Player Matchup

Horus
Horus
Doomsday6104
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,441 Elo+
Solo
Poseidon
Poseidon
Jheison
Poseidon
Level 62
God Stats
13W - 16L
1,480 SR
Queue Stats
173W - 194L
1,435 Elo+
Solo
Athena
Athena
RED0390
Athena
Level 52
God Stats
28W - 47L
1,350 SR
Queue Stats
308W - 367L
1,378 Elo+
Solo
Cliodhna
Cliodhna
fantARKtastic
Cliodhna
Level 66
God Stats
2W - 5L
1,854 SR
Queue Stats
58W - 67L
1,446 Elo+
Solo
Artemis
Artemis
äeõn
Artemis
Level 65
God Stats
3W - 2L
1,901 SR
Queue Stats
42W - 49L
1,473 Elo+
Solo
Team Averages
Level 62
1,617 SR
1,435 Elo+

VS

Team Averages
Level 90
1,458 SR
1,419 Elo+
Artio
Artio
Happypocket
Artio
Level 91
God Stats
2W - 2L
1,717 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
Thoth
Thoth
InHerJungle
Thoth
Level 99
God Stats
14W - 13L
1,395 SR
Queue Stats
249W - 265L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
KingDogeyBoi
Danzaburou
Level 64
God Stats
10W - 5L
1,484 SR
Queue Stats
26W - 21L
1,525 Elo+
Solo
Mulan
Mulan
TrollToll87
Mulan
Level 100
God Stats
13W - 9L
1,223 SR
Queue Stats
180W - 219L
1,428 Elo+
Solo
The Morrigan
The Morrigan
True iva
The Morrigan
Level 98
God Stats
3W - 4L
1,469 SR
Queue Stats
322W - 358L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,064
453
8,193
17,109
10,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Jheison
Poseidon
17
6 / 4 / 1
10,538
527
7,968
12,334
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
RED0390
Athena
14
0 / 2 / 5
9,128
456
3,644
14,338
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
fantARKtastic
Cliodhna
15
3 / 3 / 4
9,218
461
8,561
13,228
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
äeõn
Artemis
14
0 / 3 / 2
8,336
417
7,687
11,690
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,774
439
2,943
11,984
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 3
11,255
563
13,321
11,643
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KingDogeyBoi
Danzaburou
17
3 / 0 / 2
11,084
554
8,382
10,729
4,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 4 / 1
11,315
566
10,267
16,023
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

The Morrigan
True iva
The Morrigan
18
3 / 2 / 2
11,180
559
7,923
11,286
7,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
16
16
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
0
2
6
1.5
W
2
3
3
1.17
L
Poseidon
Jheison
Poseidon
6
4
1
1.63
W
Danzaburou
KingDogeyBoi
Danzaburou
3
0
2
4
L
Athena
RED0390
Athena
0
2
5
1.25
W
8
4
1
2.13
W
The Morrigan
True iva
The Morrigan
3
2
2
2
L
Cliodhna
fantARKtastic
Cliodhna
3
3
4
1.67
L
Artemis
äeõn
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
42,836
68,699
Taken
61,665
39,030
Mitigated
36,378
15,283
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,193
3,856
710
2,660
17,109
10,955
264
6,423
10,666
0
45,883
W
2,943
158
102
2,156
11,984
12,253
0
3,229
8,559
16,678
0
W
13,321
0
0
3,908
11,643
4,811
126
4,281
6,975
91,762
0
L
Poseidon
Jheison
Poseidon
7,968
497
0
2,381
12,334
4,165
92
4,705
7,629
68,153
0
W
Danzaburou
KingDogeyBoi
Danzaburou
8,382
3,781
0
7,066
10,729
4,070
1,369
790
9,889
0
91,057
L
Athena
RED0390
Athena
3,644
1,142
0
3,079
14,338
14,598
0
5,473
8,865
31,814
0
W
10,267
901
0
5,654
16,023
7,551
0
2,592
13,154
0
75,049
W
The Morrigan
True iva
The Morrigan
7,923
1,336
0
4,520
11,286
7,693
1,040
186
10,072
71,584
3,329
L
Cliodhna
fantARKtastic
Cliodhna
8,561
916
0
3,942
13,228
5,099
21
2,456
10,772
0
64,799
L
Artemis
äeõn
Artemis
7,687
3,354
0
2,511
11,690
4,213
25
2,456
9,228
0
62,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,284
Gold Earned
53,608
492
Minions Killed
612
0
Camps Cleared
0
1,932,511
Distance Traveled
1,937,143
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,064
453
88
4
0
392,324
2
W
Artio
8,774
439
18
1
0
428,626
11
W
Thoth
11,255
563
174
9
0
389,470
3
L
Poseidon
10,538
527
135
7
0
404,588
12
W
Danzaburou
11,084
554
149
7
0
370,135
6
L
Athena
9,128
456
48
2
0
400,644
1
W
Mulan
11,315
566
124
6
0
413,211
1
W
The Morrigan
11,180
559
147
7
0
335,701
2
L
Cliodhna
9,218
461
105
5
0
375,435
0
L
Artemis
8,336
417
116
6
0
359,520
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role