Player Matchup

Hercules
Hercules
MikkeLittorris
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 34L
1,688 Elo+
Party 1
Hachiman
Hachiman
Onlyfacks
Hachiman
Level 37
God Stats
6W - 1L
1,730 SR
Queue Stats
114W - 75L
1,629 Elo+
Party 1
Eset
Eset
Zippote95
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,591 Elo+
Party 1
Team Averages
Level 24
1,577 SR
1,636 Elo+

VS

Team Averages
Level 17
1,608 SR
1,576 Elo+
Izanami
Izanami
Berethor1991
Izanami
Level 29
God Stats
1W - 1L
1,841 SR
Queue Stats
8W - 5L
1,518 Elo+
Solo
Bellona
Bellona
Blunted-_-Vato97
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,646 Elo+
Party 2
Vulcan
Vulcan
JustUnfair_
Vulcan
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
8W - 8L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 1 / 12
7,800
780
7,589
14,796
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Onlyfacks
Hachiman
12
6 / 0 / 9
8,384
838
8,453
8,094
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
7 / 1 / 8
8,537
854
6,475
6,681
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berethor1991
Izanami
10
0 / 5 / 1
6,333
633
4,698
7,898
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
6,680
668
3,385
9,266
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
10
1 / 5 / 1
6,812
681
10,710
7,636
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Berethor1991
Izanami
0
5
1
0.1
L
1
6
1
0.25
L
Vulcan
1
5
1
0.3
W
Hercules
3
1
12
9
W
Hachiman
Onlyfacks
Hachiman
6
0
9
10.5
W
Eset
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
18,793
29,571
Taken
24,800
20,478
Mitigated
11,730
15,187
Healing
1,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Berethor1991
Izanami
4,698
3,093
0
732
7,898
2,501
0
1,646
5,718
0
19,886
L
3,385
524
0
596
9,266
6,768
0
2,405
6,201
0
11,752
L
Vulcan
10,710
3,452
0
650
7,636
2,461
0
1,802
5,445
25,616
0
W
Hercules
7,589
1,613
0
8,692
14,796
15,689
238
4,434
10,056
0
16,649
W
Hachiman
Onlyfacks
Hachiman
8,453
3,621
0
2,958
8,094
2,614
1,079
3,351
4,571
0
39,930
W
Eset
6,475
766
963
2,574
6,681
2,175
469
2,851
3,672
17,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,721
Gold Earned
19,825
134
Minions Killed
98
4
Camps Cleared
3
622,461
Distance Traveled
611,035
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,333
633
47
5
1
183,378
1
L
Bellona
6,680
668
16
2
2
214,223
2
L
Vulcan
6,812
681
35
4
0
213,434
2
W
Hercules
7,800
780
29
3
1
227,168
3
W
Hachiman
8,384
838
82
8
3
196,283
2
W
Eset
8,537
854
23
2
0
199,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role