Player Matchup

Izanami
Izanami
ClovenChip51807
Izanami
Level 5
God Stats
3W - 5L
1,312 SR
Queue Stats
3W - 5L
1,715 Elo+
Solo
Kukulkan
Kukulkan
Endercrack27
Kukulkan
Level 10
God Stats
8W - 6L
1,506 SR
Queue Stats
17W - 18L
1,391 Elo+
Solo
Merlin
Merlin
ThreeToePzzaGuy
Merlin
Level 6
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Nu Wa
Nu Wa
TimmlovesTayy
Nu Wa
Level 24
God Stats
8W - 8L
1,526 SR
Queue Stats
202W - 216L
1,466 Elo+
Solo
Danzaburou
Danzaburou
sebaspichon
Danzaburou
Level 21
God Stats
2W - 8L
1,274 SR
Queue Stats
23W - 41L
1,233 Elo+
Solo
Team Averages
Level 13
1,353 SR
1,377 Elo+

VS

Team Averages
Level 17
1,460 SR
1,399 Elo+
Poseidon
Poseidon
BlacStatik
Poseidon
Level 18
God Stats
2W - 0L
1,606 SR
Queue Stats
10W - 8L
1,523 Elo+
Solo
Xbalanque
Xbalanque
Coleoptere-120
Xbalanque
Level 16
God Stats
1W - 0L
1,775 SR
Queue Stats
25W - 46L
1,367 Elo+
Solo
Ymir
Ymir
Willdag2606
Ymir
Level 5
God Stats
1W - 1L
1,089 SR
Queue Stats
6W - 7L
1,210 Elo+
Solo
Neith
Neith
hudson405
Neith
Level 18
God Stats
16W - 16L
1,430 SR
Queue Stats
90W - 89L
1,455 Elo+
Solo
Bacchus
Bacchus
miguelsandy
Bacchus
Level 28
God Stats
2W - 6L
1,401 SR
Queue Stats
115W - 118L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,528
1,059
7,694
11,354
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Endercrack27
Kukulkan
13
0 / 0 / 0
7,290
810
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 13 / 5
8,475
942
4,684
14,039
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 5
9,535
1,059
13,273
10,837
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sebaspichon
Danzaburou
15
3 / 3 / 6
9,680
1,076
5,945
13,505
4,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

138

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlacStatik
Poseidon
17
5 / 3 / 17
10,892
1,210
11,369
9,344
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Coleoptere-120
Xbalanque
17
6 / 4 / 14
10,527
1,170
11,159
10,837
3,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 0
5,790
643
0
443
149
Neith
hudson405
Neith
17
11 / 1 / 7
10,944
1,216
18,290
7,632
2,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
miguelsandy
Bacchus
16
6 / 1 / 12
11,154
1,239
5,655
7,193
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
9
Kills
28
28
Deaths
9
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BlacStatik
Poseidon
5
3
17
4.5
L
2
7
5
0.64
W
Xbalanque
Coleoptere-120
Xbalanque
6
4
14
3.25
L
Kukulkan
Endercrack27
Kukulkan
0
0
0
0
L
1
13
5
0.27
L
3
5
5
1.1
W
0
0
0
0
W
Neith
hudson405
Neith
11
1
7
14.5
W
Bacchus
miguelsandy
Bacchus
6
1
12
12
L
Danzaburou
sebaspichon
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
46,473
49,735
Taken
35,449
15,983
Mitigated
19,969
603
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BlacStatik
Poseidon
11,369
1,338
0
2,172
9,344
3,056
0
4,816
4,528
30,133
0
L
7,694
5,188
0
0
11,354
3,926
0
3,802
7,552
0
32,061
W
Xbalanque
Coleoptere-120
Xbalanque
11,159
4,495
0
1,086
10,837
3,790
0
6,876
3,961
0
28,657
L
Kukulkan
Endercrack27
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
4,684
1,146
0
64
14,039
4,110
0
3,851
10,188
9,571
0
L
13,273
3,380
0
95
10,837
3,360
0
4,242
6,595
32,353
0
W
0
0
0
0
443
149
0
443
0
0
0
W
Neith
hudson405
Neith
18,290
13,795
0
3,010
7,632
2,747
0
2,822
4,810
0
35,019
W
Bacchus
miguelsandy
Bacchus
5,655
804
0
760
7,193
10,227
0
3,000
4,193
22,991
0
L
Danzaburou
sebaspichon
Danzaburou
5,945
716
0
444
13,505
4,587
0
5,129
8,376
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
49,307
136
Minions Killed
174
4
Camps Cleared
7
617,823
Distance Traveled
674,570
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,892
1,210
49
5
3
165,212
2
L
Izanami
9,528
1,059
56
6
2
154,607
0
W
Xbalanque
10,527
1,170
37
4
0
170,190
0
L
Kukulkan
7,290
810
0
0
0
14,136
0
L
Merlin
8,475
942
2
0
1
109,250
0
L
Nu Wa
9,535
1,059
37
4
0
161,993
1
W
Ymir
5,790
643
0
0
0
0
0
W
Neith
10,944
1,216
43
5
4
161,760
0
W
Bacchus
11,154
1,239
45
5
0
177,408
0
L
Danzaburou
9,680
1,076
41
5
1
177,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role