Player Matchup

Cupid
Cupid
Gold IV
Abracadabri
Cupid
Gold IV
Level 105
God Stats
8W - 6L
1,751 SR
Queue Stats
730W - 737L
1,247 MMR
Party 1
Nike
Nike
Gold V
RESILl3NCE
Nike
Gold V
Level 145
God Stats
5W - 3L
1,706 SR
Queue Stats
190W - 206L
1,261 MMR
Solo
Serqet
Serqet
Bronze III
Sssskeybroken
Serqet
Bronze III
Level 120
God Stats
1W - 0L
1,415 SR
Queue Stats
4W - 10L
1,436 MMR
Solo
Yemoja
Yemoja
Silver I
TBlackHammer
Yemoja
Silver I
Level 158
God Stats
67W - 63L
1,557 SR
Queue Stats
611W - 607L
1,224 MMR
Solo
Sol
Sol
Platinum IV
skullcrusher193
Sol
Platinum IV
Level 142
God Stats
16W - 10L
1,855 SR
Queue Stats
609W - 600L
1,591 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,657 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,580 SR
1,352 MMR
Agni
Agni
Silver I
CatNiku
Agni
Silver I
Level 105
God Stats
3W - 2L
1,338 SR
Queue Stats
30W - 31L
1,365 MMR
Solo
Rama
Rama
Gold V
FireballKGK
Rama
Gold V
Level 124
God Stats
1W - 1L
1,966 SR
Queue Stats
54W - 66L
1,391 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
LUICER16
Tsukuyomi
Silver I
Level 122
God Stats
53W - 59L
1,508 SR
Queue Stats
576W - 595L
1,205 MMR
Solo
Sobek
Sobek
Gold III
Mansrur
Sobek
Gold III
Level 125
God Stats
29W - 26L
1,574 SR
Queue Stats
152W - 148L
1,453 MMR
Solo
Mulan
Mulan
Gold IV
ihelioid
Mulan
Gold IV
Level 67
God Stats
1W - 4L
1,514 SR
Queue Stats
125W - 126L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 0
10,811
601
10,730
10,101
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 2
11,165
620
11,297
15,211
11,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 6
9,818
545
7,883
10,557
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
14
1 / 2 / 4
8,779
488
3,166
10,731
8,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 1
12,370
687
10,332
10,886
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayGebTiamatArtioAthena

VS

Bans
GilgameshOdinFenrirAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CatNiku
Agni
13
0 / 4 / 1
8,049
447
7,391
8,772
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 2
8,247
458
4,913
11,631
2,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
LUICER16
Tsukuyomi
16
5 / 3 / 1
9,742
541
6,411
11,955
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sobek
Mansrur
Sobek
13
0 / 1 / 5
8,158
453
4,510
12,381
10,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
ihelioid
Mulan
15
2 / 3 / 1
9,419
523
9,892
18,173
9,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
8
8
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Agni
CatNiku
Agni
0
4
1
0.13
L
1
5
2
0.4
L
Tsukuyomi
LUICER16
Tsukuyomi
5
3
1
1.83
L
Sobek
Mansrur
Sobek
0
1
5
2.5
W
3
1
2
4
W
2
3
6
1.67
W
Yemoja
1
2
4
1.5
L
Mulan
ihelioid
Mulan
2
3
1
0.83
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,408
Damage
33,117
57,486
Taken
62,912
30,952
Mitigated
29,214
26,956
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,730
7,165
131
4,369
10,101
3,306
3,146
1,310
8,791
0
83,160
L
Agni
CatNiku
Agni
7,391
421
0
1,411
8,772
2,819
0
4,285
4,217
59,307
0
L
4,913
2,494
0
1,664
11,631
2,638
786
1,387
10,202
0
53,426
L
Tsukuyomi
LUICER16
Tsukuyomi
6,411
291
0
3,657
11,955
4,237
0
2,601
9,354
0
70,055
L
Sobek
Mansrur
Sobek
4,510
98
1,557
4,342
12,381
10,151
0
3,865
8,360
24,536
0
W
11,297
1,490
0
7,597
15,211
11,258
328
712
14,495
14,475
55,513
W
7,883
1,395
0
3,401
10,557
4,067
1,320
2,034
8,377
164
46,000
W
Yemoja
3,166
1,267
2,908
1,593
10,731
8,531
477
2,407
8,202
18,273
0
L
Mulan
ihelioid
Mulan
9,892
1,797
0
8,049
18,173
9,369
710
3,740
13,743
0
63,961
W
10,332
3,282
0
6,957
10,886
3,790
4,552
4,842
5,720
111,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
43,615
621
Minions Killed
531
0
Camps Cleared
0
1,897,929
Distance Traveled
1,671,384
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,811
601
134
7
0
336,887
4
L
Agni
8,049
447
123
7
0
275,985
3
L
Rama
8,247
458
102
6
0
295,165
5
L
Tsukuyomi
9,742
541
135
8
0
388,771
5
L
Sobek
8,158
453
28
2
0
380,585
5
W
Nike
11,165
620
159
9
0
364,633
4
W
Serqet
9,818
545
76
4
0
430,634
3
W
Yemoja
8,779
488
44
2
0
370,086
8
L
Mulan
9,419
523
143
8
0
330,878
6
W
Sol
12,370
687
208
12
0
395,689
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role