Player Matchup

Ullr
Ullr
RodriMc007
Ullr
Level 37
God Stats
1W - 0L
1,732 SR
Queue Stats
68W - 51L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Rohirim13
Gilgamesh
Level 121
God Stats
21W - 12L
1,604 SR
Queue Stats
252W - 213L
1,535 Elo+
Party 1
Chang'e
Chang'e
SpuddSpud
Chang'e
Level 105
God Stats
15W - 20L
1,484 SR
Queue Stats
50W - 59L
1,363 Elo+
Solo
Team Averages
Level 88
1,607 SR
1,451 Elo+

VS

Team Averages
Level 74
1,516 SR
1,442 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
frank--n-furter
Kumbhakarna
Level 68
God Stats
22W - 25L
1,547 SR
Queue Stats
259W - 279L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
scotlandslegend
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 118L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 6
9,136
914
11,506
7,744
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Rohirim13
Gilgamesh
12
2 / 0 / 15
8,220
822
9,877
11,240
7,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
SpuddSpud
Chang'e
12
4 / 0 / 13
8,270
827
6,290
7,334
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 6 / 0
6,740
674
7,056
9,940
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
frank--n-furter
Kumbhakarna
9
0 / 5 / 0
6,546
655
3,085
12,607
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
scotlandslegend
Heimdallr
9
0 / 6 / 0
5,957
596
4,219
9,778
3,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
17
Kills
1
1
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
0
0.17
W
11
1
6
14
W
Gilgamesh
Rohirim13
Gilgamesh
2
0
15
9.5
W
Chang'e
SpuddSpud
Chang'e
4
0
13
10.5
L
Kumbhakarna
frank--n-furter
Kumbhakarna
0
5
0
0
L
Heimdallr
scotlandslegend
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
14,360
26,318
Taken
32,325
12,518
Mitigated
16,276
13,853
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,056
312
232
2,704
9,940
3,030
0
567
9,367
33,627
0
W
11,506
3,504
0
406
7,744
2,852
1,994
4,817
2,927
0
34,744
W
Gilgamesh
Rohirim13
Gilgamesh
9,877
2,001
0
2,974
11,240
7,268
331
2,465
8,775
0
26,831
W
Chang'e
SpuddSpud
Chang'e
6,290
591
4,626
5,847
7,334
2,398
765
4,088
3,246
23,901
0
L
Kumbhakarna
frank--n-furter
Kumbhakarna
3,085
0
0
2,486
12,607
10,195
0
4,014
8,147
9,119
0
L
Heimdallr
scotlandslegend
Heimdallr
4,219
1,623
491
298
9,778
3,051
0
1,389
8,337
0
15,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
19,243
145
Minions Killed
93
7
Camps Cleared
1
631,298
Distance Traveled
510,197
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,740
674
53
5
1
163,468
2
W
Ullr
9,136
914
62
6
3
208,283
0
W
Gilgamesh
8,220
822
31
3
3
217,935
0
W
Chang'e
8,270
827
52
5
1
205,080
1
L
Kumbhakarna
6,546
655
6
1
0
183,402
3
L
Heimdallr
5,957
596
34
3
0
163,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role