Player Matchup

Yemoja
Yemoja
Haz145
Yemoja
Level 7
God Stats
0W - 2L
1,389 SR
Queue Stats
0W - 3L
1,348 Elo+
Party 2
Cupid
Cupid
Quasar961
Cupid
Level 137
God Stats
1W - 2L
1,462 SR
Queue Stats
166W - 145L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
jesbar4
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,668 Elo+
Party 2
Team Averages
Level 53
1,451 SR
1,512 Elo+

VS

Team Averages
Level 36
1,500 SR
1,328 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathFrags
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1
Zeus
Zeus
nicku11
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Haz145
Yemoja
10
2 / 7 / 6
7,952
663
3,055
11,603
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Quasar961
Cupid
12
3 / 3 / 4
7,697
641
6,707
11,445
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
jesbar4
Baron Samedi
11
3 / 7 / 5
7,830
653
8,056
10,603
5,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 1 / 8
9,343
779
8,570
6,903
3,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DeathFrags
Gilgamesh
9
0 / 6 / 8
7,621
635
3,240
9,811
4,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
nicku11
Zeus
15
11 / 2 / 6
10,358
863
16,668
8,069
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
17
17
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
8
10
W
Gilgamesh
DeathFrags
Gilgamesh
0
6
8
0.67
L
Yemoja
Haz145
Yemoja
2
7
6
0.71
L
Cupid
Quasar961
Cupid
3
3
4
1.67
L
Baron Samedi
jesbar4
Baron Samedi
3
7
5
0.79
W
Zeus
nicku11
Zeus
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
28,478
33,651
Taken
24,783
15,877
Mitigated
11,099
5,475
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,570
543
5,454
4,530
6,903
3,671
541
3,616
3,287
27,182
0
W
Gilgamesh
DeathFrags
Gilgamesh
3,240
1,131
0
140
9,811
4,639
438
4,024
5,787
1,112
11,755
L
Yemoja
Haz145
Yemoja
3,055
214
336
707
11,603
5,948
0
9,757
1,846
12,680
0
L
Cupid
Quasar961
Cupid
6,707
2,720
376
2,506
11,445
4,171
112
7,955
3,490
0
29,287
L
Baron Samedi
jesbar4
Baron Samedi
8,056
512
574
976
10,603
5,758
0
8,120
2,483
18,357
0
W
Zeus
nicku11
Zeus
16,668
2,145
0
779
8,069
2,789
1,331
4,090
3,979
46,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
27,322
102
Minions Killed
127
4
Camps Cleared
6
514,324
Distance Traveled
603,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,343
779
19
2
0
241,456
1
W
Gilgamesh
7,621
635
18
2
2
167,406
0
L
Yemoja
7,952
663
15
1
0
141,842
0
L
Cupid
7,697
641
59
5
2
206,792
1
L
Baron Samedi
7,830
653
28
2
2
165,690
2
W
Zeus
10,358
863
90
8
4
194,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role