Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Tekuilas
Pele
Level 82
God Stats
2W - 3L
1,600 SR
Queue Stats
129W - 138L
1,471 Elo+
Party 2
Freya
Freya
YT_HomieStaypuft
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
frostcat1
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
milkfart
Baron Samedi
Level 157
God Stats
1W - 6L
1,446 SR
Queue Stats
402W - 454L
1,518 Elo+
Solo
Team Averages
Level 93
1,509 SR
1,491 Elo+

VS

Team Averages
Level 103
1,529 SR
1,458 Elo+
Cupid
Cupid
Its Bayro Tho
Cupid
Level 89
God Stats
3W - 4L
1,330 SR
Queue Stats
458W - 478L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Ninja Skull
Cthulhu
Level 109
God Stats
1W - 0L
1,735 SR
Queue Stats
9W - 9L
1,365 Elo+
Party 1
Fenrir
Fenrir
Scout204
Fenrir
Level 98
God Stats
1W - 0L
1,789 SR
Queue Stats
9W - 8L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
SkyStriker31
Hun Batz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,496 Elo+
Party 1
Janus
Janus
kaiserpikachu
Janus
Level 109
God Stats
1W - 4L
1,291 SR
Queue Stats
274W - 271L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 5 / 2
9,732
649
8,112
21,418
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
16
4 / 8 / 5
10,454
697
13,184
15,346
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 12 / 4
7,909
527
1,858
16,252
5,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
frostcat1
Xing Tian
18
3 / 5 / 5
10,968
731
6,040
21,976
27,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
milkfart
Baron Samedi
19
1 / 6 / 8
10,753
717
14,994
16,200
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 21
11,814
788
20,106
9,510
4,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ninja Skull
Cthulhu
18
2 / 2 / 28
10,928
729
11,691
19,311
24,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Scout204
Fenrir
19
11 / 2 / 21
11,974
798
13,175
11,550
5,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
SkyStriker31
Hun Batz
16
6 / 5 / 13
10,559
704
17,050
13,083
5,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 21
12,539
836
18,152
6,102
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
140
12
Kills
36
36
Deaths
13
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
2
1
W
9
3
21
6.5
W
Cthulhu
Ninja Skull
Cthulhu
2
2
28
8
W
Fenrir
Scout204
Fenrir
11
2
21
10.75
W
Hun Batz
SkyStriker31
Hun Batz
6
5
13
2.5
L
Pele
4
8
5
0.81
L
0
12
4
0.17
L
Xing Tian
frostcat1
Xing Tian
3
5
5
1.1
W
8
1
21
18.5
L
Baron Samedi
milkfart
Baron Samedi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
80,174
91,192
Taken
59,556
65,510
Mitigated
43,343
20,156
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,112
866
562
6,359
21,418
15,893
0
7,658
13,760
78
18,296
W
20,106
12,114
1,833
670
9,510
4,850
1,700
3,627
5,681
0
34,916
W
Cthulhu
Ninja Skull
Cthulhu
11,691
553
2,278
3,551
19,311
24,064
216
6,490
12,409
17,044
0
W
Fenrir
Scout204
Fenrir
13,175
1,678
1,336
2,665
11,550
5,929
1,068
3,626
7,449
0
22,142
W
Hun Batz
SkyStriker31
Hun Batz
17,050
3,597
1,759
1,099
13,083
5,787
798
6,856
6,138
0
27,472
L
Pele
13,184
2,066
399
673
15,346
8,036
0
3,334
12,012
0
27,015
L
1,858
819
783
1,054
16,252
5,767
0
6,713
9,539
5,225
0
L
Xing Tian
frostcat1
Xing Tian
6,040
891
645
2,466
21,976
27,478
0
6,746
15,230
13,332
0
W
18,152
981
327
233
6,102
2,713
1,305
2,371
3,549
53,720
0
L
Baron Samedi
milkfart
Baron Samedi
14,994
2,646
3,576
3,639
16,200
8,336
0
5,392
10,808
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
57,814
131
Minions Killed
161
0
Camps Cleared
0
1,088,723
Distance Traveled
1,332,342
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,732
649
23
2
0
245,487
2
W
Cupid
11,814
788
19
1
0
204,511
0
W
Cthulhu
10,928
729
23
2
0
301,450
1
W
Fenrir
11,974
798
12
1
0
300,044
0
W
Hun Batz
10,559
704
15
1
0
239,515
0
L
Pele
10,454
697
27
2
0
236,960
2
L
Freya
7,909
527
8
1
0
164,545
1
L
Xing Tian
10,968
731
16
1
0
253,170
0
W
Janus
12,539
836
92
6
0
286,822
0
L
Baron Samedi
10,753
717
57
4
0
188,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role