Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mrsebax98
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Slooww
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,569 Elo+
Party 2
Sol
Sol
mk4000
Sol
Level 149
God Stats
0W - 1L
1,703 SR
Queue Stats
28W - 26L
1,556 Elo+
Party 1
Fenrir
Fenrir
ninjakill07
Fenrir
Level 25
God Stats
0W - 1L
1,393 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,502 Elo+

VS

Team Averages
Level 121
1,455 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Khannan
Ra
Level 125
God Stats
7W - 5L
1,640 SR
Queue Stats
472W - 426L
1,515 Elo+
Party 3
Bellona
Bellona
castwolfff
Bellona
Level 107
God Stats
1W - 1L
1,152 SR
Queue Stats
238W - 243L
1,481 Elo+
Solo
Hercules
Hercules
yukaaa
Hercules
Level 98
God Stats
7W - 3L
1,480 SR
Queue Stats
278W - 217L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 5 / 13
9,890
706
11,393
18,796
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Mrsebax98
Chang'e
18
2 / 4 / 14
10,673
762
18,602
17,254
7,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Slooww
Ne Zha
16
4 / 6 / 10
9,594
685
19,924
13,069
5,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
mk4000
Sol
18
6 / 3 / 9
10,814
772
14,616
12,161
4,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
3 / 6 / 11
9,912
708
7,095
15,028
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 6 / 12
11,006
786
13,695
12,938
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
16
3 / 4 / 13
10,129
724
9,455
14,360
5,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 15
10,367
741
16,476
11,505
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
castwolfff
Bellona
20
9 / 3 / 11
11,850
846
17,002
26,679
22,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
yukaaa
Hercules
19
6 / 3 / 9
11,483
820
9,660
22,515
28,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
83
18
Kills
23
24
Deaths
18
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
13
1.9
W
Zeus
 
Zeus
4
6
12
1.67
W
Anhur
 
Anhur
3
4
13
2.38
W
1
2
15
4.25
L
Chang'e
Mrsebax98
Chang'e
2
4
14
2.25
L
Ne Zha
Slooww
Ne Zha
4
6
10
1.5
W
Bellona
castwolfff
Bellona
9
3
11
4.83
L
Sol
mk4000
Sol
6
3
9
3.5
L
Fenrir
3
6
11
1.42
W
Hercules
yukaaa
Hercules
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,630
Damage
66,288
76,308
Taken
87,997
55,023
Mitigated
66,539
29,306
Healing
39,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,393
522
0
4,522
18,796
19,455
0
5,984
12,812
20,201
0
W
Zeus
 
Zeus
13,695
715
897
1,950
12,938
4,982
822
6,142
6,796
32,599
0
W
Anhur
 
Anhur
9,455
2,810
1,006
1,513
14,360
5,270
2,520
6,010
8,350
0
21,925
W
16,476
2,117
10,057
5,305
11,505
4,762
902
5,766
5,739
37,386
0
L
Chang'e
Mrsebax98
Chang'e
18,602
1,683
6,301
6,136
17,254
7,446
599
7,421
9,833
35,734
0
L
Ne Zha
Slooww
Ne Zha
19,924
1,347
0
2,227
13,069
5,506
0
5,506
7,563
0
34,434
W
Bellona
castwolfff
Bellona
17,002
3,543
1,140
8,133
26,679
22,655
671
15,910
10,769
3,006
30,493
L
Sol
mk4000
Sol
14,616
6,742
1,757
4,566
12,161
4,874
1,017
5,651
6,510
38,667
0
L
Fenrir
7,095
888
1,018
2,779
15,028
17,742
0
6,904
8,124
1,223
8,826
W
Hercules
yukaaa
Hercules
9,660
1,493
2,578
7,249
22,515
28,870
701
11,628
10,887
0
16,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
54,835
144
Minions Killed
146
0
Camps Cleared
0
1,320,764
Distance Traveled
1,370,727
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,890
706
15
1
0
259,174
0
W
Zeus
11,006
786
44
3
0
247,106
0
W
Anhur
10,129
724
33
2
0
286,048
4
W
Ra
10,367
741
25
2
0
275,555
3
L
Chang'e
10,673
762
46
3
0
258,467
0
L
Ne Zha
9,594
685
15
1
0
287,198
1
W
Bellona
11,850
846
34
2
0
303,440
0
L
Sol
10,814
772
64
5
0
231,185
0
L
Fenrir
9,912
708
4
0
0
284,740
0
W
Hercules
11,483
820
10
1
0
258,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role