Player Matchup

Anubis
Anubis
Drip Goku5354
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Elmiradorvcp
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,143 Elo+
Solo
Izanami
Izanami
SodaliteSethlic
Izanami
Level 14
God Stats
6W - 5L
1,642 SR
Queue Stats
57W - 51L
1,507 Elo+
Solo
Zeus
Zeus
The_Raja_Family
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,050 Elo+
Solo
Hel
Hel
xOMNIP0T3NTx
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,316 Elo+

VS

Team Averages
Level 22
1,376 SR
1,368 Elo+
Skadi
Skadi
Aracnido900
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,202 Elo+
Solo
Cthulhu
Cthulhu
DonSharks
Cthulhu
Level 27
God Stats
3W - 1L
1,286 SR
Queue Stats
18W - 21L
1,370 Elo+
Party 1
Izanami
Izanami
EMPEROR_Shiin
Izanami
Level 19
God Stats
1W - 1L
1,241 SR
Queue Stats
11W - 15L
1,464 Elo+
Solo
Da Ji
Da Ji
TDarksun
Da Ji
Level 23
God Stats
4W - 5L
1,598 SR
Queue Stats
36W - 49L
1,483 Elo+
Solo
Ra
Ra
scotty2potty
Ra
Level 12
God Stats
10W - 11L
1,256 SR
Queue Stats
16W - 22L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 17 / 15
12,613
1,051
12,965
27,091
13,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Elmiradorvcp
Cthulhu
20
7 / 9 / 11
13,884
1,157
10,837
22,108
28,940
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
16 / 8 / 8
16,415
1,368
43,667
19,923
8,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 15 / 10
10,916
910
2,924
19,625
7,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 7
10,432
869
3,620
5,135
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 15
14,848
1,237
28,656
15,718
8,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
DonSharks
Cthulhu
20
6 / 6 / 26
13,341
1,112
12,746
24,175
18,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
10 / 5 / 18
13,656
1,138
17,211
15,437
5,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
TDarksun
Da Ji
20
18 / 5 / 10
13,947
1,162
21,126
13,604
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 4 / 21
11,995
1,000
2,824
9,857
3,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
142
27
Kills
52
52
Deaths
27
51
Assists
90
Player
Kills
Deaths
Assists
KDA
W
18
7
15
3.64
W
Cthulhu
DonSharks
Cthulhu
6
6
26
3.17
L
2
17
15
0.56
W
Izanami
10
5
18
3.8
L
Cthulhu
Elmiradorvcp
Cthulhu
7
9
11
1.39
L
16
8
8
2.5
W
Da Ji
TDarksun
Da Ji
18
5
10
4.6
L
0
15
10
0.33
W
0
4
21
2.63
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
82,563
93,882
Taken
78,791
59,579
Mitigated
42,353
9,720
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,656
16,256
156
339
15,718
8,653
0
9,175
6,543
0
51,821
W
Cthulhu
DonSharks
Cthulhu
12,746
1,803
0
514
24,175
18,552
0
5,817
18,358
24,250
0
L
12,965
1,149
0
4,678
27,091
13,600
0
4,146
22,945
37,286
0
W
Izanami
17,211
11,398
0
1,657
15,437
5,679
0
6,748
8,689
0
43,110
L
Cthulhu
Elmiradorvcp
Cthulhu
10,837
1,014
181
0
22,108
28,940
0
3,201
18,907
30,478
0
L
43,667
36,694
0
4,217
19,923
8,152
0
4,944
14,979
0
73,808
W
Da Ji
TDarksun
Da Ji
21,126
9,657
0
971
13,604
5,788
0
4,188
9,416
0
29,107
L
2,924
1,364
0
443
19,625
7,453
0
2,417
17,208
17,876
0
W
2,824
897
1,461
712
9,857
3,681
0
4,418
5,439
12,962
0
L
3,620
982
99
102
5,135
1,434
0
862
4,273
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,260
Gold Earned
67,787
197
Minions Killed
184
3
Camps Cleared
4
759,878
Distance Traveled
811,635
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,848
1,237
50
4
0
172,701
0
W
Cthulhu
13,341
1,112
33
3
0
193,961
0
L
Anubis
12,613
1,051
43
4
2
162,140
0
W
Izanami
13,656
1,138
63
5
1
152,271
0
L
Cthulhu
13,884
1,157
40
3
1
205,892
0
L
Izanami
16,415
1,368
66
6
0
165,712
0
W
Da Ji
13,947
1,162
14
1
3
141,205
0
L
Zeus
10,916
910
17
1
0
137,897
0
W
Ra
11,995
1,000
24
2
0
151,497
2
L
Hel
10,432
869
31
3
0
88,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role