Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Nano_619_
Eset
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 254L
1,368 Elo+
Party 2
Nemesis
Nemesis
TB-TheWaldo
Nemesis
Level 88
God Stats
3W - 1L
1,790 SR
Queue Stats
215W - 240L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
TELELETRE
Cthulhu
Level 89
God Stats
3W - 7L
1,390 SR
Queue Stats
83W - 78L
1,464 Elo+
Solo
Hachiman
Hachiman
furysback
Hachiman
Level 128
God Stats
3W - 0L
1,650 SR
Queue Stats
38W - 30L
1,466 Elo+
Party 1
Team Averages
Level 108
1,566 SR
1,435 Elo+

VS

Team Averages
Level 62
1,475 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JojaVader
Charybdis
Level 47
God Stats
3W - 10L
1,701 SR
Queue Stats
51W - 69L
1,393 Elo+
Solo
Sylvanus
Sylvanus
LuckyErlangShen
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,468 Elo+
Solo
Cliodhna
Cliodhna
Sh0wm3yaSk1LL
Cliodhna
Level 88
God Stats
12W - 8L
1,500 SR
Queue Stats
576W - 613L
1,437 Elo+
Solo
Nike
Nike
Vìrgø
Nike
Level 47
God Stats
0W - 1L
1,173 SR
Queue Stats
170W - 194L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 1 / 7
8,635
540
5,580
11,829
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
12
1 / 4 / 3
7,178
449
5,965
9,940
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TB-TheWaldo
Nemesis
14
4 / 4 / 7
8,341
521
8,037
12,331
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
TELELETRE
Cthulhu
14
3 / 2 / 4
8,658
541
11,140
16,803
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
furysback
Hachiman
15
5 / 0 / 1
9,068
567
6,599
11,809
3,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 3
8,411
526
9,444
6,979
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JojaVader
Charybdis
13
0 / 1 / 1
7,571
473
2,431
7,584
2,439
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
11
0 / 8 / 5
7,218
451
7,283
14,781
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Sh0wm3yaSk1LL
Cliodhna
14
6 / 5 / 1
8,851
553
9,711
13,273
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
Vìrgø
Nike
13
3 / 4 / 1
7,758
485
10,665
15,169
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
11
11
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
7
7.5
L
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
Charybdis
JojaVader
Charybdis
0
1
1
0.5
L
Sylvanus
0
8
5
0.31
W
Eset
1
4
3
0.63
L
Cliodhna
Sh0wm3yaSk1LL
Cliodhna
6
5
1
1.3
W
Nemesis
TB-TheWaldo
Nemesis
4
4
7
1.88
W
Cthulhu
TELELETRE
Cthulhu
3
2
4
2.5
L
Nike
Vìrgø
Nike
3
4
1
0.88
W
Hachiman
furysback
Hachiman
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
39,534
62,712
Taken
57,786
33,724
Mitigated
33,253
27,254
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,580
526
721
3,491
11,829
10,451
596
3,725
7,922
26,413
0
L
Morgan Le Fay
 
Morgan Le Fay
9,444
924
121
3,359
6,979
2,616
0
2,517
4,226
55,699
0
L
Charybdis
JojaVader
Charybdis
2,431
1,844
0
2,190
7,584
2,439
716
2,153
5,377
0
47,165
L
Sylvanus
7,283
2,412
1,234
2,936
14,781
13,906
319
6,267
8,011
20,904
0
W
Eset
5,965
176
342
2,988
9,940
3,320
0
4,786
4,868
40,254
0
L
Cliodhna
Sh0wm3yaSk1LL
Cliodhna
9,711
1,160
0
4,271
13,273
4,510
0
2,762
10,318
0
55,316
W
Nemesis
TB-TheWaldo
Nemesis
8,037
3,842
0
4,272
12,331
4,439
30
2,545
9,537
0
40,187
W
Cthulhu
TELELETRE
Cthulhu
11,140
809
0
7,574
16,803
12,125
0
5,452
10,195
52,594
0
L
Nike
Vìrgø
Nike
10,665
1,040
0
3,909
15,169
9,782
0
6,952
7,169
7,839
31,756
W
Hachiman
furysback
Hachiman
6,599
4,737
0
7,866
11,809
3,389
1,618
3,138
8,523
0
65,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
39,809
430
Minions Killed
398
0
Camps Cleared
0
1,562,689
Distance Traveled
1,462,899
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,635
540
50
3
0
321,523
6
L
Morgan Le Fay
8,411
526
102
6
0
313,759
5
L
Charybdis
7,571
473
102
6
0
293,818
1
L
Sylvanus
7,218
451
31
2
0
218,215
1
W
Eset
7,178
449
57
4
0
293,501
1
L
Cliodhna
8,851
553
88
6
0
332,018
1
W
Nemesis
8,341
521
81
5
0
355,514
1
W
Cthulhu
8,658
541
104
7
0
305,820
1
L
Nike
7,758
485
75
5
0
305,089
0
W
Hachiman
9,068
567
138
9
0
286,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role