Player Matchup

Geb
Geb
DragonPC
Geb
Level 142
God Stats
7W - 10L
1,618 SR
Queue Stats
18W - 28L
1,497 Elo+
Solo
Cernunnos
Cernunnos
LucieRdrg
Cernunnos
Level 24
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 2
Hou Yi
Hou Yi
Tomeofanboy
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
roroLSA
Scylla
Level 22
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 2
Team Averages
Level 51
1,559 SR
1,384 Elo+

VS

Team Averages
Level 103
1,431 SR
1,379 Elo+
Danzaburou
Danzaburou
Bebobot
Danzaburou
Level 108
God Stats
10W - 9L
1,570 SR
Queue Stats
71W - 104L
1,398 Elo+
Solo
Loki
Loki
D98_EvO
Loki
Level 96
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Hera
Hera
KhLuxia
Hera
Level 123
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
TheLegendxx96
Janus
Level 83
God Stats
0W - 1L
1,106 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,872
906
8,512
19,408
24,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
LucieRdrg
Cernunnos
15
1 / 0 / 3
9,594
800
2,606
5,335
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
17
8 / 3 / 3
11,378
948
10,769
11,068
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
roroLSA
Scylla
16
4 / 0 / 5
10,285
857
11,065
9,884
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bebobot
Danzaburou
15
2 / 6 / 0
9,970
831
8,099
13,475
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
D98_EvO
Loki
13
0 / 5 / 1
8,431
703
4,954
9,762
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
KhLuxia
Hera
14
0 / 2 / 0
8,266
689
8,444
6,526
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
9,471
789
6,568
8,902
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
3
3
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bebobot
Danzaburou
2
6
0
0.33
L
Loki
D98_EvO
Loki
0
5
1
0.1
W
4
0
9
8.5
L
Hera
KhLuxia
Hera
0
2
0
0
W
Cernunnos
LucieRdrg
Cernunnos
1
0
3
2.5
L
1
4
2
0.5
W
Hou Yi
8
3
3
3.17
W
Scylla
roroLSA
Scylla
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
28,065
45,695
Taken
38,665
36,452
Mitigated
13,296
14,118
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bebobot
Danzaburou
8,099
3,006
0
1,002
13,475
5,199
508
8,715
4,760
0
31,242
L
Loki
D98_EvO
Loki
4,954
1,192
0
237
9,762
3,011
0
4,311
5,451
0
21,774
W
8,512
857
2,039
5,328
19,408
24,773
377
6,981
12,147
24,020
0
L
Hera
KhLuxia
Hera
8,444
1,981
346
1,325
6,526
2,652
72
3,952
2,574
30,336
0
W
Cernunnos
LucieRdrg
Cernunnos
2,606
582
0
752
5,335
2,751
2,195
1,443
3,796
0
28,561
L
6,568
293
238
1,222
8,902
2,434
0
2,881
6,021
38,520
0
W
Hou Yi
10,769
5,772
0
1,459
11,068
4,869
3,829
2,406
8,662
0
48,154
W
Scylla
roroLSA
Scylla
11,065
502
88
4,452
9,884
4,059
1,035
4,213
5,505
47,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
36,138
236
Minions Killed
196
10
Camps Cleared
10
1,028,861
Distance Traveled
845,541
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,970
831
49
4
2
214,690
3
L
Loki
8,431
703
33
3
5
209,903
3
W
Geb
10,872
906
34
3
1
278,256
5
L
Hera
8,266
689
43
4
1
204,863
0
W
Cernunnos
9,594
800
55
5
4
264,018
2
L
Janus
9,471
789
71
6
2
216,085
1
W
Hou Yi
11,378
948
75
6
5
218,175
3
W
Scylla
10,285
857
72
6
0
268,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role