Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
S1simi
Ullr
Level 59
God Stats
4W - 7L
1,384 SR
Queue Stats
309W - 378L
1,371 Elo+
Solo
Ares
Ares
TrPhoenix78
Ares
Level 88
God Stats
6W - 7L
1,551 SR
Queue Stats
22W - 24L
1,324 Elo+
Party 2
Xbalanque
Xbalanque
Whispers
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 117L
1,338 Elo+
Party 2
Zhong Kui
Zhong Kui
powerhead555
Zhong Kui
Level 111
God Stats
11W - 16L
1,131 SR
Queue Stats
75W - 100L
1,350 Elo+
Party 1
Team Averages
Level 84
1,413 SR
1,377 Elo+

VS

Team Averages
Level 70
1,438 SR
1,433 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Frostuser
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anhur
Anhur
TrickShotzx
Anhur
Level 91
God Stats
0W - 2L
1,236 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 3
Cabrakan
Cabrakan
TyphoGM
Cabrakan
Level 56
God Stats
1W - 3L
1,607 SR
Queue Stats
11W - 12L
1,473 Elo+
Solo
Achilles
Achilles
viciu10
Achilles
Level 129
God Stats
10W - 19L
1,349 SR
Queue Stats
47W - 64L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 2
7,867
562
5,454
6,201
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
S1simi
Ullr
14
6 / 2 / 1
8,737
624
5,076
6,464
2,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
7,174
512
2,753
7,552
6,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Whispers
Xbalanque
11
0 / 2 / 5
6,407
458
4,201
6,522
1,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
powerhead555
Zhong Kui
14
2 / 0 / 1
8,060
576
2,461
4,511
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 4 / 0
5,554
397
685
5,182
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,356
454
3,250
7,592
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,213
444
2,675
6,738
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
TyphoGM
Cabrakan
5
1 / 2 / 0
5,174
370
1,901
3,715
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
viciu10
Achilles
12
3 / 4 / 0
7,201
514
4,134
8,344
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
2
6
L
Kukulkan
 
Kukulkan
0
4
0
0
L
1
5
2
0.4
W
Ullr
S1simi
Ullr
6
2
1
3.25
W
4
0
1
4.5
L
0
2
1
0.25
L
Cabrakan
TyphoGM
Cabrakan
1
2
0
0.5
W
Xbalanque
Whispers
Xbalanque
0
2
5
1.25
W
Zhong Kui
powerhead555
Zhong Kui
2
0
1
2.5
L
Achilles
viciu10
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
12,645
31,250
Taken
31,571
15,738
Mitigated
11,108
13,175
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,454
1,275
238
2,421
6,201
2,486
0
760
5,419
0
44,660
L
Kukulkan
 
Kukulkan
685
76
0
750
5,182
1,500
0
2,340
2,842
18,768
0
L
3,250
371
77
1,087
7,592
2,035
0
121
7,471
27,565
0
W
Ullr
S1simi
Ullr
5,076
2,036
0
2,269
6,464
2,346
740
2,418
4,046
0
49,368
W
2,753
236
1,374
2,497
7,552
6,179
504
899
6,653
14,168
0
L
2,675
1,981
0
1,279
6,738
1,919
0
1,740
4,998
0
41,090
L
Cabrakan
TyphoGM
Cabrakan
1,901
353
141
1,361
3,715
2,459
0
690
3,025
6,242
0
W
Xbalanque
Whispers
Xbalanque
4,201
2,233
0
1,644
6,522
1,794
1,342
1,309
5,213
0
38,663
W
Zhong Kui
powerhead555
Zhong Kui
2,461
181
38
2,694
4,511
2,933
352
625
3,776
52,766
0
L
Achilles
viciu10
Achilles
4,134
1,965
0
1,367
8,344
3,195
0
323
8,021
0
40,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
30,498
391
Minions Killed
251
0
Camps Cleared
0
1,309,470
Distance Traveled
1,043,613
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,867
562
75
5
0
290,607
0
L
Kukulkan
5,554
397
46
3
0
166,228
0
L
Hel
6,356
454
49
4
0
252,189
3
W
Ullr
8,737
624
107
8
0
261,715
2
W
Ares
7,174
512
15
1
0
276,188
2
L
Anhur
6,213
444
75
5
0
265,997
4
L
Cabrakan
5,174
370
6
0
0
121,279
3
W
Xbalanque
6,407
458
76
5
0
214,455
1
W
Zhong Kui
8,060
576
118
8
0
266,505
3
L
Achilles
7,201
514
75
5
0
237,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role