Player Matchup

Ullr
Ullr
Bjoerger
Ullr
Level 14
God Stats
7W - 3L
1,591 SR
Queue Stats
123W - 131L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JCFlipper
Ah Muzen Cab
Level 29
God Stats
13W - 6L
1,687 SR
Queue Stats
71W - 63L
1,619 Elo+
Solo
Mulan
Mulan
Rynekkqt
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
Stanislav777
Xing Tian
Level 16
God Stats
1W - 0L
1,494 SR
Queue Stats
8W - 12L
1,539 Elo+
Solo
Zeus
Zeus
fajneren
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,543 Elo+

VS

Team Averages
Level 11
1,561 SR
1,524 Elo+
Anhur
Anhur
BrothersOfMetal
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Vulcan
Vulcan
Shandddy
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Nemesis
Nemesis
Spl1tHard
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Zeus
Zeus
elcelsosmaximos
Zeus
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Tiamat
Tiamat
hauimen
Tiamat
Level 27
God Stats
9W - 9L
1,608 SR
Queue Stats
105W - 90L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
4 / 1 / 2
7,539
580
4,474
6,153
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
JCFlipper
Ah Muzen Cab
15
8 / 0 / 0
9,027
694
9,353
8,734
4,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Rynekkqt
Mulan
13
3 / 0 / 1
7,596
584
2,477
7,692
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Stanislav777
Xing Tian
9
0 / 0 / 4
5,924
456
1,425
5,461
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
11
1 / 3 / 3
6,564
505
3,712
7,743
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,062
389
2,306
6,462
1,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Shandddy
Vulcan
11
4 / 1 / 0
6,355
489
8,029
6,954
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Spl1tHard
Nemesis
4
0 / 3 / 0
4,354
335
429
2,977
800
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 5 / 1
5,092
392
4,713
7,059
1,419
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
hauimen
Tiamat
8
0 / 4 / 0
5,183
399
3,590
5,318
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
1
2
5
L
0
4
1
0.13
W
Ah Muzen Cab
JCFlipper
Ah Muzen Cab
8
0
0
8
W
Mulan
Rynekkqt
Mulan
3
0
1
3.5
L
Vulcan
Shandddy
Vulcan
4
1
0
4
L
Nemesis
Spl1tHard
Nemesis
0
3
0
0
W
Xing Tian
Stanislav777
Xing Tian
0
0
4
2
L
0
5
1
0.1
W
Zeus
1
3
3
0.83
L
Tiamat
hauimen
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
19,067
35,783
Taken
28,770
15,313
Mitigated
7,704
10,182
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,474
874
0
1,932
6,153
1,944
1,056
2,460
3,529
0
43,953
L
2,306
1,184
0
453
6,462
1,338
458
1,382
4,999
0
15,198
W
Ah Muzen Cab
JCFlipper
Ah Muzen Cab
9,353
3,320
0
3,048
8,734
4,223
2,883
3,961
4,491
0
60,366
W
Mulan
Rynekkqt
Mulan
2,477
194
0
2,517
7,692
3,502
688
2,071
5,455
0
45,151
L
Vulcan
Shandddy
Vulcan
8,029
1,509
0
2,361
6,954
2,216
26
2,733
4,221
31,076
0
L
Nemesis
Spl1tHard
Nemesis
429
157
120
371
2,977
800
354
19
2,958
0
5,721
W
Xing Tian
Stanislav777
Xing Tian
1,425
66
0
805
5,461
3,317
152
2,729
2,602
6,881
0
L
4,713
1,224
0
1,444
7,059
1,419
548
803
6,256
21,328
0
W
Zeus
3,712
314
0
1,880
7,743
2,327
642
3,999
3,374
39,210
0
L
Tiamat
hauimen
Tiamat
3,590
279
0
1,273
5,318
1,931
424
86
5,199
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
26,046
421
Minions Killed
201
0
Camps Cleared
0
1,214,627
Distance Traveled
910,825
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,539
580
92
7
0
205,781
1
L
Anhur
5,062
389
27
2
0
204,714
2
W
Ah Muzen Cab
9,027
694
128
10
0
240,961
2
W
Mulan
7,596
584
104
8
0
268,595
0
L
Vulcan
6,355
489
55
4
0
253,043
2
L
Nemesis
4,354
335
20
2
0
121,633
2
W
Xing Tian
5,924
456
9
1
0
249,439
2
L
Zeus
5,092
392
44
3
0
196,300
0
W
Zeus
6,564
505
88
7
0
249,851
1
L
Tiamat
5,183
399
55
4
0
135,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role