Player Matchup

Nemesis
Nemesis
ZxvcYT
Nemesis
Level 62
God Stats
2W - 3L
1,141 SR
Queue Stats
609W - 654L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
berusthedestoyer
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,729 SR
Queue Stats
15W - 6L
1,570 Elo+
Solo
Neith
Neith
cinnabunuwu
Neith
Level 57
God Stats
278W - 306L
1,444 SR
Queue Stats
484W - 556L
1,428 Elo+
Solo
Nu Wa
Nu Wa
jslyder
Nu Wa
Level 128
God Stats
1W - 0L
1,338 SR
Queue Stats
7W - 3L
1,565 Elo+
Solo
Artio
Artio
xdarkwingangelx
Artio
Level 97
God Stats
1W - 1L
1,249 SR
Queue Stats
24W - 16L
1,514 Elo+
Solo
Team Averages
Level 98
1,380 SR
1,501 Elo+

VS

Team Averages
Level 89
1,592 SR
1,568 Elo+
Anubis
Anubis
DEATH xGrimRPRx
Anubis
Level 89
God Stats
60W - 48L
1,542 SR
Queue Stats
417W - 407L
1,476 Elo+
Solo
Zeus
Zeus
OMEGA_BEAST_raZr
Zeus
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
48W - 73L
1,584 Elo+
Party 1
Charybdis
Charybdis
WolfmanNCSU
Charybdis
Level 125
God Stats
42W - 33L
1,584 SR
Queue Stats
193W - 176L
1,494 Elo+
Solo
Apollo
Apollo
kratto335
Apollo
Level 96
God Stats
1W - 2L
1,525 SR
Queue Stats
81W - 58L
1,527 Elo+
Solo
Medusa
Medusa
raynjr2
Medusa
Level 66
God Stats
6W - 6L
1,812 SR
Queue Stats
47W - 52L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ZxvcYT
Nemesis
20
3 / 8 / 15
12,679
906
15,770
22,931
10,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
berusthedestoyer
Ah Muzen Cab
20
16 / 6 / 10
16,259
1,161
30,538
19,416
8,297
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 20
14,885
1,063
21,556
17,345
7,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
jslyder
Nu Wa
20
7 / 3 / 19
14,473
1,034
27,976
15,794
5,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
2 / 1 / 27
13,526
966
11,353
22,066
27,658
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 14
13,997
1,000
12,420
8,689
3,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 9 / 8
11,999
857
17,441
18,097
8,751
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
WolfmanNCSU
Charybdis
20
4 / 4 / 11
14,343
1,025
21,721
22,728
9,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
kratto335
Apollo
20
10 / 12 / 8
15,228
1,088
23,654
31,742
12,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
raynjr2
Medusa
20
4 / 9 / 10
13,604
972
16,284
28,670
11,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
74
34
Kills
23
23
Deaths
34
91
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
0
14
10
L
2
9
8
0.67
L
Charybdis
WolfmanNCSU
Charybdis
4
4
11
2.38
W
Nemesis
ZxvcYT
Nemesis
3
8
15
1.31
W
Ah Muzen Cab
berusthedestoyer
Ah Muzen Cab
16
6
10
3.5
W
6
5
20
3.2
W
Nu Wa
jslyder
Nu Wa
7
3
19
5.5
L
Apollo
kratto335
Apollo
10
12
8
1.17
L
Medusa
raynjr2
Medusa
4
9
10
1
W
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,193
Damage
91,520
97,552
Taken
109,926
59,165
Mitigated
45,163
23,165
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,420
327
726
2,160
8,689
3,314
0
3,783
4,906
43,241
0
L
17,441
2,353
209
1,922
18,097
8,751
0
4,415
13,682
26,982
0
L
Charybdis
WolfmanNCSU
Charybdis
21,721
11,055
0
2,635
22,728
9,564
0
7,191
15,537
0
60,540
W
Nemesis
ZxvcYT
Nemesis
15,770
5,656
0
1,452
22,931
10,283
0
4,601
18,330
0
27,834
W
Ah Muzen Cab
berusthedestoyer
Ah Muzen Cab
30,538
18,721
0
5,332
19,416
8,297
0
6,436
12,980
0
74,532
W
21,556
10,104
0
3,103
17,345
7,292
0
5,648
11,697
0
62,346
W
Nu Wa
jslyder
Nu Wa
27,976
8,895
837
2,875
15,794
5,635
0
4,886
10,908
50,483
0
L
Apollo
kratto335
Apollo
23,654
14,745
0
4,506
31,742
12,309
0
12,812
18,930
0
51,211
L
Medusa
raynjr2
Medusa
16,284
6,266
0
2,323
28,670
11,225
0
11,128
17,542
0
52,180
W
11,353
1,156
2,326
7,240
22,066
27,658
0
8,290
13,776
17,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,822
Gold Earned
69,171
287
Minions Killed
358
8
Camps Cleared
8
1,297,250
Distance Traveled
1,188,310
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,997
1,000
128
9
0
241,792
0
L
Zeus
11,999
857
25
2
0
166,003
2
L
Charybdis
14,343
1,025
77
6
4
244,740
0
W
Nemesis
12,679
906
25
2
0
311,225
1
W
Ah Muzen Cab
16,259
1,161
90
6
5
233,913
0
W
Neith
14,885
1,063
95
7
1
250,577
0
W
Nu Wa
14,473
1,034
66
5
1
214,694
1
L
Apollo
15,228
1,088
60
4
4
264,367
2
L
Medusa
13,604
972
68
5
0
271,408
0
W
Artio
13,526
966
11
1
1
286,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role