Player Matchup

Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AzzerAce
Hachiman
Level 69
God Stats
2W - 5L
1,253 SR
Queue Stats
9W - 15L
1,350 Elo+
Party 3
Chiron
Chiron
Er_Supremo12
Chiron
Level 115
God Stats
0W - 1L
1,611 SR
Queue Stats
27W - 27L
1,488 Elo+
Party 2
Mercury
Mercury
Juilyanus12
Mercury
Level 112
God Stats
0W - 1L
1,506 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fakekid
Morgan Le Fay
Level 49
God Stats
2W - 2L
1,422 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 3
Team Averages
Level 85
1,459 SR
1,437 Elo+

VS

Team Averages
Level 81
1,425 SR
1,451 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HappyBirthDayBG
Sylvanus
Level 79
God Stats
2W - 2L
1,503 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 1
Sol
Sol
Saleto
Sol
Level 65
God Stats
1W - 0L
1,557 SR
Queue Stats
20W - 26L
1,415 Elo+
Party 1
Persephone
Persephone
Serae
Persephone
Level 78
God Stats
1W - 1L
1,310 SR
Queue Stats
41W - 41L
1,440 Elo+
Party 4
Cernunnos
Cernunnos
seezah
Cernunnos
Level 38
God Stats
1W - 0L
1,256 SR
Queue Stats
24W - 30L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
4 / 10 / 6
12,260
766
9,133
30,381
41,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
AzzerAce
Hachiman
18
2 / 4 / 3
10,624
664
13,722
17,911
6,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
18
4 / 7 / 6
11,876
742
17,233
21,733
8,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Juilyanus12
Mercury
18
5 / 7 / 8
12,085
755
12,515
20,066
7,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
fakekid
Morgan Le Fay
16
2 / 7 / 6
10,165
635
12,851
15,855
6,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 5 / 11
13,656
854
17,686
12,501
4,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
3 / 2 / 22
12,529
783
13,039
25,030
31,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Saleto
Sol
20
16 / 1 / 8
16,490
1,031
31,363
14,441
6,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Serae
Persephone
19
4 / 2 / 13
13,206
825
21,145
13,128
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
seezah
Cernunnos
18
4 / 7 / 16
12,296
769
14,537
17,206
7,778
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
17
Kills
35
35
Deaths
17
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
10
6
0.7
W
Bastet
 
Bastet
8
5
11
2.7
L
Hachiman
AzzerAce
Hachiman
2
4
3
0.88
L
Chiron
4
7
6
1
W
Sylvanus
3
2
22
7
L
Mercury
Juilyanus12
Mercury
5
7
8
1.29
W
Sol
Saleto
Sol
16
1
8
20
W
Persephone
Serae
Persephone
4
2
13
5.25
L
Morgan Le Fay
fakekid
Morgan Le Fay
2
7
6
0.71
W
Cernunnos
seezah
Cernunnos
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,454
Damage
97,770
105,946
Taken
82,306
70,980
Mitigated
56,475
18,583
Healing
26,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,133
963
2,137
3,904
30,381
41,797
1
19,063
10,630
20,945
0
W
Bastet
 
Bastet
17,686
2,882
0
452
12,501
4,851
14
1,377
11,124
0
31,177
L
Hachiman
AzzerAce
Hachiman
13,722
8,805
0
3,793
17,911
6,303
25
9,540
8,183
0
60,017
L
Chiron
17,233
6,212
1,022
2,905
21,733
8,511
0
12,540
8,837
0
47,761
W
Sylvanus
13,039
2,549
6,882
9,447
25,030
31,610
421
7,087
17,943
25,305
0
L
Mercury
Juilyanus12
Mercury
12,515
4,189
0
2,061
20,066
7,762
1
10,879
9,112
0
39,943
W
Sol
Saleto
Sol
31,363
13,687
0
4,733
14,441
6,690
3,578
4,904
9,537
94,749
2,367
W
Persephone
Serae
Persephone
21,145
2,389
806
3,185
13,128
5,546
1,628
4,162
8,964
61,437
0
L
Morgan Le Fay
fakekid
Morgan Le Fay
12,851
1,027
590
2,171
15,855
6,607
0
11,936
3,808
32,388
0
W
Cernunnos
seezah
Cernunnos
14,537
6,706
0
823
17,206
7,778
240
4,839
12,367
0
33,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
68,177
364
Minions Killed
391
5
Camps Cleared
9
1,401,124
Distance Traveled
1,487,590
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,260
766
21
1
0
275,611
1
W
Bastet
13,656
854
39
2
1
300,975
0
L
Hachiman
10,624
664
126
8
1
297,163
3
L
Chiron
11,876
742
93
6
0
270,789
0
W
Sylvanus
12,529
783
28
2
2
295,585
3
L
Mercury
12,085
755
66
4
4
311,225
3
W
Sol
16,490
1,031
158
10
5
302,809
0
W
Persephone
13,206
825
122
8
1
301,669
3
L
Morgan Le Fay
10,165
635
58
4
0
246,336
0
W
Cernunnos
12,296
769
44
3
0
286,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role