Player Matchup

Izanami
Izanami
ABC501
Izanami
Level 125
God Stats
8W - 9L
1,369 SR
Queue Stats
157W - 100L
1,584 Elo+
Party 2
Ra
Ra
xAquamaNx HD
Ra
Level 124
God Stats
1W - 1L
1,272 SR
Queue Stats
210W - 161L
1,604 Elo+
Party 2
Mulan
Mulan
xBlooms13x
Mulan
Level 123
God Stats
5W - 2L
1,187 SR
Queue Stats
299W - 258L
1,542 Elo+
Party 2
Team Averages
Level 124
1,276 SR
1,577 Elo+

VS

Team Averages
Level 120
1,595 SR
1,555 Elo+
Mulan
Mulan
 
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
jojotelli9
Hachiman
Level 61
God Stats
3W - 5L
1,462 SR
Queue Stats
24W - 26L
1,503 Elo+
Party 1
Zeus
Zeus
tozy_jimenez
Zeus
Level 149
God Stats
0W - 1L
1,824 SR
Queue Stats
6W - 6L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABC501
Izanami
15
7 / 3 / 9
11,092
739
8,643
9,202
3,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 13
11,801
787
12,284
9,600
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
15
6 / 3 / 13
11,163
744
17,966
18,353
17,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 8 / 5
9,797
653
10,664
18,943
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
jojotelli9
Hachiman
14
3 / 6 / 3
9,665
644
5,179
12,978
4,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 4
9,448
630
15,105
11,984
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
7
7
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
5
0.56
W
Izanami
ABC501
Izanami
7
3
9
3.83
L
Hachiman
jojotelli9
Hachiman
3
6
3
0.75
L
2
7
4
0.57
W
8
1
13
14.5
W
Mulan
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
30,948
37,155
Taken
43,905
24,407
Mitigated
26,253
14,933
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,664
667
0
3,450
18,943
17,562
237
6,134
12,371
5,193
22,593
W
Izanami
ABC501
Izanami
8,643
5,600
0
1,135
9,202
3,060
1,344
4,435
4,280
0
46,706
L
Hachiman
jojotelli9
Hachiman
5,179
3,091
0
804
12,978
4,688
1,141
4,822
7,919
0
29,807
L
15,105
1,858
61
1,217
11,984
4,003
222
3,406
8,376
33,079
0
W
12,284
250
2,796
5,407
9,600
3,415
809
3,939
5,011
43,437
0
W
Mulan
17,966
2,824
0
5,595
18,353
17,932
326
7,242
10,115
6,906
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
28,910
192
Minions Killed
156
6
Camps Cleared
6
804,899
Distance Traveled
707,208
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,797
653
31
2
3
242,846
4
W
Izanami
11,092
739
71
5
2
230,799
2
L
Hachiman
9,665
644
62
4
2
240,150
4
L
Zeus
9,448
630
63
4
1
224,212
1
W
Ra
11,801
787
85
6
3
307,118
2
W
Mulan
11,163
744
36
2
1
266,982
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role