Player Matchup

Gilgamesh
Gilgamesh
ClmaX_666
Gilgamesh
Level 62
God Stats
116W - 151L
1,418 SR
Queue Stats
186W - 284L
1,367 Elo+
Solo
Hercules
Hercules
FkingSolo
Hercules
Level 17
God Stats
4W - 3L
1,796 SR
Queue Stats
8W - 8L
1,532 Elo+
Solo
Medusa
Medusa
Musiek99
Medusa
Level 106
God Stats
6W - 9L
1,328 SR
Queue Stats
130W - 143L
1,420 Elo+
Solo
Team Averages
Level 62
1,514 SR
1,439 Elo+

VS

Team Averages
Level 87
1,514 SR
1,462 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CFE15
He Bo
Level 103
God Stats
7W - 9L
1,547 SR
Queue Stats
81W - 104L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
Nova_of_Night
Ratatoskr
Level 89
God Stats
1W - 2L
1,494 SR
Queue Stats
14W - 22L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClmaX_666
Gilgamesh
12
5 / 3 / 8
8,470
770
7,903
10,182
5,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
FkingSolo
Hercules
12
4 / 0 / 10
8,396
763
11,238
13,489
12,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Musiek99
Medusa
12
6 / 1 / 8
8,949
814
8,577
6,727
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 4
6,667
606
4,157
13,094
15,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
CFE15
He Bo
12
1 / 3 / 2
7,072
643
7,151
6,529
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Nova_of_Night
Ratatoskr
11
3 / 8 / 0
7,415
674
7,134
11,506
6,567
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
4
0.5
L
He Bo
CFE15
He Bo
1
3
2
0.67
W
Gilgamesh
ClmaX_666
Gilgamesh
5
3
8
3
W
Hercules
FkingSolo
Hercules
4
0
10
9
W
Medusa
Musiek99
Medusa
6
1
8
10
L
Ratatoskr
Nova_of_Night
Ratatoskr
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
18,442
30,398
Taken
31,129
20,462
Mitigated
27,280
12,855
Healing
954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,157
874
0
8
13,094
15,750
0
2,076
11,018
7,866
0
L
He Bo
CFE15
He Bo
7,151
378
0
109
6,529
4,963
0
569
5,960
21,565
0
W
Gilgamesh
ClmaX_666
Gilgamesh
7,903
2,569
908
2,718
10,182
5,383
0
3,650
6,532
0
16,133
W
Hercules
FkingSolo
Hercules
11,238
2,739
723
6,225
13,489
12,482
0
4,902
8,587
9,817
22,040
W
Medusa
Musiek99
Medusa
8,577
4,410
451
1,830
6,727
2,597
534
3,647
3,080
0
31,204
L
Ratatoskr
Nova_of_Night
Ratatoskr
7,134
1,633
148
689
11,506
6,567
0
1,150
10,356
0
23,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
21,154
124
Minions Killed
83
7
Camps Cleared
4
687,046
Distance Traveled
622,781
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,667
606
2
0
1
209,518
0
L
He Bo
7,072
643
43
4
0
206,218
2
W
Gilgamesh
8,470
770
29
3
0
237,252
0
W
Hercules
8,396
763
42
4
4
215,099
4
W
Medusa
8,949
814
53
5
3
234,695
3
L
Ratatoskr
7,415
674
38
3
3
207,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role