Player Matchup

Jing Wei
Jing Wei
I-GOT-YA_HA_HA
Jing Wei
Level 124
God Stats
0W - 1L
1,781 SR
Queue Stats
48W - 45L
1,636 Elo+
Party 1
Chang'e
Chang'e
bigbeano2
Chang'e
Level 122
God Stats
14W - 20L
1,721 SR
Queue Stats
721W - 690L
1,455 Elo+
Solo
Geb
Geb
tofat1620
Geb
Level 149
God Stats
0W - 1L
1,549 SR
Queue Stats
31W - 38L
1,564 Elo+
Party 1
Team Averages
Level 132
1,684 SR
1,552 Elo+

VS

Team Averages
Level 75
1,597 SR
1,409 Elo+
Hun Batz
Hun Batz
Minefuji
Hun Batz
Level 40
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 1L
1,361 Elo+
Solo
Ymir
Ymir
Rickcharlie
Ymir
Level 148
God Stats
2W - 2L
1,575 SR
Queue Stats
67W - 61L
1,430 Elo+
Solo
He Bo
He Bo
q9vwq
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 107L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
6 / 7 / 4
10,543
703
11,896
17,531
5,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
bigbeano2
Chang'e
12
2 / 10 / 7
9,787
652
9,691
18,236
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 7 / 6
10,296
686
13,558
22,620
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Minefuji
Hun Batz
18
19 / 1 / 4
13,478
899
28,652
14,602
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 22
11,572
771
11,251
18,131
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
q9vwq
He Bo
14
4 / 7 / 15
10,801
720
12,146
13,085
4,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
11
Kills
24
24
Deaths
11
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
6
7
4
1.14
W
Hun Batz
Minefuji
Hun Batz
19
1
4
21
W
1
3
22
4
L
Chang'e
bigbeano2
Chang'e
2
10
7
0.55
W
He Bo
q9vwq
He Bo
4
7
15
1.64
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
52,049
58,387
Taken
45,818
29,245
Mitigated
33,822
10,941
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
11,896
7,711
0
1,238
17,531
5,145
514
6,514
11,017
0
44,222
W
Hun Batz
Minefuji
Hun Batz
28,652
7,719
0
4,563
14,602
6,237
971
8,101
6,501
0
76,542
W
11,251
1,754
0
2,477
18,131
22,608
617
7,913
10,218
34,270
0
L
Chang'e
bigbeano2
Chang'e
9,691
728
2,225
4,523
18,236
5,060
157
7,660
10,576
20,076
0
W
He Bo
q9vwq
He Bo
12,146
970
0
3,341
13,085
4,977
947
7,666
5,419
28,724
0
L
13,558
1,299
520
2,435
22,620
19,040
226
9,745
12,875
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
35,851
135
Minions Killed
184
4
Camps Cleared
11
822,061
Distance Traveled
819,251
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,543
703
83
6
0
291,427
3
W
Hun Batz
13,478
899
92
6
8
326,187
4
W
Ymir
11,572
771
45
3
2
236,912
2
L
Chang'e
9,787
652
18
1
2
240,015
1
W
He Bo
10,801
720
47
3
1
256,152
2
L
Geb
10,296
686
34
2
2
290,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role