Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Wikzey-c
Danzaburou
Level 17
God Stats
5W - 2L
1,592 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 2
Ares
Ares
jaitower1999
Ares
Level 88
God Stats
11W - 9L
1,444 SR
Queue Stats
385W - 341L
1,405 Elo+
Party 2
Team Averages
Level 77
1,512 SR
1,425 Elo+

VS

Team Averages
Level 80
1,411 SR
1,346 Elo+
Ra
Ra
SlipperySlappery
Ra
Level 16
God Stats
1W - 5L
1,332 SR
Queue Stats
5W - 7L
1,278 Elo+
Solo
Danzaburou
Danzaburou
YuriLowell102
Danzaburou
Level 125
God Stats
2W - 3L
1,400 SR
Queue Stats
51W - 52L
1,448 Elo+
Party 1
Sobek
Sobek
ZXXTONICXXZ
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 3 / 13
11,375
813
16,113
15,851
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Wikzey-c
Danzaburou
15
8 / 1 / 18
11,769
841
15,228
10,030
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 18
12,375
884
12,328
18,724
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
10,027
716
11,906
11,999
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
YuriLowell102
Danzaburou
12
1 / 11 / 2
8,612
615
8,556
14,901
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 8 / 4
8,953
640
10,995
22,417
21,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
28
Kills
5
5
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
13
5.83
L
3
10
2
0.4
W
Danzaburou
Wikzey-c
Danzaburou
8
1
18
17
L
Danzaburou
YuriLowell102
Danzaburou
1
11
2
0.18
L
1
8
4
0.38
W
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
31,457
44,605
Taken
49,317
35,718
Mitigated
30,948
14,513
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,113
427
4,949
6,143
15,851
7,407
540
8,434
7,101
47,661
0
L
11,906
1,366
1,531
917
11,999
3,902
0
9,617
2,382
21,140
0
W
Danzaburou
Wikzey-c
Danzaburou
15,228
5,792
0
2,205
10,030
5,019
1,747
5,112
4,794
0
47,808
L
Danzaburou
YuriLowell102
Danzaburou
8,556
2,347
0
1,471
14,901
5,190
0
8,583
6,318
0
33,964
L
10,995
780
275
3,474
22,417
21,856
0
10,339
12,078
20,603
0
W
12,328
784
0
1,216
18,724
23,292
435
8,799
9,433
24,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
27,592
168
Minions Killed
117
8
Camps Cleared
2
778,590
Distance Traveled
661,580
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,375
813
70
5
5
248,234
4
L
Ra
10,027
716
25
2
1
191,899
4
W
Danzaburou
11,769
841
69
5
2
242,486
0
L
Danzaburou
8,612
615
81
6
1
228,060
8
L
Sobek
8,953
640
11
1
0
241,621
3
W
Ares
12,375
884
29
2
1
287,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role