Player Matchup

Chaac
Chaac
BrantirX
Chaac
Level 20
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 7L
1,127 Elo+
Party 1
Chronos
Chronos
Im_Nemesiis
Chronos
Level 104
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Medusa
Medusa
Klireka
Medusa
Level 45
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Ymir
Ymir
TinkForest
Ymir
Level 43
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 1
Team Averages
Level 53
1,420 SR
1,219 Elo+

VS

Team Averages
Level 67
1,448 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HaschtagPRO
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Pro100mark
Xbalanque
Level 119
God Stats
1W - 0L
1,561 SR
Queue Stats
11W - 11L
1,509 Elo+
Solo
Ah Puch
Ah Puch
reonanima
Ah Puch
Level 15
God Stats
2W - 1L
1,230 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BrantirX
Chaac
15
3 / 5 / 2
9,701
746
12,080
16,676
13,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Im_Nemesiis
Chronos
17
2 / 5 / 1
10,152
781
6,194
14,936
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Klireka
Medusa
16
3 / 6 / 2
10,272
790
6,123
10,644
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 5
8,690
668
3,562
17,484
20,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
9 / 1 / 8
12,018
924
16,489
12,855
5,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
16
5 / 3 / 12
11,057
851
9,593
11,561
4,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Pro100mark
Xbalanque
18
6 / 3 / 7
11,799
908
12,168
12,559
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
reonanima
Ah Puch
17
2 / 1 / 8
11,010
847
14,035
9,687
11,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
22
22
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
8
13
L
Chaac
BrantirX
Chaac
3
5
2
0.8
W
Fenrir
5
3
12
3.67
L
Chronos
Im_Nemesiis
Chronos
2
5
1
0.5
L
Medusa
Klireka
Medusa
3
6
2
0.67
W
Xbalanque
Pro100mark
Xbalanque
6
3
7
3.17
L
0
6
5
0.42
W
Ah Puch
reonanima
Ah Puch
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
52,285
59,740
Taken
46,662
46,859
Mitigated
27,256
6,528
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,489
5,153
0
5,005
12,855
5,147
1,636
2,969
9,886
41,976
0
L
Chaac
BrantirX
Chaac
12,080
2,788
269
3,210
16,676
13,200
0
10,580
6,096
0
30,360
W
Fenrir
9,593
4,644
503
1,187
11,561
4,970
0
2,580
8,981
0
24,536
L
Chronos
Im_Nemesiis
Chronos
6,194
2,091
0
1,544
14,936
8,846
57
7,431
7,505
42,706
3,496
L
Medusa
Klireka
Medusa
6,123
2,548
0
926
10,644
4,412
0
4,530
6,114
0
40,884
W
Xbalanque
Pro100mark
Xbalanque
12,168
5,473
0
4,160
12,559
5,685
3,120
1,918
10,641
0
53,354
L
3,562
856
17
562
17,484
20,401
0
8,559
8,925
11,592
0
W
Ah Puch
reonanima
Ah Puch
14,035
925
0
4,026
9,687
11,454
564
2,657
7,030
51,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
45,884
218
Minions Killed
231
9
Camps Cleared
15
853,363
Distance Traveled
1,095,705
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,018
924
51
4
4
288,216
2
L
Chaac
9,701
746
53
4
1
217,135
1
W
Fenrir
11,057
851
23
2
3
311,568
1
L
Chronos
10,152
781
84
6
6
213,877
3
L
Medusa
10,272
790
68
5
1
246,269
3
W
Xbalanque
11,799
908
85
7
3
267,044
3
L
Ymir
8,690
668
13
1
1
176,082
3
W
Ah Puch
11,010
847
72
6
5
228,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role