM
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 101L
1,604 Elo+
Party 2
Team Averages
Level 65
1,454 SR
1,535 Elo+

VS

Team Averages
Level 114
1,771 SR
1,715 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BLoodburniNG-29
Set
Level 157
God Stats
1W - 1L
1,820 SR
Queue Stats
163W - 65L
1,793 Elo+
Party 1
Mulan
Mulan
CamelIia47
Mulan
Level 31
God Stats
29W - 7L
2,187 SR
Queue Stats
135W - 24L
2,068 Elo+
Party 1
Vulcan
Vulcan
PoneyDeKombat
Vulcan
Level 157
God Stats
4W - 1L
1,776 SR
Queue Stats
51W - 22L
1,745 Elo+
Party 1
The Morrigan
The Morrigan
Sintrovert_
The Morrigan
Level 64
God Stats
13W - 17L
1,572 SR
Queue Stats
113W - 107L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jagson_PL
Artio
11
0 / 5 / 4
6,233
416
2,251
12,744
7,703
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Royal Gucc
Fenrir
15
7 / 3 / 1
8,811
587
7,698
12,529
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 3
7,500
500
7,234
15,360
9,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Szymeek72
Merlin
11
1 / 7 / 2
6,816
454
4,406
9,641
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheLocalBM
Artemis
12
1 / 3 / 2
6,722
448
5,932
8,385
2,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 8
8,092
539
8,095
12,268
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 9
9,631
642
8,509
11,116
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
16
8 / 3 / 4
9,710
647
18,811
16,106
15,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 6
7,899
527
5,933
5,645
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sintrovert_
The Morrigan
15
5 / 0 / 6
9,558
637
4,646
4,868
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
24
24
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
8
2.33
W
6
2
9
5.25
W
Mulan
8
3
4
3.33
L
Artio
Jagson_PL
Artio
0
5
4
0.4
W
2
3
6
1.67
L
Fenrir
Royal Gucc
Fenrir
7
3
1
2.5
L
0
6
3
0.25
W
The Morrigan
Sintrovert_
The Morrigan
5
0
6
8
L
Merlin
Szymeek72
Merlin
1
7
2
0.29
L
Artemis
TheLocalBM
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
45,994
58,659
Taken
50,003
28,161
Mitigated
31,983
15,140
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,095
2,560
546
4,015
12,268
8,410
1,093
3,427
8,841
0
50,633
W
8,509
3,350
0
4,816
11,116
4,466
0
1,649
9,467
0
52,136
W
Mulan
18,811
2,328
211
6,163
16,106
15,679
0
1,354
14,752
11,348
44,788
L
Artio
Jagson_PL
Artio
2,251
367
0
3,894
12,744
7,703
192
3,758
8,986
19,062
0
W
5,933
2,488
530
946
5,645
1,671
456
765
4,880
44,713
0
L
Fenrir
Royal Gucc
Fenrir
7,698
1,585
0
4,432
12,529
5,209
0
2,648
9,439
0
56,552
L
7,234
1,152
0
4,000
15,360
9,785
0
2,412
12,138
3,248
40,963
W
The Morrigan
Sintrovert_
The Morrigan
4,646
439
0
733
4,868
1,757
1,821
821
4,047
58,410
0
L
Merlin
Szymeek72
Merlin
4,406
191
0
693
9,641
2,797
0
3,338
6,259
32,701
0
L
Artemis
TheLocalBM
Artemis
5,932
1,768
0
2,121
8,385
2,667
978
1,567
6,718
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
44,890
390
Minions Killed
434
0
Camps Cleared
0
1,350,733
Distance Traveled
1,514,652
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,092
539
61
4
0
301,665
2
W
Set
9,631
642
94
6
0
332,900
3
W
Mulan
9,710
647
92
6
0
286,209
4
L
Artio
6,233
416
44
3
0
263,215
3
W
Vulcan
7,899
527
89
6
0
284,792
5
L
Fenrir
8,811
587
106
7
0
300,828
0
L
Chaac
7,500
500
98
7
0
274,539
0
W
The Morrigan
9,558
637
98
7
0
309,086
3
L
Merlin
6,816
454
58
4
0
253,062
2
L
Artemis
6,722
448
84
6
0
259,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role