Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Gigastyle
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,494 Elo+
Solo
Ullr
Ullr
SonEndriu
Ullr
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
87W - 90L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Sunsoarian
Sylvanus
Level 123
God Stats
2W - 4L
1,381 SR
Queue Stats
221W - 205L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
TerravanXLauw
Zhong Kui
Level 147
God Stats
2W - 2L
1,623 SR
Queue Stats
223W - 205L
1,571 Elo+
Party 1
Team Averages
Level 123
1,543 SR
1,543 Elo+

VS

Team Averages
Level 128
1,584 SR
1,535 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ClumzyDragon
Eset
Level 158
God Stats
9W - 5L
1,699 SR
Queue Stats
398W - 378L
1,561 Elo+
Solo
Medusa
Medusa
Crackix
Medusa
Level 119
God Stats
3W - 0L
1,672 SR
Queue Stats
86W - 90L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
Swize
Guan Yu
Level 123
God Stats
3W - 3L
1,549 SR
Queue Stats
76W - 77L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 3 / 7
9,151
915
16,212
12,936
6,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Gigastyle
Khepri
14
3 / 4 / 8
8,048
805
5,391
19,242
23,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
14
2 / 2 / 11
8,167
817
12,469
8,842
4,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sunsoarian
Sylvanus
14
4 / 3 / 10
8,980
898
8,258
15,610
20,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TerravanXLauw
Zhong Kui
13
0 / 4 / 13
7,694
769
9,530
14,496
11,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 5 / 11
8,226
823
14,452
12,079
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
 
Chaac
13
1 / 6 / 14
8,190
819
9,602
23,200
25,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 3 / 8
10,014
1,001
15,965
10,070
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Crackix
Medusa
18
6 / 0 / 10
10,023
1,002
20,239
7,032
3,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Swize
Guan Yu
14
1 / 1 / 12
8,294
829
4,909
13,577
13,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
71
15
Kills
16
16
Deaths
15
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
7
3.17
W
Zhong Kui
 
Zhong Kui
1
5
11
1.3
W
Chaac
 
Chaac
1
6
14
1.33
W
7
3
8
3.67
W
Medusa
Crackix
Medusa
6
0
10
11
L
Khepri
Gigastyle
Khepri
3
4
8
1.75
L
Ullr
2
2
11
3.75
L
Sylvanus
Sunsoarian
Sylvanus
4
3
10
3
W
Guan Yu
Swize
Guan Yu
1
1
12
7
L
Zhong Kui
TerravanXLauw
Zhong Kui
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,860
Damage
65,167
71,126
Taken
65,958
67,400
Mitigated
56,747
26,525
Healing
33,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,212
6,619
2,740
1,829
12,936
6,986
922
6,009
6,677
0
35,359
W
Zhong Kui
 
Zhong Kui
14,452
1,117
156
1,283
12,079
8,669
1,798
4,083
7,996
19,895
0
W
Chaac
 
Chaac
9,602
614
1,274
4,848
23,200
25,817
423
5,533
17,667
0
14,645
W
15,965
1,343
4,384
1,324
10,070
4,525
995
4,696
5,374
32,868
0
W
Medusa
Crackix
Medusa
20,239
8,105
1,439
1,557
7,032
3,910
1,847
4,300
2,732
0
46,573
L
Khepri
Gigastyle
Khepri
5,391
380
1,805
2,415
19,242
23,908
23
8,247
10,910
12,045
0
L
Ullr
12,469
3,767
1,936
839
8,842
4,658
1,626
3,834
4,923
0
21,582
L
Sylvanus
Sunsoarian
Sylvanus
8,258
1,698
8,312
4,811
15,610
20,211
390
6,018
9,326
11,266
0
W
Guan Yu
Swize
Guan Yu
4,909
685
10,333
6,618
13,577
13,826
443
4,567
9,010
438
8,233
L
Zhong Kui
TerravanXLauw
Zhong Kui
9,530
1,347
772
1,066
14,496
11,637
928
6,371
8,038
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
44,747
98
Minions Killed
129
0
Camps Cleared
0
858,477
Distance Traveled
950,553
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,151
915
42
4
0
169,423
4
W
Zhong Kui
8,226
823
17
2
0
172,601
4
W
Chaac
8,190
819
7
1
0
155,363
0
W
Eset
10,014
1,001
49
5
0
190,686
0
W
Medusa
10,023
1,002
52
5
0
212,526
5
L
Khepri
8,048
805
8
1
0
173,273
1
L
Ullr
8,167
817
24
2
0
184,497
1
L
Sylvanus
8,980
898
4
0
0
166,046
0
W
Guan Yu
8,294
829
4
0
0
219,377
0
L
Zhong Kui
7,694
769
20
2
0
165,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role