Player Matchup

Agni
Agni
I NoFex I 59
Agni
Level 128
God Stats
10W - 10L
1,551 SR
Queue Stats
261W - 393L
1,411 Elo+
Solo
Nike
Nike
XxQteMeToxX
Nike
Level 82
God Stats
19W - 23L
1,530 SR
Queue Stats
404W - 645L
1,304 Elo+
Solo
Hou Yi
Hou Yi
slayix95
Hou Yi
Level 104
God Stats
2W - 0L
1,724 SR
Queue Stats
31W - 41L
1,451 Elo+
Solo
Team Averages
Level 105
1,602 SR
1,389 Elo+

VS

Team Averages
Level 88
1,508 SR
1,412 Elo+
Sun Wukong
Sun Wukong
frank--n-furter
Sun Wukong
Level 68
God Stats
3W - 6L
1,412 SR
Queue Stats
259W - 279L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
koksd
Baron Samedi
Level 128
God Stats
45W - 55L
1,613 SR
Queue Stats
328W - 485L
1,385 Elo+
Solo
Serqet
Serqet
scotlandslegend
Serqet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 118L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 15
15,539
647
20,813
18,626
6,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 3 / 7
15,575
649
17,638
25,767
20,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
slayix95
Hou Yi
20
10 / 2 / 9
16,363
682
24,703
19,245
8,274
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
frank--n-furter
Sun Wukong
18
6 / 8 / 7
14,874
620
19,501
28,512
35,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
koksd
Baron Samedi
18
2 / 6 / 12
13,932
581
21,171
24,032
14,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 7 / 6
15,342
639
11,282
22,297
14,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
15
15
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
10
15
1.15
W
7
3
7
3.5
L
Sun Wukong
frank--n-furter
Sun Wukong
6
8
7
1.19
L
Baron Samedi
koksd
Baron Samedi
2
6
12
1.33
L
7
7
6
1.43
W
Hou Yi
slayix95
Hou Yi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,154
Damage
51,954
63,638
Taken
74,841
35,478
Mitigated
64,309
18,747
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,813
452
203
4,859
18,626
6,591
331
6,693
11,296
54,868
0
W
17,638
3,217
0
6,207
25,767
20,613
1,146
10,509
14,242
222
67,432
L
Sun Wukong
frank--n-furter
Sun Wukong
19,501
1,484
727
6,373
28,512
35,077
240
7,423
20,038
2,073
50,042
L
Baron Samedi
koksd
Baron Samedi
21,171
1,423
5,559
11,235
24,032
14,363
364
6,517
17,026
77,536
0
L
11,282
2,299
0
296
22,297
14,869
834
7,752
13,844
0
41,450
W
Hou Yi
slayix95
Hou Yi
24,703
13,481
0
7,478
19,245
8,274
1,509
6,259
12,536
0
77,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
44,148
251
Minions Killed
230
9
Camps Cleared
11
1,251,589
Distance Traveled
1,197,415
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,539
647
71
3
1
371,485
3
W
Nike
15,575
649
88
4
6
462,350
4
L
Sun Wukong
14,874
620
67
3
1
411,422
5
L
Baron Samedi
13,932
581
91
4
1
380,695
7
L
Serqet
15,342
639
72
3
9
405,298
6
W
Hou Yi
16,363
682
92
4
2
417,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role