Player Matchup

King Arthur
King Arthur
Crysis Acid123
King Arthur
Level 63
God Stats
2W - 2L
1,540 SR
Queue Stats
38W - 58L
1,311 Elo+
Party 2
Zeus
Zeus
liamthompson27
Zeus
Level 7
God Stats
1W - 2L
1,498 SR
Queue Stats
9W - 18L
1,301 Elo+
Party 2
Anhur
Anhur
yuijita
Anhur
Level 24
God Stats
0W - 3L
1,454 SR
Queue Stats
10W - 27L
1,229 Elo+
Party 2
Team Averages
Level 31
1,498 SR
1,280 Elo+

VS

Team Averages
Level 80
1,426 SR
1,483 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Nairru
Agni
Level 104
God Stats
16W - 12L
1,293 SR
Queue Stats
651W - 567L
1,587 Elo+
Solo
Artemis
Artemis
hopdew
Artemis
Level 27
God Stats
64W - 65L
1,485 SR
Queue Stats
73W - 83L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crysis Acid123
King Arthur
13
4 / 4 / 5
9,509
679
10,992
16,765
15,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 6
8,574
612
6,331
10,042
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
yuijita
Anhur
12
4 / 5 / 3
8,869
634
4,118
9,683
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 4 / 9
9,109
651
4,990
7,906
2,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Nairru
Agni
16
11 / 2 / 5
11,468
819
14,828
9,545
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
hopdew
Artemis
14
3 / 3 / 11
9,757
697
11,840
9,137
3,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
16
16
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
4
9
1.63
L
King Arthur
Crysis Acid123
King Arthur
4
4
5
1.63
W
Agni
Nairru
Agni
11
2
5
6.75
W
Artemis
hopdew
Artemis
3
3
11
2.83
L
1
7
6
0.57
L
Anhur
yuijita
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
31,658
36,490
Taken
26,588
22,135
Mitigated
8,948
4,918
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,990
2,589
606
1,556
7,906
2,823
1,106
3,037
4,869
0
22,695
L
King Arthur
Crysis Acid123
King Arthur
10,992
1,317
0
2,872
16,765
15,672
0
3,624
12,941
5,669
23,740
W
Agni
Nairru
Agni
14,828
1,203
192
3,480
9,545
2,971
153
2,377
7,168
50,426
0
W
Artemis
hopdew
Artemis
11,840
5,543
580
2,986
9,137
3,154
1,499
3,183
5,954
0
27,990
L
6,331
162
0
424
10,042
3,117
0
5,396
4,346
27,030
0
L
Anhur
yuijita
Anhur
4,118
932
0
1,622
9,683
3,346
0
5,406
4,043
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
30,334
135
Minions Killed
151
5
Camps Cleared
8
662,326
Distance Traveled
727,122
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,109
651
42
3
3
235,074
2
L
King Arthur
9,509
679
37
3
2
234,753
5
W
Agni
11,468
819
83
6
3
255,009
3
W
Artemis
9,757
697
26
2
2
237,039
1
L
Zeus
8,574
612
48
3
3
199,714
0
L
Anhur
8,869
634
50
4
0
227,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role