Player Matchup

Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
BAGAUDIN
Bastet
Platinum II
Level 141
God Stats
17W - 18L
1,572 SR
Queue Stats
933W - 925L
1,857 MMR
Solo
Eset
Eset
Platinum I
Eagle874123
Eset
Platinum I
Level 84
God Stats
5W - 2L
1,692 SR
Queue Stats
273W - 263L
1,897 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
NajiYaiba
Tsukuyomi
Platinum I
Level 160
God Stats
14W - 7L
1,699 SR
Queue Stats
94W - 78L
2,041 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
PhantomKingPin
Kumbhakarna
Platinum III
Level 152
God Stats
0W - 2L
1,265 SR
Queue Stats
135W - 134L
1,817 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,546 SR
1,822 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,675 SR
1,903 MMR
Guan Yu
Guan Yu
Platinum IV
Bulgaru
Guan Yu
Platinum IV
Level 152
God Stats
4W - 1L
1,770 SR
Queue Stats
247W - 238L
1,753 MMR
Solo
Artio
Artio
Platinum I
Kzoimot
Artio
Platinum I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,933 MMR
Solo
Fenrir
Fenrir
Diamond IV
NoTaC0n
Fenrir
Diamond IV
Level 160
God Stats
26W - 15L
1,682 SR
Queue Stats
244W - 239L
1,998 MMR
Party 1
Sol
Sol
Diamond V
Obiex
Sol
Diamond V
Level 160
God Stats
23W - 18L
1,755 SR
Queue Stats
207W - 190L
1,934 MMR
Party 1
Neith
Neith
Platinum II
oVeganOrGoNoHome
Neith
Platinum II
Level 101
God Stats
5W - 2L
1,668 SR
Queue Stats
639W - 641L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
0 / 4 / 1
10,634
483
7,503
16,120
5,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
BAGAUDIN
Bastet
14
3 / 8 / 2
9,568
435
13,258
18,461
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 6 / 1
10,028
456
12,556
14,340
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NajiYaiba
Tsukuyomi
16
3 / 9 / 0
10,774
490
17,622
21,777
13,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
PhantomKingPin
Kumbhakarna
14
0 / 5 / 4
8,968
408
4,235
21,420
21,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaPersephoneUllrGeb

VS

Bans
OdinHerculesSobekAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bulgaru
Guan Yu
18
2 / 1 / 17
12,519
569
6,867
20,953
30,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Kzoimot
Artio
16
1 / 0 / 16
11,580
526
11,345
16,325
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NoTaC0n
Fenrir
20
16 / 2 / 8
15,291
695
13,327
17,644
8,622
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Obiex
Sol
20
9 / 0 / 8
15,090
686
22,413
19,661
8,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 9
13,522
615
15,910
16,303
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
6
Kills
32
32
Deaths
6
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
1
0.13
L
Bastet
BAGAUDIN
Bastet
3
8
2
0.5
W
Guan Yu
Bulgaru
Guan Yu
2
1
17
10.5
L
0
6
1
0.08
W
Artio
Kzoimot
Artio
1
0
16
9
L
Tsukuyomi
NajiYaiba
Tsukuyomi
3
9
0
0.33
W
Fenrir
NoTaC0n
Fenrir
16
2
8
10
W
Sol
Obiex
Sol
9
0
8
13
L
Kumbhakarna
PhantomKingPin
Kumbhakarna
0
5
4
0.4
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
69,862
92,118
Taken
90,886
54,918
Mitigated
79,628
20,230
Healing
59,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,503
5,677
0
4,996
16,120
5,909
3,008
1,053
15,067
0
93,582
L
Bastet
BAGAUDIN
Bastet
13,258
4,785
0
2,107
18,461
7,276
0
6,307
12,154
0
63,365
W
Guan Yu
Bulgaru
Guan Yu
6,867
1,294
5,739
12,847
20,953
30,500
1,060
3,263
17,541
0
48,237
L
12,556
1,178
2,003
4,178
14,340
6,232
0
7,643
6,697
79,402
0
W
Artio
Kzoimot
Artio
11,345
877
1,332
6,829
16,325
23,766
278
3,910
12,302
38,544
0
L
Tsukuyomi
NajiYaiba
Tsukuyomi
17,622
4,868
0
4,186
21,777
13,785
28
7,345
14,432
5,771
74,635
W
Fenrir
NoTaC0n
Fenrir
13,327
4,602
0
10,149
17,644
8,622
763
2,287
15,307
0
117,583
W
Sol
Obiex
Sol
22,413
8,229
0
14,266
19,661
8,167
9,333
7,307
12,104
147,291
0
L
Kumbhakarna
PhantomKingPin
Kumbhakarna
4,235
396
0
2,760
21,420
21,716
0
11,544
9,876
23,427
0
W
15,910
8,030
0
8,043
16,303
8,573
3,304
1,599
14,664
0
105,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
68,002
607
Minions Killed
679
0
Camps Cleared
0
2,035,822
Distance Traveled
2,237,836
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,634
483
188
9
0
350,007
6
L
Bastet
9,568
435
101
5
0
462,601
1
W
Guan Yu
12,519
569
81
4
0
485,639
3
L
Eset
10,028
456
156
7
0
379,943
7
W
Artio
11,580
526
47
2
0
437,658
5
L
Tsukuyomi
10,774
490
130
6
0
439,506
5
W
Fenrir
15,291
695
158
7
0
500,102
6
W
Sol
15,090
686
212
10
0
421,076
10
L
Kumbhakarna
8,968
408
32
1
0
403,765
8
W
Neith
13,522
615
181
8
0
393,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role