Player Matchup

Da Ji
Da Ji
Dark_GamingDemon
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
GStarkersRevenge
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,398 Elo+
Solo
Kukulkan
Kukulkan
KGB-kwatin44
Kukulkan
Level 25
God Stats
27W - 32L
1,451 SR
Queue Stats
62W - 61L
1,382 Elo+
Solo
Ra
Ra
Taktiv-RaGeR20
Ra
Level 4
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 2
Ganesha
Ganesha
Yulebamboo
Ganesha
Level 17
God Stats
4W - 3L
1,314 SR
Queue Stats
82W - 74L
1,394 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,360 Elo+

VS

Team Averages
Level 23
1,582 SR
1,416 Elo+
Olorun
Olorun
KING-kong-GUN92
Olorun
Level 22
God Stats
26W - 36L
1,469 SR
Queue Stats
47W - 60L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Pinkpuma4000
Heimdallr
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 2L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
WavySuperset335
Cliodhna
Level 45
God Stats
4W - 0L
1,791 SR
Queue Stats
5W - 1L
1,559 Elo+
Party 1
Nemesis
Nemesis
cheescube
Nemesis
Level 29
God Stats
8W - 9L
1,527 SR
Queue Stats
57W - 56L
1,422 Elo+
Solo
Ganesha
Ganesha
xxdarkknight2006
Ganesha
Level 11
God Stats
5W - 5L
1,409 SR
Queue Stats
112W - 152L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 5
9,237
420
8,614
16,643
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 4 / 3
10,984
499
13,583
17,932
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
KGB-kwatin44
Kukulkan
15
3 / 3 / 10
9,942
452
13,012
13,076
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 9 / 8
8,557
389
5,200
16,452
5,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
Yulebamboo
Ganesha
12
0 / 6 / 17
9,344
425
5,655
21,506
21,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 6
9,676
440
9,923
17,057
11,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Pinkpuma4000
Heimdallr
13
0 / 5 / 4
8,450
384
2,955
8,111
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
20
23 / 2 / 6
14,939
679
34,057
19,568
8,138
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
cheescube
Nemesis
17
4 / 4 / 7
11,224
510
7,275
14,842
10,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 8
10,659
485
7,507
11,185
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
22
Kills
32
33
Deaths
24
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
L
12
4
3
3.38
L
Kukulkan
KGB-kwatin44
Kukulkan
3
3
10
2.67
W
4
11
6
0.64
W
Heimdallr
Pinkpuma4000
Heimdallr
0
5
4
0.4
L
2
9
8
0.67
W
Cliodhna
23
2
6
13
L
Ganesha
Yulebamboo
Ganesha
0
6
17
1.42
W
Nemesis
cheescube
Nemesis
4
4
7
1.88
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
61,717
85,609
Taken
70,763
48,604
Mitigated
40,986
22,329
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,614
1,565
0
225
16,643
7,238
124
3,190
13,453
0
38,010
L
13,583
4,701
0
9,020
17,932
8,499
0
1,684
16,248
53,126
14,946
L
Kukulkan
KGB-kwatin44
Kukulkan
13,012
1,330
0
2,669
13,076
4,979
176
4,018
9,058
57,886
0
W
9,923
3,402
611
2,044
17,057
11,221
1,365
11,115
5,617
41,754
0
W
Heimdallr
Pinkpuma4000
Heimdallr
2,955
748
0
657
8,111
2,673
0
3,242
4,825
0
32,556
L
5,200
1,545
762
3,606
16,452
5,951
181
3,538
12,914
27,801
0
W
Cliodhna
34,057
5,613
0
14,524
19,568
8,138
1,255
9,449
9,976
0
152,053
L
Ganesha
Yulebamboo
Ganesha
5,655
997
2,521
3,526
21,506
21,937
0
5,000
16,506
20,355
0
W
Nemesis
cheescube
Nemesis
7,275
2,156
304
3,215
14,842
10,081
2,468
5,795
8,867
0
57,501
W
7,507
783
0
1,585
11,185
8,873
671
5,949
5,075
50,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
54,948
340
Minions Killed
515
0
Camps Cleared
0
2,017,422
Distance Traveled
1,874,445
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,237
420
64
3
0
388,676
0
L
Ao Kuang
10,984
499
82
4
0
475,448
1
L
Kukulkan
9,942
452
125
6
0
426,648
14
W
Olorun
9,676
440
66
3
0
335,518
0
W
Heimdallr
8,450
384
56
3
0
242,004
0
L
Ra
8,557
389
56
3
0
316,367
1
W
Cliodhna
14,939
679
201
9
0
509,491
5
L
Ganesha
9,344
425
13
1
0
410,283
0
W
Nemesis
11,224
510
135
6
0
402,204
0
W
Ganesha
10,659
485
57
3
0
385,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role