Player Matchup

Agni
Agni
BubyGlizzy
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
Giorgio1988
Cliodhna
Level 139
God Stats
10W - 6L
1,443 SR
Queue Stats
36W - 41L
1,373 Elo+
Solo
Ymir
Ymir
SkullUwU
Ymir
Level 16
God Stats
1W - 0L
1,778 SR
Queue Stats
4W - 9L
1,063 Elo+
Party 2
Team Averages
Level 58
1,574 SR
1,254 Elo+

VS

Team Averages
Level 100
1,471 SR
1,430 Elo+
Aphrodite
Aphrodite
Zadeaminator
Aphrodite
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 92L
1,482 Elo+
Party 1
Tiamat
Tiamat
Zwergiiii
Tiamat
Level 127
God Stats
0W - 1L
1,414 SR
Queue Stats
20W - 28L
1,394 Elo+
Solo
Fenrir
Fenrir
ninomiro
Fenrir
Level 86
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 77L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,219
768
12,272
10,434
3,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Giorgio1988
Cliodhna
12
3 / 4 / 7
8,451
704
7,776
8,847
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
7 / 4 / 7
10,091
841
5,735
10,670
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Zadeaminator
Aphrodite
11
4 / 4 / 5
8,273
689
6,398
9,385
6,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Zwergiiii
Tiamat
10
0 / 6 / 4
6,947
579
6,597
8,820
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ninomiro
Fenrir
12
5 / 4 / 3
8,139
678
8,814
12,312
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
9
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Cliodhna
Giorgio1988
Cliodhna
3
4
7
1.63
W
Ymir
7
4
7
2.63
L
Aphrodite
Zadeaminator
Aphrodite
4
4
5
1.63
L
Tiamat
Zwergiiii
Tiamat
0
6
4
0.33
L
Fenrir
ninomiro
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
21,809
29,951
Taken
30,517
15,439
Mitigated
17,500
7,133
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,272
1,436
476
3,751
10,434
3,244
848
3,840
6,307
38,813
0
W
Cliodhna
Giorgio1988
Cliodhna
7,776
439
0
913
8,847
2,969
1,048
2,862
5,855
0
22,945
W
Ymir
5,735
1,035
0
1,993
10,670
9,226
34
5,977
4,250
18,101
0
L
Aphrodite
Zadeaminator
Aphrodite
6,398
929
4,168
3,382
9,385
6,025
0
6,295
3,090
18,653
0
L
Tiamat
Zwergiiii
Tiamat
6,597
377
0
659
8,820
4,795
0
4,617
4,203
18,593
0
L
Fenrir
ninomiro
Fenrir
8,814
1,133
0
1,594
12,312
6,680
0
7,428
4,884
0
23,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
23,359
125
Minions Killed
90
6
Camps Cleared
5
654,979
Distance Traveled
646,350
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,219
768
63
5
1
238,200
2
W
Cliodhna
8,451
704
36
3
3
222,863
6
W
Ymir
10,091
841
26
2
2
193,916
4
L
Aphrodite
8,273
689
28
2
0
195,951
0
L
Tiamat
6,947
579
27
2
0
205,508
3
L
Fenrir
8,139
678
35
3
5
244,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role