Player Matchup

Hel
Hel
CGBambi
Hel
Level 17
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InimitableGod
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,650 SR
Queue Stats
60W - 34L
1,607 Elo+
Party 1
Ymir
Ymir
RiseBezrknss
Ymir
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 8L
1,035 Elo+
Solo
King Arthur
King Arthur
TheRatMan420
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Neith
Neith
Zenithyl
Neith
Level 65
God Stats
11W - 7L
1,641 SR
Queue Stats
82W - 59L
1,583 Elo+
Party 1
Team Averages
Level 30
1,655 SR
1,491 Elo+

VS

Team Averages
Level 17
1,508 SR
1,480 Elo+
Kukulkan
Kukulkan
Chicken_Click
Kukulkan
Level 16
God Stats
1W - 2L
1,698 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Khepri
Khepri
Deadking42
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
Raefwerd
Gilgamesh
Level 22
God Stats
0W - 2L
1,319 SR
Queue Stats
58W - 62L
1,486 Elo+
Solo
Hachiman
Hachiman
TYK_weasel
Hachiman
Level 29
God Stats
10W - 16L
1,523 SR
Queue Stats
48W - 80L
1,331 Elo+
Solo
Artemis
Artemis
vaguesatie
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
10 / 1 / 9
11,564
609
11,344
12,590
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
InimitableGod
Morgan Le Fay
16
8 / 1 / 6
10,912
574
12,538
14,275
7,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 2
7,300
384
3,050
15,079
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TheRatMan420
King Arthur
14
3 / 4 / 7
9,298
489
4,387
14,925
12,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Zenithyl
Neith
16
9 / 0 / 6
10,932
575
17,038
11,218
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chicken_Click
Kukulkan
7
1 / 6 / 0
5,891
310
976
6,870
2,194
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
Deadking42
Khepri
11
0 / 2 / 6
6,559
345
3,488
12,664
13,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Raefwerd
Gilgamesh
16
7 / 5 / 3
9,898
521
12,424
15,624
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TYK_weasel
Hachiman
13
2 / 7 / 2
8,164
430
8,945
12,758
5,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
vaguesatie
Artemis
11
2 / 10 / 3
7,217
380
9,497
12,589
4,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
12
16
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
10
1
9
14.5
L
Kukulkan
Chicken_Click
Kukulkan
1
6
0
0.17
L
Khepri
Deadking42
Khepri
0
2
6
1.5
W
Morgan Le Fay
InimitableGod
Morgan Le Fay
8
1
6
11
L
Gilgamesh
Raefwerd
Gilgamesh
7
5
3
1.7
W
0
10
2
0.1
L
Hachiman
TYK_weasel
Hachiman
2
7
2
0.43
W
King Arthur
TheRatMan420
King Arthur
3
4
7
1.63
W
Neith
Zenithyl
Neith
9
0
6
12
L
Artemis
vaguesatie
Artemis
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
35,330
68,087
Taken
60,505
43,353
Mitigated
40,588
28,583
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
11,344
1,532
8,660
8,064
12,590
10,212
1,995
622
11,968
36,661
0
L
Kukulkan
Chicken_Click
Kukulkan
976
361
0
0
6,870
2,194
68
2,772
4,098
6,280
0
L
Khepri
Deadking42
Khepri
3,488
244
0
1,931
12,664
13,158
84
5,985
6,679
18,828
0
W
Morgan Le Fay
InimitableGod
Morgan Le Fay
12,538
1,167
186
4,403
14,275
7,559
2,341
1,282
12,993
69,967
0
L
Gilgamesh
Raefwerd
Gilgamesh
12,424
2,672
0
2,159
15,624
15,305
130
5,663
9,961
0
63,284
W
3,050
590
0
998
15,079
8,110
791
1,147
13,932
18,482
4,224
L
Hachiman
TYK_weasel
Hachiman
8,945
6,221
124
920
12,758
5,595
256
6,001
6,757
0
38,492
W
King Arthur
TheRatMan420
King Arthur
4,387
998
0
2,660
14,925
12,514
1,637
366
14,559
0
26,880
W
Neith
Zenithyl
Neith
17,038
9,512
0
3,612
11,218
4,958
7,960
1,047
10,171
0
73,514
L
Artemis
vaguesatie
Artemis
9,497
4,344
0
720
12,589
4,336
884
6,395
6,194
0
33,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
37,729
388
Minions Killed
258
0
Camps Cleared
0
1,716,851
Distance Traveled
1,304,024
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,564
609
60
3
0
390,402
0
L
Kukulkan
5,891
310
13
1
0
97,785
0
L
Khepri
6,559
345
17
1
0
318,684
2
W
Morgan Le Fay
10,912
574
113
6
0
343,010
0
L
Gilgamesh
9,898
521
118
6
0
316,520
0
W
Ymir
7,300
384
30
2
0
302,107
1
L
Hachiman
8,164
430
52
3
0
255,533
4
W
King Arthur
9,298
489
42
2
0
348,175
3
W
Neith
10,932
575
143
8
0
333,157
0
L
Artemis
7,217
380
58
3
0
315,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role