Player Matchup

Ymir
Ymir
Huberschorsch
Ymir
Level 27
God Stats
4W - 3L
1,746 SR
Queue Stats
13W - 22L
1,408 Elo+
Solo
Olorun
Olorun
Kosiara81
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
daggydug
Neith
Level 109
God Stats
46W - 53L
1,486 SR
Queue Stats
244W - 288L
1,400 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,436 Elo+

VS

Team Averages
Level 94
1,618 SR
1,456 Elo+
Tiamat
Tiamat
BETTELKATZE3D
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Thîe
Gilgamesh
Level 154
God Stats
6W - 2L
1,587 SR
Queue Stats
23W - 26L
1,457 Elo+
Solo
Persephone
Persephone
Yaramuraaa
Persephone
Level 22
God Stats
1W - 2L
1,768 SR
Queue Stats
159W - 164L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
14,742
702
14,395
25,679
30,698
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Kosiara81
Olorun
16
3 / 8 / 14
13,241
631
14,306
18,528
7,287
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
daggydug
Neith
20
19 / 2 / 6
16,136
768
35,859
18,671
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
11,889
566
15,648
21,598
10,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Thîe
Gilgamesh
15
6 / 10 / 3
12,567
598
13,167
36,412
28,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Yaramuraaa
Persephone
17
6 / 6 / 2
14,049
669
18,992
17,746
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
13
13
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
5
3
17
4.5
W
Olorun
Kosiara81
Olorun
3
8
14
1.25
L
Gilgamesh
Thîe
Gilgamesh
6
10
3
0.75
L
Persephone
Yaramuraaa
Persephone
6
6
2
1.17
W
Neith
daggydug
Neith
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,560
Damage
47,807
62,878
Taken
75,756
45,634
Mitigated
43,341
18,144
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,648
1,442
1,045
3,900
21,598
10,427
0
9,023
12,575
47,993
0
W
14,395
4,270
0
1,623
25,679
30,698
169
12,422
13,257
36,959
0
W
Olorun
Kosiara81
Olorun
14,306
5,973
2,321
5,856
18,528
7,287
1,440
11,765
6,763
41,915
0
L
Gilgamesh
Thîe
Gilgamesh
13,167
3,409
0
6,214
36,412
28,387
0
12,862
23,550
0
42,723
L
Persephone
Yaramuraaa
Persephone
18,992
563
331
4,062
17,746
4,527
0
7,254
10,486
56,968
0
W
Neith
daggydug
Neith
35,859
17,248
920
7,424
18,671
7,649
2,016
10,898
7,773
0
85,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
38,505
238
Minions Killed
189
8
Camps Cleared
4
1,071,364
Distance Traveled
1,017,179
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,889
566
75
4
1
329,465
2
W
Ymir
14,742
702
46
2
2
374,375
2
W
Olorun
13,241
631
82
4
1
319,781
0
L
Gilgamesh
12,567
598
31
1
2
354,775
7
L
Persephone
14,049
669
83
4
1
332,939
1
W
Neith
16,136
768
110
5
5
377,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role