Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bistoufle
Kumbhakarna
Level 116
God Stats
2W - 5L
1,488 SR
Queue Stats
173W - 195L
1,450 Elo+
Solo
Khepri
Khepri
Dionysoos
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Lulepbpsrb
Fenrir
Level 159
God Stats
6W - 6L
1,356 SR
Queue Stats
1,116W - 1,018L
1,506 Elo+
Party 1
Persephone
Persephone
Serbium
Persephone
Level 126
God Stats
1W - 3L
1,529 SR
Queue Stats
235W - 182L
1,528 Elo+
Party 1
Team Averages
Level 122
1,475 SR
1,497 Elo+

VS

Team Averages
Level 116
1,601 SR
1,513 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
AauRa_Twizz
Xing Tian
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,845 Elo+
Party 3
Cernunnos
Cernunnos
ArsSinner
Cernunnos
Level 131
God Stats
1W - 0L
2,066 SR
Queue Stats
10W - 10L
1,249 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IIIAlucardIII
Tsukuyomi
Level 160
God Stats
5W - 7L
1,441 SR
Queue Stats
454W - 481L
1,454 Elo+
Solo
Cthulhu
Cthulhu
SUICIDEmaSHINE
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 5 / 15
10,422
802
26,127
15,605
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Bistoufle
Kumbhakarna
17
2 / 4 / 19
10,010
770
10,145
20,034
21,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Dionysoos
Khepri
14
1 / 5 / 14
8,345
642
6,245
15,096
14,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Lulepbpsrb
Fenrir
16
7 / 7 / 8
10,190
784
9,205
17,503
13,380
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Serbium
Persephone
17
6 / 4 / 12
10,536
810
19,318
16,496
7,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 13
9,994
769
3,262
19,977
19,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
AauRa_Twizz
Xing Tian
18
6 / 6 / 13
12,060
928
18,175
19,891
19,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ArsSinner
Cernunnos
19
6 / 5 / 12
11,339
872
14,874
17,197
8,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
IIIAlucardIII
Tsukuyomi
18
7 / 4 / 10
10,887
837
25,440
13,657
6,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 4 / 14
9,966
767
13,961
19,281
22,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
86
20
Kills
24
25
Deaths
21
68
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
15
2.3
W
Artio
 
Artio
2
2
13
4.25
W
Xing Tian
AauRa_Twizz
Xing Tian
6
6
13
2.08
W
Cernunnos
ArsSinner
Cernunnos
6
5
12
2.4
L
Kumbhakarna
Bistoufle
Kumbhakarna
2
4
19
2.88
L
Khepri
Dionysoos
Khepri
1
5
14
1.6
W
Tsukuyomi
IIIAlucardIII
Tsukuyomi
7
4
10
3
L
Fenrir
Lulepbpsrb
Fenrir
7
7
8
1.57
W
3
4
14
2.5
L
Persephone
Serbium
Persephone
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,040
Damage
75,712
84,734
Taken
90,003
65,123
Mitigated
76,439
25,164
Healing
28,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
26,127
2,096
1,323
3,389
15,605
7,337
466
5,265
10,115
53,374
0
W
Artio
 
Artio
3,262
449
2,091
5,785
19,977
19,472
630
13,940
6,037
9,199
0
W
Xing Tian
AauRa_Twizz
Xing Tian
18,175
1,034
833
1,495
19,891
19,468
489
11,590
8,301
32,649
0
W
Cernunnos
ArsSinner
Cernunnos
14,874
6,482
805
5,363
17,197
8,411
3,039
12,394
4,803
0
35,610
L
Kumbhakarna
Bistoufle
Kumbhakarna
10,145
647
3,497
4,343
20,034
21,822
379
7,921
11,872
17,284
0
L
Khepri
Dionysoos
Khepri
6,245
517
1,892
544
15,096
14,952
78
6,908
8,140
13,163
0
W
Tsukuyomi
IIIAlucardIII
Tsukuyomi
25,440
5,713
4,160
2,088
13,657
6,989
1,261
9,731
3,926
0
40,836
L
Fenrir
Lulepbpsrb
Fenrir
9,205
3,047
2,114
2,340
17,503
13,380
98
7,569
9,614
0
13,269
W
13,961
361
2,519
2,908
19,281
22,099
297
14,180
5,101
23,259
0
L
Persephone
Serbium
Persephone
19,318
2,304
1,640
4,082
16,496
7,632
263
6,672
9,592
32,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
54,246
118
Minions Killed
130
0
Camps Cleared
0
1,111,678
Distance Traveled
1,236,154
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,422
802
47
4
0
242,024
4
W
Artio
9,994
769
14
1
0
246,566
1
W
Xing Tian
12,060
928
28
2
0
240,036
1
W
Cernunnos
11,339
872
38
3
0
215,407
0
L
Kumbhakarna
10,010
770
21
2
0
253,541
1
L
Khepri
8,345
642
15
1
0
173,388
1
W
Tsukuyomi
10,887
837
29
2
0
284,609
0
L
Fenrir
10,190
784
10
1
0
211,958
0
W
Cthulhu
9,966
767
21
2
0
249,536
0
L
Persephone
10,536
810
25
2
0
230,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role