Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chioma_Gamer
Ra
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Bellona
Bellona
Merlin-Berlin
Bellona
Level 18
God Stats
1W - 10L
1,236 SR
Queue Stats
22W - 57L
981 Elo+
Party 1
Team Averages
Level 30
1,340 SR
1,213 Elo+

VS

Team Averages
Level 26
1,415 SR
1,254 Elo+
Cernunnos
Cernunnos
HunterKiller443
Cernunnos
Level 24
God Stats
15W - 18L
1,366 SR
Queue Stats
16W - 19L
1,253 Elo+
Solo
Cthulhu
Cthulhu
bluctor_16
Cthulhu
Level 29
God Stats
14W - 16L
1,392 SR
Queue Stats
89W - 114L
1,210 Elo+
Solo
Merlin
Merlin
esteebaaaaan
Merlin
Level 25
God Stats
2W - 3L
1,487 SR
Queue Stats
71W - 110L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 8 / 3
7,984
665
10,646
17,011
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 9 / 2
7,029
586
2,623
10,118
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
10
4 / 7 / 0
8,109
676
8,455
16,689
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HunterKiller443
Cernunnos
14
7 / 2 / 13
9,604
800
12,234
9,647
3,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
bluctor_16
Cthulhu
12
4 / 2 / 14
8,864
739
9,798
12,440
13,624
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
14
12 / 1 / 10
10,369
864
15,193
8,548
3,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
23
24
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
8
3
0.31
L
0
9
2
0.11
W
Cernunnos
HunterKiller443
Cernunnos
7
2
13
6.75
L
Bellona
4
7
0
0.57
W
Cthulhu
bluctor_16
Cthulhu
4
2
14
5.5
W
Merlin
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
37,225
43,818
Taken
30,635
25,558
Mitigated
20,174
7,870
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,646
4,684
1,036
3,608
17,011
9,629
216
5,715
10,775
20,806
5,286
L
2,623
712
164
1,051
10,118
2,715
0
6,563
3,339
13,909
0
W
Cernunnos
HunterKiller443
Cernunnos
12,234
6,609
796
2,457
9,647
3,336
758
4,498
4,909
0
29,403
L
Bellona
8,455
2,069
0
2,011
16,689
13,214
66
11,643
4,657
0
15,097
W
Cthulhu
bluctor_16
Cthulhu
9,798
1,047
1,324
1,901
12,440
13,624
334
3,900
7,939
20,971
0
W
Merlin
15,193
1,916
148
2,435
8,548
3,214
1,436
3,394
4,862
34,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
28,837
64
Minions Killed
134
2
Camps Cleared
3
548,720
Distance Traveled
611,726
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,984
665
36
3
2
164,530
1
L
Ra
7,029
586
15
1
0
178,727
0
W
Cernunnos
9,604
800
66
6
2
188,093
3
L
Bellona
8,109
676
13
1
0
205,463
2
W
Cthulhu
8,864
739
24
2
0
221,257
0
W
Merlin
10,369
864
44
4
1
202,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role