Player Matchup

Izanami
Izanami
Raigol
Izanami
Level 89
God Stats
5W - 0L
1,870 SR
Queue Stats
84W - 69L
1,503 Elo+
Party 1
Terra
Terra
ZloyXleb
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,517 Elo+
Party 1
Chang'e
Chang'e
bijemkurve
Chang'e
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 81L
1,748 Elo+
Solo
Loki
Loki
cøk100
Loki
Level 13
God Stats
5W - 5L
1,681 SR
Queue Stats
15W - 15L
1,640 Elo+
Solo
Chronos
Chronos
ω1vs9ω
Chronos
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 31L
1,708 Elo+
Solo
Team Averages
Level 27
1,610 SR
1,623 Elo+

VS

Team Averages
Level 13
1,641 SR
1,570 Elo+
Izanami
Izanami
Bjoerger
Izanami
Level 13
God Stats
13W - 8L
1,754 SR
Queue Stats
123W - 131L
1,522 Elo+
Solo
Anhur
Anhur
C0c0licious
Anhur
Level 16
God Stats
2W - 3L
1,460 SR
Queue Stats
22W - 23L
1,484 Elo+
Solo
Sylvanus
Sylvanus
GurlGamerBlah
Sylvanus
Level 28
God Stats
7W - 3L
1,781 SR
Queue Stats
51W - 24L
1,736 Elo+
Solo
Thor
Thor
KanadaZen
Thor
Level 6
God Stats
1W - 2L
1,711 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo
Ares
Ares
Shooteng
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raigol
Izanami
10
1 / 1 / 0
5,771
577
2,564
3,300
916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
ZloyXleb
Terra
8
0 / 0 / 1
5,274
527
636
2,395
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
bijemkurve
Chang'e
11
4 / 0 / 2
6,782
678
6,711
4,995
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
cøk100
Loki
12
5 / 0 / 0
7,026
703
3,458
4,707
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ω1vs9ω
Chronos
12
2 / 0 / 0
7,088
709
5,153
5,819
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bjoerger
Izanami
9
0 / 3 / 0
5,178
518
1,680
5,439
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,313
431
968
4,297
851
Sylvanus
GurlGamerBlah
Sylvanus
9
0 / 3 / 0
5,120
512
3,593
9,283
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
7
1 / 1 / 0
4,789
479
1,084
5,102
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
5
0 / 4 / 0
3,966
397
1,246
5,372
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
12
Kills
1
1
Deaths
12
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bjoerger
Izanami
0
3
0
0
L
0
1
0
0
L
Sylvanus
GurlGamerBlah
Sylvanus
0
3
0
0
L
Thor
1
1
0
1
W
Izanami
Raigol
Izanami
1
1
0
1
L
Ares
0
4
0
0
W
Terra
ZloyXleb
Terra
0
0
1
0.5
W
Chang'e
bijemkurve
Chang'e
4
0
2
5
W
Loki
cøk100
Loki
5
0
0
5
W
Chronos
ω1vs9ω
Chronos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
8,571
21,216
Taken
29,493
6,900
Mitigated
11,332
11,538
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bjoerger
Izanami
1,680
1,142
0
1,370
5,439
1,617
0
2,722
2,717
0
31,744
L
968
314
0
336
4,297
851
0
190
4,107
0
15,668
L
Sylvanus
GurlGamerBlah
Sylvanus
3,593
937
193
4,518
9,283
4,066
464
5,735
3,548
25,194
6,631
L
Thor
1,084
448
0
1,149
5,102
1,802
0
231
4,871
0
20,738
W
Izanami
Raigol
Izanami
2,564
1,549
0
701
3,300
916
2,548
0
3,300
0
44,421
L
Ares
1,246
551
0
474
5,372
2,996
0
2,848
2,524
3,506
0
W
Terra
ZloyXleb
Terra
636
264
151
483
2,395
1,420
542
108
2,287
3,343
0
W
Chang'e
bijemkurve
Chang'e
6,711
1,110
0
3,906
4,995
1,347
712
1,194
3,801
37,667
0
W
Loki
cøk100
Loki
3,458
1,068
0
2,975
4,707
1,395
0
63
4,644
0
38,639
W
Chronos
ω1vs9ω
Chronos
5,153
2,238
0
3,322
5,819
1,822
1,010
3,153
2,666
38,675
5,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
23,366
359
Minions Killed
230
0
Camps Cleared
0
953,987
Distance Traveled
857,317
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,178
518
70
7
0
170,921
3
L
Anhur
4,313
431
39
4
0
192,104
3
L
Sylvanus
5,120
512
66
7
0
136,392
5
L
Thor
4,789
479
49
5
0
170,402
2
W
Izanami
5,771
577
94
9
0
155,031
0
L
Ares
3,966
397
6
1
0
187,498
0
W
Terra
5,274
527
7
1
0
197,125
1
W
Chang'e
6,782
678
80
8
0
202,507
5
W
Loki
7,026
703
87
9
0
221,695
0
W
Chronos
7,088
709
91
9
0
177,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role