Player Matchup

Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Meyrue
Agni
Level 24
God Stats
5W - 2L
1,654 SR
Queue Stats
167W - 123L
1,702 Elo+
Party 1
Chang'e
Chang'e
Rydoee
Chang'e
Level 38
God Stats
17W - 11L
1,894 SR
Queue Stats
264W - 173L
1,690 Elo+
Party 1
Chiron
Chiron
TypeBLUE
Chiron
Level 15
God Stats
1W - 1L
1,869 SR
Queue Stats
4W - 6L
1,636 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tramsekorven2
Kumbhakarna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,681 Elo+
Solo
Team Averages
Level 25
1,683 SR
1,642 Elo+

VS

Team Averages
Level 20
1,575 SR
1,623 Elo+
Bellona
Bellona
EasternDragon1
Bellona
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 111L
1,666 Elo+
Solo
Serqet
Serqet
Poooooor
Serqet
Level 30
God Stats
6W - 5L
1,490 SR
Queue Stats
211W - 203L
1,595 Elo+
Solo
Sylvanus
Sylvanus
SwordShieldBoots
Sylvanus
Level 8
God Stats
2W - 0L
1,809 SR
Queue Stats
11W - 7L
1,653 Elo+
Solo
Xbalanque
Xbalanque
harmeneiye
Xbalanque
Level 17
God Stats
2W - 0L
1,287 SR
Queue Stats
44W - 30L
1,600 Elo+
Party 2
Eset
Eset
purrkuraimada
Eset
Level 15
God Stats
2W - 0L
1,790 SR
Queue Stats
39W - 23L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 2 / 0
2,678
536
305
1,505
278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
Meyrue
Agni
4
0 / 3 / 0
2,812
562
351
2,019
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Rydoee
Chang'e
6
0 / 1 / 0
3,628
726
1,089
2,388
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TypeBLUE
Chiron
4
0 / 3 / 0
2,847
569
1,124
2,498
362
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
tramsekorven2
Kumbhakarna
5
0 / 0 / 0
3,106
621
384
3,401
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,430
686
861
2,551
1,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Poooooor
Serqet
6
2 / 0 / 4
3,880
776
2,264
2,968
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 0 / 1
3,541
708
1,275
2,296
554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
harmeneiye
Xbalanque
6
1 / 0 / 2
3,515
703
3,223
2,220
499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
3 / 0 / 1
4,295
859
621
1,379
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
1
0
0
1
L
Agni
Meyrue
Agni
0
3
0
0
W
Serqet
Poooooor
Serqet
2
0
4
4
L
Chang'e
Rydoee
Chang'e
0
1
0
0
W
2
0
1
2.5
L
Chiron
TypeBLUE
Chiron
0
3
0
0
W
Xbalanque
harmeneiye
Xbalanque
1
0
2
2
W
3
0
1
3.5
L
Kumbhakarna
tramsekorven2
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,253
Damage
8,244
11,811
Taken
11,414
2,513
Mitigated
3,525
4,184
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
305
65
0
264
1,505
278
0
330
1,113
0
3,031
W
861
259
0
1,348
2,551
1,449
0
832
1,589
0
12,378
L
Agni
Meyrue
Agni
351
155
0
250
2,019
300
0
181
1,733
5,149
0
W
Serqet
Poooooor
Serqet
2,264
608
0
1,498
2,968
738
0
268
2,686
0
11,338
L
Chang'e
Rydoee
Chang'e
1,089
171
0
1,375
2,388
504
0
0
2,388
15,574
0
W
1,275
588
862
1,142
2,296
554
0
129
2,167
8,225
0
L
Chiron
TypeBLUE
Chiron
1,124
706
185
416
2,498
362
0
728
1,770
0
8,972
W
Xbalanque
harmeneiye
Xbalanque
3,223
1,994
0
801
2,220
499
0
255
1,965
0
17,555
W
621
38
0
700
1,379
285
0
158
1,183
17,500
0
L
Kumbhakarna
tramsekorven2
Kumbhakarna
384
116
0
1,694
3,401
1,069
0
547
2,854
5,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,071
Gold Earned
18,661
95
Minions Killed
145
0
Camps Cleared
0
394,607
Distance Traveled
493,059
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,678
536
10
2
0
30,493
0
W
Bellona
3,430
686
32
6
0
113,757
1
L
Agni
2,812
562
16
3
0
70,627
1
W
Serqet
3,880
776
29
6
0
108,364
2
L
Chang'e
3,628
726
42
8
0
100,775
0
W
Sylvanus
3,541
708
15
3
0
82,644
1
L
Chiron
2,847
569
21
4
0
105,304
0
W
Xbalanque
3,515
703
31
6
0
88,659
2
W
Eset
4,295
859
38
8
0
99,635
1
L
Kumbhakarna
3,106
621
6
1
0
87,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role