Player Matchup

Cabrakan
Cabrakan
AlwaysLegacy
Cabrakan
Level 81
God Stats
4W - 5L
1,246 SR
Queue Stats
372W - 272L
1,631 Elo+
Party 3
Awilix
Awilix
Hooserman
Awilix
Level 78
God Stats
6W - 1L
1,604 SR
Queue Stats
251W - 260L
1,603 Elo+
Party 2
Set
Set
LucarosRax
Set
Level 75
God Stats
47W - 37L
1,619 SR
Queue Stats
434W - 437L
1,588 Elo+
Solo
Medusa
Medusa
Streetbeast21
Medusa
Level 67
God Stats
30W - 21L
1,621 SR
Queue Stats
216W - 201L
1,560 Elo+
Party 3
He Bo
He Bo
blackstarman999
He Bo
Level 121
God Stats
5W - 3L
1,469 SR
Queue Stats
217W - 205L
1,592 Elo+
Party 2
Team Averages
Level 84
1,512 SR
1,595 Elo+

VS

Team Averages
Level 116
1,601 SR
1,578 Elo+
King Arthur
King Arthur
CPD3215
King Arthur
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
36W - 36L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
DuskyAztec
Sylvanus
Level 109
God Stats
7W - 10L
1,592 SR
Queue Stats
23W - 23L
1,554 Elo+
Party 1
Khepri
Khepri
EpitomeOfDeath
Khepri
Level 152
God Stats
3W - 3L
1,704 SR
Queue Stats
428W - 423L
1,572 Elo+
Solo
Olorun
Olorun
Munchibro
Olorun
Level 83
God Stats
2W - 1L
1,860 SR
Queue Stats
151W - 131L
1,612 Elo+
Solo
Hou Yi
Hou Yi
Ranzenelly
Hou Yi
Level 88
God Stats
21W - 19L
1,539 SR
Queue Stats
284W - 260L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlwaysLegacy
Cabrakan
17
0 / 1 / 11
10,683
486
5,720
14,629
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Hooserman
Awilix
20
11 / 1 / 3
12,730
579
13,263
15,447
6,414
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 2
13,818
628
7,721
9,177
9,514
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
1 / 2 / 7
11,833
538
7,101
9,811
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 4
11,826
538
12,941
12,777
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CPD3215
King Arthur
18
1 / 2 / 0
11,442
520
5,942
15,396
11,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
DuskyAztec
Sylvanus
12
1 / 4 / 2
7,868
358
5,941
14,109
13,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 1
9,470
430
4,542
11,670
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Munchibro
Olorun
18
3 / 8 / 0
11,388
518
12,715
17,547
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Ranzenelly
Hou Yi
18
1 / 2 / 1
10,843
493
5,505
9,143
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
6
6
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlwaysLegacy
Cabrakan
0
1
11
5.5
L
King Arthur
CPD3215
King Arthur
1
2
0
0.5
L
Sylvanus
DuskyAztec
Sylvanus
1
4
2
0.5
L
0
3
1
0.17
W
Awilix
Hooserman
Awilix
11
1
3
12.5
W
1
1
2
2
L
Olorun
Munchibro
Olorun
3
8
0
0.38
L
Hou Yi
Ranzenelly
Hou Yi
1
2
1
0.75
W
1
2
7
2.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,746
Damage
34,645
61,841
Taken
67,865
43,342
Mitigated
40,457
23,901
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlwaysLegacy
Cabrakan
5,720
691
0
4,380
14,629
18,416
54
7,022
7,607
34,038
0
L
King Arthur
CPD3215
King Arthur
5,942
441
0
4,979
15,396
11,919
0
28
15,368
14,360
80,416
L
Sylvanus
DuskyAztec
Sylvanus
5,941
1,863
902
1,923
14,109
13,882
108
4,751
9,358
22,030
6,491
L
4,542
469
0
3,759
11,670
4,834
0
2,853
8,817
67,961
0
W
Awilix
Hooserman
Awilix
13,263
6,745
0
7,067
15,447
6,414
0
5,046
10,401
0
121,860
W
7,721
3,991
0
4,174
9,177
9,514
0
2,288
6,889
28
118,400
L
Olorun
Munchibro
Olorun
12,715
8,551
364
6,119
17,547
6,434
0
9,024
8,523
91,464
0
L
Hou Yi
Ranzenelly
Hou Yi
5,505
2,365
0
2,991
9,143
3,388
194
2,033
7,110
0
90,802
W
7,101
2,586
0
2,796
9,811
4,115
80
2,502
7,309
0
108,241
W
12,941
823
0
5,484
12,777
4,883
284
7,994
4,783
77,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,890
Gold Earned
51,011
811
Minions Killed
710
0
Camps Cleared
0
2,125,268
Distance Traveled
1,848,310
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,683
486
66
3
0
426,479
4
L
King Arthur
11,442
520
217
10
0
371,746
2
L
Sylvanus
7,868
358
48
2
0
307,901
3
L
Khepri
9,470
430
119
5
0
454,622
0
W
Awilix
12,730
579
152
7
0
522,931
3
W
Set
13,818
628
256
12
0
344,084
2
L
Olorun
11,388
518
150
7
0
337,641
4
L
Hou Yi
10,843
493
176
8
0
376,400
13
W
Medusa
11,833
538
197
9
0
434,006
5
W
He Bo
11,826
538
140
6
0
397,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role