Player Matchup

Arachne
Arachne
Mermelada35
Arachne
Level 11
God Stats
10W - 6L
1,749 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Chiron
Chiron
MrDotTwister_315
Chiron
Level 24
God Stats
4W - 3L
1,732 SR
Queue Stats
91W - 78L
1,531 Elo+
Solo
Loki
Loki
TheHorizonChild
Loki
Level 11
God Stats
7W - 11L
1,659 SR
Queue Stats
41W - 43L
1,680 Elo+
Solo
Janus
Janus
WalkinJungleBuff
Janus
Level 26
God Stats
1W - 5L
1,492 SR
Queue Stats
99W - 55L
1,653 Elo+
Solo
Guan Yu
Guan Yu
felnutss
Guan Yu
Level 7
God Stats
5W - 1L
1,929 SR
Queue Stats
18W - 12L
1,517 Elo+
Solo
Team Averages
Level 16
1,712 SR
1,594 Elo+

VS

Team Averages
Level 44
1,573 SR
1,584 Elo+
Ganesha
Ganesha
Ez1v1OrBad
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,594 Elo+
Solo
Izanami
Izanami
Ghost28279
Izanami
Level 11
God Stats
9W - 3L
1,583 SR
Queue Stats
80W - 11L
1,827 Elo+
Party 1
Zeus
Zeus
Jesperkoops
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Fenrir
Fenrir
X_x_Arthas_x_X
Fenrir
Level 25
God Stats
7W - 10L
1,325 SR
Queue Stats
92W - 85L
1,424 Elo+
Solo
Cliodhna
Cliodhna
nTrepld
Cliodhna
Level 160
God Stats
13W - 1L
1,958 SR
Queue Stats
105W - 64L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mermelada35
Arachne
11
6 / 4 / 4
7,056
543
5,648
9,617
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 6 / 4
5,737
441
3,856
8,650
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 1
6,760
520
3,273
7,809
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 1
7,593
584
5,123
3,526
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
felnutss
Guan Yu
9
1 / 4 / 6
5,900
454
3,422
10,062
4,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ez1v1OrBad
Ganesha
11
0 / 3 / 11
7,641
588
5,006
11,162
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Ghost28279
Izanami
18
4 / 0 / 0
10,339
795
4,346
7,168
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,483
499
1,745
7,403
2,099
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 4 / 1
6,185
476
2,599
7,924
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
nTrepld
Cliodhna
13
12 / 3 / 3
8,655
666
15,813
8,541
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
18
19
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ez1v1OrBad
Ganesha
0
3
11
1.83
W
Izanami
Ghost28279
Izanami
4
0
0
4
W
0
5
2
0.2
L
Arachne
Mermelada35
Arachne
6
4
4
2
L
3
6
4
0.83
L
2
4
1
0.63
L
3
1
1
3.5
W
2
4
1
0.63
L
Guan Yu
felnutss
Guan Yu
1
4
6
1
W
Cliodhna
nTrepld
Cliodhna
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
29,509
39,664
Taken
42,198
13,310
Mitigated
20,233
4,798
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ez1v1OrBad
Ganesha
5,006
811
557
3,936
11,162
7,976
243
1,044
10,034
23,128
0
W
Izanami
Ghost28279
Izanami
4,346
2,494
0
5,871
7,168
2,973
3,214
358
6,804
0
91,916
W
1,745
620
0
469
7,403
2,099
401
1,106
6,146
23,135
0
L
Arachne
Mermelada35
Arachne
5,648
4,567
131
1,106
9,617
2,274
0
1,815
7,720
0
31,060
L
3,856
1,101
265
982
8,650
1,653
0
2,264
6,291
0
15,170
L
3,273
721
0
1,163
7,809
3,644
0
66
7,743
0
37,104
L
5,123
150
0
510
3,526
814
0
362
3,164
44,312
0
W
2,599
576
0
1,570
7,924
3,731
0
841
7,015
0
21,625
L
Guan Yu
felnutss
Guan Yu
3,422
814
0
641
10,062
4,925
0
2,244
7,700
0
19,898
W
Cliodhna
nTrepld
Cliodhna
15,813
4,129
0
2,936
8,541
3,454
631
1,387
7,076
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
39,303
272
Minions Killed
369
0
Camps Cleared
0
1,272,596
Distance Traveled
1,227,185
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,641
588
14
1
0
258,199
1
W
Izanami
10,339
795
178
14
0
243,267
2
W
Zeus
6,483
499
47
4
0
223,179
0
L
Arachne
7,056
543
55
4
0
279,636
0
L
Chiron
5,737
441
19
1
0
197,928
1
L
Loki
6,760
520
80
6
0
244,991
1
L
Janus
7,593
584
87
7
0
270,873
2
W
Fenrir
6,185
476
36
3
0
236,986
0
L
Guan Yu
5,900
454
31
2
0
279,168
2
W
Cliodhna
8,655
666
94
7
0
265,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role