Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DoctorWelfed
Guan Yu
Level 29
God Stats
1W - 0L
1,785 SR
Queue Stats
41W - 28L
1,631 Elo+
Solo
Bakasura
Bakasura
Kromgalash
Bakasura
Level 27
God Stats
2W - 6L
1,229 SR
Queue Stats
32W - 53L
1,424 Elo+
Solo
Artemis
Artemis
Ornnilla
Artemis
Level 27
God Stats
11W - 7L
1,698 SR
Queue Stats
65W - 49L
1,626 Elo+
Party 2
Ares
Ares
SoberDays
Ares
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
63W - 63L
1,521 Elo+
Solo
Team Averages
Level 28
1,539 SR
1,540 Elo+

VS

Team Averages
Level 20
1,601 SR
1,610 Elo+
Zeus
Zeus
Bydeivid15
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,633 Elo+
Solo
Neith
Neith
Dumgaroth
Neith
Level 29
God Stats
3W - 4L
1,498 SR
Queue Stats
84W - 72L
1,628 Elo+
Solo
Cliodhna
Cliodhna
MiatejEngaged
Cliodhna
Level 47
God Stats
6W - 8L
1,826 SR
Queue Stats
80W - 103L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
MiatejMiatej
Cthulhu
Level 6
God Stats
13W - 15L
1,500 SR
Queue Stats
40W - 50L
1,641 Elo+
Party 1
Tyr
Tyr
поиграем
Tyr
Level 10
God Stats
4W - 6L
1,679 SR
Queue Stats
55W - 53L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 2 / 10
15,395
669
17,849
20,273
10,499
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DoctorWelfed
Guan Yu
20
7 / 3 / 9
14,242
619
15,318
21,421
29,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Kromgalash
Bakasura
20
12 / 9 / 8
13,786
599
12,728
23,985
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Ornnilla
Artemis
20
8 / 4 / 2
13,355
581
14,466
14,793
6,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
18
2 / 2 / 17
12,423
540
13,143
23,686
24,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 5
10,140
441
14,667
17,473
5,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Dumgaroth
Neith
19
6 / 5 / 3
12,656
550
16,066
17,518
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
MiatejEngaged
Cliodhna
19
5 / 8 / 1
11,660
507
11,689
20,400
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
MiatejMiatej
Cthulhu
14
0 / 6 / 5
9,479
412
8,309
17,331
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 8 / 1
11,251
489
11,792
22,612
25,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
39
Kills
20
20
Deaths
39
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
2
10
7.5
L
4
12
5
0.54
W
Guan Yu
DoctorWelfed
Guan Yu
7
3
9
3.83
L
Neith
Dumgaroth
Neith
6
5
3
1.5
W
Bakasura
Kromgalash
Bakasura
12
9
8
1.78
L
Cliodhna
MiatejEngaged
Cliodhna
5
8
1
0.69
L
Cthulhu
MiatejMiatej
Cthulhu
0
6
5
0.42
W
Artemis
Ornnilla
Artemis
8
4
2
2.25
W
Ares
2
2
17
5.25
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
62,523
104,158
Taken
95,334
83,315
Mitigated
59,622
38,824
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,849
2,008
1,947
10,174
20,273
10,499
3,249
5,792
14,481
120,820
0
L
14,667
1,048
0
1,271
17,473
5,529
0
9,039
7,875
60,195
0
W
Guan Yu
DoctorWelfed
Guan Yu
15,318
1,565
2,168
6,390
21,421
29,130
401
3,530
17,891
18,024
80,877
L
Neith
Dumgaroth
Neith
16,066
7,355
0
6,248
17,518
6,258
1,898
5,776
11,430
0
94,673
W
Bakasura
Kromgalash
Bakasura
12,728
8,670
0
9,638
23,985
12,628
1,533
4,717
19,268
0
79,652
L
Cliodhna
MiatejEngaged
Cliodhna
11,689
1,678
0
5,300
20,400
8,407
0
6,418
13,754
0
87,335
L
Cthulhu
MiatejMiatej
Cthulhu
8,309
480
289
2,680
17,331
14,297
0
7,197
9,934
39,408
0
W
Artemis
Ornnilla
Artemis
14,466
8,846
0
3,272
14,793
6,429
6,602
5,293
9,500
0
113,254
W
Ares
13,143
679
330
4,905
23,686
24,629
1,554
7,233
16,453
50,538
0
L
11,792
622
0
3,218
22,612
25,131
293
6,704
14,738
16,056
46,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,201
Gold Earned
55,186
777
Minions Killed
567
0
Camps Cleared
0
2,255,781
Distance Traveled
1,938,518
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,395
669
226
10
0
500,103
0
L
Zeus
10,140
441
84
4
0
341,563
5
W
Guan Yu
14,242
619
182
8
0
435,147
2
L
Neith
12,656
550
170
7
0
365,476
3
W
Bakasura
13,786
599
137
6
0
472,943
1
L
Cliodhna
11,660
507
125
5
0
425,256
0
L
Cthulhu
9,479
412
64
3
0
386,272
7
W
Artemis
13,355
581
161
7
0
398,666
2
W
Ares
12,423
540
71
3
0
448,922
7
L
Tyr
11,251
489
124
5
0
419,951
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role