Player Matchup

Nike
Nike
BlackEblis
Nike
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 91L
1,229 Elo+
Party 1
Ymir
Ymir
MostWantedss
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,060 Elo+
Party 1
Kali
Kali
XxxkingOFdarkxxX
Kali
Level 14
God Stats
0W - 3L
1,269 SR
Queue Stats
41W - 88L
960 Elo+
Party 1
Team Averages
Level 20
1,423 SR
1,083 Elo+

VS

Team Averages
Level 67
1,396 SR
1,304 Elo+
Danzaburou
Danzaburou
FеIiX
Danzaburou
Level 105
God Stats
2W - 2L
1,205 SR
Queue Stats
92W - 141L
1,324 Elo+
Solo
Sol
Sol
IchbinOneTap
Sol
Level 29
God Stats
1W - 1L
1,421 SR
Queue Stats
53W - 74L
1,304 Elo+
Solo
Achilles
Achilles
NullRadiance
Achilles
Level 67
God Stats
1W - 0L
1,560 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,655
766
2,499
10,390
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 2
6,311
631
1,864
11,000
5,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 2
6,959
696
2,072
7,704
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FеIiX
Danzaburou
12
4 / 1 / 15
8,457
846
5,598
5,300
1,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 1 / 9
8,717
872
7,904
3,748
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
NullRadiance
Achilles
13
7 / 1 / 12
8,654
865
6,821
7,886
7,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
19
19
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Danzaburou
FеIiX
Danzaburou
4
1
15
11.5
W
8
1
9
12.5
L
0
7
2
0.14
W
Achilles
NullRadiance
Achilles
7
1
12
13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,435
Damage
20,323
29,094
Taken
16,934
13,226
Mitigated
10,422
1,312
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
443
54
690
10,390
4,526
81
3,091
7,276
0
19,657
W
Danzaburou
FеIiX
Danzaburou
5,598
2,000
0
2,629
5,300
1,984
803
575
4,725
0
28,114
W
7,904
2,559
0
403
3,748
847
2,135
151
3,597
20,895
0
L
1,864
561
0
262
11,000
5,610
64
2,906
7,901
6,330
0
W
Achilles
NullRadiance
Achilles
6,821
1,525
0
800
7,886
7,591
69
1,445
6,441
5,173
24,148
L
2,072
721
0
306
7,704
3,090
0
3,379
4,325
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
25,828
67
Minions Killed
102
1
Camps Cleared
7
466,238
Distance Traveled
562,085
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,655
766
37
4
0
144,807
1
W
Danzaburou
8,457
846
43
4
3
194,648
4
W
Sol
8,717
872
26
3
3
171,198
1
L
Ymir
6,311
631
9
1
1
136,309
0
W
Achilles
8,654
865
33
3
1
196,239
3
L
Kali
6,959
696
21
2
0
185,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role