Player Matchup

Persephone
Persephone
Gazereal
Persephone
Level 159
God Stats
82W - 80L
1,554 SR
Queue Stats
1,547W - 1,445L
1,667 Elo+
Party 2
Izanami
Izanami
SergiuQQ
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 13L
1,798 Elo+
Party 2
Serqet
Serqet
XLDills88
Serqet
Level 22
God Stats
3W - 1L
1,866 SR
Queue Stats
57W - 37L
1,653 Elo+
Solo
Bacchus
Bacchus
azureus92
Bacchus
Level 24
God Stats
15W - 13L
1,406 SR
Queue Stats
119W - 116L
1,646 Elo+
Solo
Nemesis
Nemesis
nouarenotsmurf
Nemesis
Level 20
God Stats
3W - 1L
1,633 SR
Queue Stats
45W - 11L
1,833 Elo+
Party 2
Team Averages
Level 48
1,592 SR
1,720 Elo+

VS

Team Averages
Level 19
1,604 SR
1,721 Elo+
Camazotz
Camazotz
Blunted-_-Vato97
Camazotz
Level 6
God Stats
1W - 3L
1,742 SR
Queue Stats
16W - 10L
1,942 Elo+
Party 1
Neith
Neith
IKuro21
Neith
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 187L
1,575 Elo+
Solo
Olorun
Olorun
JustUnfair_
Olorun
Level 17
God Stats
1W - 1L
1,760 SR
Queue Stats
27W - 8L
1,720 Elo+
Party 1
Thanatos
Thanatos
Myridie
Thanatos
Level 24
God Stats
30W - 31L
1,569 SR
Queue Stats
129W - 131L
1,599 Elo+
Solo
Charybdis
Charybdis
xKumma
Charybdis
Level 21
God Stats
0W - 1L
1,451 SR
Queue Stats
16W - 8L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gazereal
Persephone
14
5 / 2 / 4
9,132
652
12,253
8,953
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SergiuQQ
Izanami
15
8 / 3 / 4
10,062
719
11,287
8,832
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
XLDills88
Serqet
14
6 / 1 / 7
8,897
636
6,722
8,507
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
azureus92
Bacchus
15
4 / 0 / 1
8,893
635
6,488
7,910
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 6
8,704
622
6,030
8,752
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,787
485
5,221
12,834
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
IKuro21
Neith
11
0 / 5 / 0
6,338
453
3,532
7,304
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
1 / 6 / 0
6,477
463
3,811
11,325
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Myridie
Thanatos
10
3 / 5 / 0
6,400
457
4,699
13,765
4,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
xKumma
Charybdis
11
1 / 7 / 1
6,782
484
4,098
9,919
1,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
28
Kills
7
7
Deaths
28
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Persephone
Gazereal
Persephone
5
2
4
3.5
L
Neith
IKuro21
Neith
0
5
0
0
L
Olorun
1
6
0
0.17
L
Thanatos
Myridie
Thanatos
3
5
0
0.6
W
Izanami
SergiuQQ
Izanami
8
3
4
3.33
W
Serqet
XLDills88
Serqet
6
1
7
9.5
W
Bacchus
azureus92
Bacchus
4
0
1
4.5
W
5
1
6
8
L
Charybdis
xKumma
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
21,361
42,954
Taken
55,147
22,412
Mitigated
17,210
15,530
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,221
1,098
0
5,297
12,834
4,198
0
4,698
7,795
0
35,536
W
Persephone
Gazereal
Persephone
12,253
261
0
5,135
8,953
2,732
682
2,057
6,894
56,560
0
L
Neith
IKuro21
Neith
3,532
1,133
0
1,567
7,304
2,617
0
4,716
1,868
0
34,290
L
Olorun
3,811
1,371
201
3,460
11,325
4,135
0
6,079
4,924
33,049
2,989
L
Thanatos
Myridie
Thanatos
4,699
452
45
9,030
13,765
4,631
0
1,708
11,597
0
20,618
W
Izanami
SergiuQQ
Izanami
11,287
7,631
0
2,012
8,832
2,460
3,408
270
8,562
0
76,680
W
Serqet
XLDills88
Serqet
6,722
1,085
0
1,727
8,507
4,848
0
398
8,109
0
18,962
W
Bacchus
azureus92
Bacchus
6,488
559
0
2,981
7,910
9,019
0
0
7,910
45,654
0
W
6,030
2,759
0
3,675
8,752
3,353
0
839
7,913
0
49,827
L
Charybdis
xKumma
Charybdis
4,098
2,189
0
1,718
9,919
1,629
0
148
9,771
0
43,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
32,784
463
Minions Killed
315
0
Camps Cleared
0
1,417,118
Distance Traveled
1,216,568
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,787
485
62
4
0
265,621
1
W
Persephone
9,132
652
110
8
0
255,006
1
L
Neith
6,338
453
73
5
0
227,162
0
L
Olorun
6,477
463
59
4
0
220,792
2
L
Thanatos
6,400
457
34
2
0
272,235
2
W
Izanami
10,062
719
155
11
0
258,744
6
W
Serqet
8,897
636
19
1
0
317,156
6
W
Bacchus
8,893
635
89
6
0
268,875
7
W
Nemesis
8,704
622
90
6
0
317,337
1
L
Charybdis
6,782
484
87
6
0
230,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role