Player Matchup

Thor
Thor
EasyZeqho
Thor
Level 149
God Stats
3W - 0L
1,642 SR
Queue Stats
376W - 131L
1,796 Elo+
Party 1
Horus
Horus
NN Kong
Horus
Level 160
God Stats
12W - 1L
1,866 SR
Queue Stats
363W - 239L
1,729 Elo+
Party 1
Eset
Eset
Zbeub 27 cm
Eset
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 7L
1,903 Elo+
Party 1
Team Averages
Level 112
1,669 SR
1,809 Elo+

VS

Team Averages
Level 44
1,444 SR
1,413 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
momico66
Bellona
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 26L
1,436 Elo+
Solo
Anhur
Anhur
para_bunny
Anhur
Level 28
God Stats
9W - 11L
1,333 SR
Queue Stats
13W - 16L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 2 / 14
8,808
881
9,757
8,294
2,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
NN Kong
Horus
12
7 / 1 / 11
8,735
874
10,050
12,012
12,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 1 / 10
9,555
956
15,467
7,978
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 8 / 3
6,816
682
5,750
13,308
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
momico66
Bellona
10
1 / 8 / 2
7,102
710
5,757
14,682
11,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
10
3 / 8 / 0
7,896
790
5,983
14,870
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
24
Kills
4
4
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
8
3
0.19
W
Thor
6
2
14
6.5
W
Horus
NN Kong
Horus
7
1
11
12.5
W
11
1
10
16
L
Bellona
momico66
Bellona
1
8
2
0.25
L
Anhur
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
17,490
28,284
Taken
42,860
18,371
Mitigated
20,548
7,998
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,750
616
1,412
2,393
13,308
5,399
0
4,982
8,058
18,877
0
W
Thor
9,757
1,724
0
1,134
8,294
2,833
582
1,608
6,686
0
30,605
W
Horus
NN Kong
Horus
10,050
2,996
1,020
2,326
12,012
12,748
343
3,213
8,799
239
17,896
W
15,467
1,320
269
3,249
7,978
2,790
565
1,471
6,507
41,241
0
L
Bellona
momico66
Bellona
5,757
1,780
85
765
14,682
11,967
0
6,148
8,164
0
16,439
L
Anhur
5,983
2,262
0
364
14,870
3,182
0
4,182
10,532
0
12,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
21,814
116
Minions Killed
61
9
Camps Cleared
1
588,695
Distance Traveled
495,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,816
682
22
2
1
155,808
0
W
Thor
8,808
881
54
5
6
189,481
1
W
Horus
8,735
874
11
1
0
204,215
1
W
Eset
9,555
956
51
5
3
194,999
2
L
Bellona
7,102
710
19
2
0
172,338
2
L
Anhur
7,896
790
20
2
0
167,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role