Player Matchup

Ymir
Ymir
Futaal
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,818 Elo+
Party 2
Scylla
Scylla
IKuro21
Scylla
Level 26
God Stats
4W - 10L
1,474 SR
Queue Stats
181W - 187L
1,585 Elo+
Solo
Anhur
Anhur
Skaarde
Anhur
Level 119
God Stats
10W - 14L
1,580 SR
Queue Stats
247W - 226L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
TNThijs
Cliodhna
Level 29
God Stats
25W - 24L
1,570 SR
Queue Stats
138W - 134L
1,620 Elo+
Solo
Zeus
Zeus
TaxiAdi23
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 62L
1,594 Elo+
Solo
Team Averages
Level 40
1,525 SR
1,633 Elo+

VS

Team Averages
Level 23
1,698 SR
1,619 Elo+
Medusa
Medusa
Creativename1013
Medusa
Level 22
God Stats
3W - 1L
1,728 SR
Queue Stats
61W - 48L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
DwarfInAFarrar
Gilgamesh
Level 26
God Stats
20W - 4L
1,922 SR
Queue Stats
99W - 63L
1,647 Elo+
Party 1
Chronos
Chronos
YoungKhepri
Chronos
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 119L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
ZAPATO21
Sun Wukong
Level 28
God Stats
11W - 10L
1,568 SR
Queue Stats
97W - 92L
1,583 Elo+
Solo
Loki
Loki
cøk100
Loki
Level 14
God Stats
5W - 5L
1,772 SR
Queue Stats
15W - 15L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Futaal
Ymir
9
1 / 2 / 0
5,827
530
2,457
5,304
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
IKuro21
Scylla
11
0 / 2 / 0
6,093
554
2,055
3,557
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Skaarde
Anhur
9
1 / 4 / 1
5,428
493
4,308
7,225
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TNThijs
Cliodhna
9
1 / 2 / 1
5,778
525
3,110
7,031
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
1 / 3 / 0
6,113
556
4,906
8,485
2,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,194
563
5,210
5,676
1,303
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DwarfInAFarrar
Gilgamesh
11
1 / 1 / 6
6,221
566
4,071
7,388
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
YoungKhepri
Chronos
11
2 / 0 / 0
6,324
575
4,551
6,969
2,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ZAPATO21
Sun Wukong
12
2 / 0 / 1
6,575
598
2,043
5,721
2,115
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
cøk100
Loki
11
3 / 2 / 2
6,206
564
4,478
6,304
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Gilgamesh
DwarfInAFarrar
Gilgamesh
1
1
6
4
L
Ymir
Futaal
Ymir
1
2
0
0.5
L
Scylla
IKuro21
Scylla
0
2
0
0
L
Anhur
Skaarde
Anhur
1
4
1
0.38
L
Cliodhna
TNThijs
Cliodhna
1
2
1
0.75
L
Zeus
1
3
0
0.33
W
Chronos
YoungKhepri
Chronos
2
0
0
2
W
Sun Wukong
ZAPATO21
Sun Wukong
2
0
1
2.5
W
Loki
cøk100
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
20,353
31,602
Taken
32,058
10,591
Mitigated
11,056
8,299
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,210
2,082
0
468
5,676
1,303
147
445
5,231
0
35,310
W
Gilgamesh
DwarfInAFarrar
Gilgamesh
4,071
1,075
0
1,979
7,388
3,514
0
1,999
5,389
0
22,300
L
Ymir
Futaal
Ymir
2,457
1,089
0
1,094
5,304
3,478
0
0
5,304
15,080
0
L
Scylla
IKuro21
Scylla
2,055
534
0
443
3,557
952
217
0
3,557
33,961
0
L
Anhur
Skaarde
Anhur
4,308
1,913
0
1,517
7,225
1,296
0
0
7,225
0
30,851
L
Cliodhna
TNThijs
Cliodhna
3,110
232
0
1,938
7,031
1,966
0
900
6,131
0
35,981
L
Zeus
4,906
1,124
0
3,307
8,485
2,899
0
3,651
4,834
41,906
0
W
Chronos
YoungKhepri
Chronos
4,551
1,662
0
3,222
6,969
2,322
552
3,509
3,460
40,812
0
W
Sun Wukong
ZAPATO21
Sun Wukong
2,043
190
0
2,335
5,721
2,115
0
2,209
3,352
0
34,522
W
Loki
cøk100
Loki
4,478
1,974
0
3,238
6,304
1,802
0
1,155
5,149
0
35,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
31,520
335
Minions Killed
344
0
Camps Cleared
0
994,043
Distance Traveled
1,093,107
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,194
563
71
6
0
202,536
0
W
Gilgamesh
6,221
566
44
4
0
230,567
2
L
Ymir
5,827
530
33
3
0
189,927
6
L
Scylla
6,093
554
85
8
0
193,994
2
L
Anhur
5,428
493
51
5
0
190,236
5
L
Cliodhna
5,778
525
82
7
0
237,331
0
L
Zeus
6,113
556
84
8
0
182,555
1
W
Chronos
6,324
575
71
6
0
188,344
8
W
Sun Wukong
6,575
598
87
8
0
220,281
5
W
Loki
6,206
564
71
6
0
251,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role