Player Matchup

Ne Zha
Ne Zha
NNA_NatuYt
Ne Zha
Level 60
God Stats
2W - 4L
1,733 SR
Queue Stats
118W - 149L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
jtrzzz1359
Zhong Kui
Level 68
God Stats
1W - 5L
1,499 SR
Queue Stats
97W - 124L
1,394 Elo+
Solo
Sobek
Sobek
x410drugaddict
Sobek
Level 84
God Stats
9W - 5L
1,339 SR
Queue Stats
375W - 380L
1,400 Elo+
Solo
Team Averages
Level 71
1,524 SR
1,402 Elo+

VS

Team Averages
Level 69
1,513 SR
1,294 Elo+
Izanami
Izanami
Lokigator
Izanami
Level 59
God Stats
2W - 6L
1,492 SR
Queue Stats
95W - 157L
1,323 Elo+
Solo
Amaterasu
Amaterasu
PhantomGames6
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,144 Elo+
Party 1
Zeus
Zeus
PizzaPop230
Zeus
Level 88
God Stats
10W - 10L
1,546 SR
Queue Stats
62W - 91L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NNA_NatuYt
Ne Zha
15
6 / 6 / 0
11,302
595
13,386
16,174
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
jtrzzz1359
Zhong Kui
13
1 / 7 / 4
9,982
525
7,050
17,780
10,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 6
10,611
558
3,366
16,751
21,666
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lokigator
Izanami
16
2 / 6 / 15
12,127
638
10,752
14,132
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
PhantomGames6
Amaterasu
16
6 / 1 / 10
12,529
659
5,991
11,263
4,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 1 / 7
13,390
705
26,952
7,356
2,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
18
18
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Lokigator
Izanami
2
6
15
1.58
L
Ne Zha
NNA_NatuYt
Ne Zha
6
6
0
1
W
Amaterasu
PhantomGames6
Amaterasu
6
1
10
11
W
10
1
7
13.5
L
Zhong Kui
jtrzzz1359
Zhong Kui
1
7
4
0.43
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
43,695
50,705
Taken
32,751
37,269
Mitigated
10,501
8,707
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Lokigator
Izanami
10,752
4,408
0
2,410
14,132
4,164
300
5,365
8,767
0
62,506
L
Ne Zha
NNA_NatuYt
Ne Zha
13,386
2,086
0
3,486
16,174
5,543
0
8,536
7,638
0
58,256
W
Amaterasu
PhantomGames6
Amaterasu
5,991
2,650
0
3,242
11,263
4,211
1,422
3,410
7,853
0
20,536
W
26,952
2,112
980
846
7,356
2,126
819
2,138
5,218
58,793
0
L
Zhong Kui
jtrzzz1359
Zhong Kui
7,050
386
0
3,009
17,780
10,060
0
10,644
7,136
24,737
0
L
3,366
222
398
1,814
16,751
21,666
0
8,404
8,347
15,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
38,046
166
Minions Killed
198
10
Camps Cleared
4
868,300
Distance Traveled
875,448
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,127
638
98
5
3
316,040
3
L
Ne Zha
11,302
595
79
4
8
317,171
3
W
Amaterasu
12,529
659
26
1
0
285,904
0
W
Zeus
13,390
705
74
4
1
273,504
4
L
Zhong Kui
9,982
525
50
3
2
275,318
2
L
Sobek
10,611
558
37
2
0
275,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role