Player Matchup

Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hanp668
Aphrodite
Level 21
God Stats
4W - 1L
1,260 SR
Queue Stats
66W - 78L
1,462 Elo+
Party 1
Medusa
Medusa
IronsteelPS
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo
Susano
Susano
Vertex Form
Susano
Level 7
God Stats
12W - 4L
1,656 SR
Queue Stats
209W - 165L
1,546 Elo+
Solo
Cupid
Cupid
YoMomLuvMe-
Cupid
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 73L
1,506 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,442 Elo+

VS

Team Averages
Level 11
1,538 SR
1,339 Elo+
Merlin
Merlin
CitizenErased
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,427 Elo+
Solo
Cerberus
Cerberus
Dr Prankenstein
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,104 Elo+
Solo
Tsukuyomi
Tsukuyomi
KUALO4704
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
MyGloriousBeard
Gilgamesh
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
91W - 103L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
TheJrWarlock
Danzaburou
Level 7
God Stats
1W - 2L
1,691 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 1 / 24
13,734
1,056
17,779
11,293
4,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Hanp668
Aphrodite
20
3 / 0 / 35
13,448
1,034
4,859
11,747
10,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
18
0 / 5 / 10
10,402
800
2,062
11,137
3,399
Susano
20
25 / 4 / 19
17,317
1,332
48,842
23,644
10,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 30
15,391
1,184
32,220
11,793
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 7
12,995
1,000
17,560
12,535
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
18
0 / 14 / 6
11,577
891
12,197
30,941
37,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KUALO4704
Tsukuyomi
18
2 / 7 / 4
11,664
897
13,507
14,474
5,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MyGloriousBeard
Gilgamesh
18
4 / 11 / 2
12,545
965
11,056
28,268
26,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
TheJrWarlock
Danzaburou
18
4 / 10 / 1
12,522
963
11,896
26,317
11,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
31
48
Kills
11
11
Deaths
48
118
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
24
22
L
1
6
7
0.75
L
Cerberus
0
14
6
0.21
W
Aphrodite
Hanp668
Aphrodite
3
0
35
20.5
W
Medusa
0
5
10
1
L
Tsukuyomi
KUALO4704
Tsukuyomi
2
7
4
0.57
L
Gilgamesh
MyGloriousBeard
Gilgamesh
4
11
2
0.45
L
Danzaburou
TheJrWarlock
Danzaburou
4
10
1
0.45
W
Susano
25
4
19
8.63
W
10
1
30
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,762
Damage
66,216
69,614
Taken
112,535
32,795
Mitigated
89,415
21,864
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,779
8,681
0
0
11,293
4,433
0
6,446
4,847
0
39,159
L
17,560
885
0
1,656
12,535
7,581
0
544
11,991
75,971
0
L
Cerberus
12,197
1,174
0
2,465
30,941
37,919
0
2,162
28,779
19,800
0
W
Aphrodite
Hanp668
Aphrodite
4,859
1,291
10,560
7,208
11,747
10,134
0
5,309
6,438
17,815
0
W
Medusa
2,062
739
0
0
11,137
3,399
0
3,613
7,524
0
4,467
L
Tsukuyomi
KUALO4704
Tsukuyomi
13,507
2,902
0
62
14,474
5,938
0
792
13,682
0
37,633
L
Gilgamesh
MyGloriousBeard
Gilgamesh
11,056
3,688
1,345
1,260
28,268
26,850
0
924
27,344
2,571
29,537
L
Danzaburou
TheJrWarlock
Danzaburou
11,896
3,754
0
1,664
26,317
11,127
0
437
25,880
0
24,816
W
Susano
48,842
17,898
0
1,558
23,644
10,012
0
9,972
13,672
0
71,239
W
32,220
21,734
246
2,292
11,793
4,817
0
5,081
6,712
0
66,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,292
Gold Earned
61,303
230
Minions Killed
269
5
Camps Cleared
11
1,239,996
Distance Traveled
1,190,234
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,734
1,056
45
3
0
238,525
2
L
Merlin
12,995
1,000
150
12
1
225,384
0
L
Cerberus
11,577
891
23
2
0
196,952
0
W
Aphrodite
13,448
1,034
38
3
1
262,063
2
W
Medusa
10,402
800
2
0
0
222,328
0
L
Tsukuyomi
11,664
897
44
3
4
278,371
0
L
Gilgamesh
12,545
965
30
2
5
230,162
1
L
Danzaburou
12,522
963
22
2
1
259,365
1
W
Susano
17,317
1,332
55
4
3
269,145
3
W
Cupid
15,391
1,184
90
7
1
247,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role