Player Matchup

Eset
Eset
Elyas1425
Eset
Level 27
God Stats
5W - 4L
1,644 SR
Queue Stats
93W - 84L
1,521 Elo+
Party 1
Skadi
Skadi
fatisolam
Skadi
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
93W - 86L
1,528 Elo+
Party 1
Fenrir
Fenrir
iTHEDANY
Fenrir
Level 64
God Stats
4W - 3L
1,720 SR
Queue Stats
166W - 170L
1,486 Elo+
Solo
Guan Yu
Guan Yu
louisfrey
Guan Yu
Level 28
God Stats
4W - 1L
1,716 SR
Queue Stats
133W - 122L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
maximusLeBgm12
Cthulhu
Level 64
God Stats
16W - 8L
1,609 SR
Queue Stats
148W - 147L
1,379 Elo+
Party 1
Team Averages
Level 42
1,686 SR
1,491 Elo+

VS

Team Averages
Level 74
1,549 SR
1,470 Elo+
Susano
Susano
Akumasenshi117
Susano
Level 39
God Stats
52W - 31L
1,549 SR
Queue Stats
164W - 150L
1,445 Elo+
Party 2
Merlin
Merlin
DeyjaTheExecutor
Merlin
Level 67
God Stats
1W - 1L
1,841 SR
Queue Stats
14W - 13L
1,534 Elo+
Party 2
King Arthur
King Arthur
FonderAsh
King Arthur
Level 102
God Stats
106W - 73L
1,580 SR
Queue Stats
304W - 305L
1,401 Elo+
Solo
Hel
Hel
LordReshad
Hel
Level 38
God Stats
6W - 11L
1,124 SR
Queue Stats
133W - 155L
1,445 Elo+
Solo
Skadi
Skadi
Rafiki7763
Skadi
Level 124
God Stats
12W - 6L
1,650 SR
Queue Stats
292W - 261L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
5 / 1 / 6
7,998
571
8,335
5,855
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
fatisolam
Skadi
13
4 / 0 / 5
7,588
542
8,275
5,717
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iTHEDANY
Fenrir
13
4 / 2 / 3
7,590
542
4,406
11,240
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
louisfrey
Guan Yu
11
4 / 1 / 5
6,785
485
8,832
14,003
6,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 3
6,973
498
4,147
6,955
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,345
525
6,304
9,285
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 0
6,884
492
3,923
6,921
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
FonderAsh
King Arthur
12
1 / 4 / 0
7,332
524
5,740
10,354
5,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 2
5,748
411
2,720
9,502
1,739
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
10
1 / 4 / 0
6,236
445
9,993
8,789
1,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
5
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
2
4
0
0.5
W
Eset
5
1
6
8
L
King Arthur
FonderAsh
King Arthur
1
4
0
0.25
L
0
3
2
0.33
L
Skadi
1
4
0
0.25
W
Skadi
fatisolam
Skadi
4
0
5
6.5
W
Fenrir
iTHEDANY
Fenrir
4
2
3
2.75
W
Guan Yu
louisfrey
Guan Yu
4
1
5
6.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
28,680
43,770
Taken
44,851
19,973
Mitigated
13,496
12,988
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,304
902
0
2,394
9,285
2,733
223
3,365
5,617
0
40,862
L
3,923
132
0
336
6,921
1,680
0
1,829
4,871
37,181
0
W
Eset
8,335
265
172
313
5,855
1,726
224
1,063
4,792
33,145
0
L
King Arthur
FonderAsh
King Arthur
5,740
502
0
1,625
10,354
5,356
111
4,413
5,408
0
42,260
L
2,720
356
2,023
2,882
9,502
1,739
272
1,313
8,098
10,442
0
L
Skadi
9,993
5,002
0
30
8,789
1,988
0
651
8,094
0
49,461
W
Skadi
fatisolam
Skadi
8,275
3,478
0
1,393
5,717
1,415
908
548
5,169
0
38,904
W
Fenrir
iTHEDANY
Fenrir
4,406
1,069
0
1,763
11,240
5,808
0
1,214
10,026
281
46,556
W
Guan Yu
louisfrey
Guan Yu
8,832
1,297
1,640
5,765
14,003
6,277
208
2,842
11,161
0
31,703
W
4,147
171
152
1,790
6,955
4,747
524
976
5,979
35,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
33,545
320
Minions Killed
372
0
Camps Cleared
0
1,403,175
Distance Traveled
1,313,047
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,345
525
94
7
0
310,607
5
L
Merlin
6,884
492
73
5
0
252,024
2
W
Eset
7,998
571
65
5
0
286,666
3
L
King Arthur
7,332
524
97
7
0
248,104
3
L
Hel
5,748
411
20
1
0
266,297
2
L
Skadi
6,236
445
88
6
0
236,015
1
W
Skadi
7,588
542
71
5
0
259,582
1
W
Fenrir
7,590
542
78
6
0
306,977
1
W
Guan Yu
6,785
485
45
3
0
299,531
0
W
Cthulhu
6,973
498
61
4
0
250,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role