Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
WatchOot
Cupid
Level 14
God Stats
14W - 10L
1,554 SR
Queue Stats
26W - 24L
1,527 Elo+
Solo
Kali
Kali
blackyriko26
Kali
Level 17
God Stats
0W - 2L
1,310 SR
Queue Stats
41W - 28L
1,584 Elo+
Party 2
Artemis
Artemis
fiercePc
Artemis
Level 8
God Stats
13W - 7L
1,538 SR
Queue Stats
23W - 17L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
sentênza
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Party 2
Team Averages
Level 14
1,481 SR
1,583 Elo+

VS

Team Averages
Level 31
1,636 SR
1,711 Elo+
Baron Samedi
Baron Samedi
Baron010
Baron Samedi
Level 11
God Stats
8W - 5L
1,604 SR
Queue Stats
19W - 18L
1,491 Elo+
Solo
Jing Wei
Jing Wei
Cheesoid
Jing Wei
Level 102
God Stats
4W - 1L
1,743 SR
Queue Stats
27W - 12L
1,695 Elo+
Party 1
Bellona
Bellona
Redsidemanc1
Bellona
Level 8
God Stats
7W - 0L
2,056 SR
Queue Stats
8W - 1L
1,775 Elo+
Party 1
Ra
Ra
Undertaker5227
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,895 Elo+
Party 1
Vulcan
Vulcan
calzum1234
Vulcan
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 3L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 1 / 3
10,361
1,036
9,604
18,009
22,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
WatchOot
Cupid
15
1 / 2 / 2
9,270
927
7,044
9,876
4,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 6 / 0
10,164
1,016
7,615
16,554
6,183
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
fiercePc
Artemis
15
0 / 3 / 2
9,014
901
10,829
10,756
4,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
sentênza
Kukulkan
15
0 / 6 / 2
9,103
910
8,657
9,936
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

173

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baron010
Baron Samedi
17
3 / 0 / 7
10,004
1,000
7,542
5,257
2,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Cheesoid
Jing Wei
17
7 / 0 / 8
11,511
1,151
17,167
11,938
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Redsidemanc1
Bellona
17
4 / 2 / 9
10,246
1,025
9,735
15,576
13,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 12
10,783
1,078
14,514
7,708
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
calzum1234
Vulcan
17
1 / 1 / 9
9,957
996
11,817
5,832
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
18
18
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
W
Baron Samedi
Baron010
Baron Samedi
3
0
7
6.5
W
Jing Wei
Cheesoid
Jing Wei
7
0
8
11
W
Bellona
Redsidemanc1
Bellona
4
2
9
4.25
W
3
2
12
4.5
L
Cupid
WatchOot
Cupid
1
2
2
1
L
4
6
0
0.67
W
Vulcan
calzum1234
Vulcan
1
1
9
5.5
L
Artemis
fiercePc
Artemis
0
3
2
0.33
L
Kukulkan
sentênza
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
60,775
65,131
Taken
46,311
41,623
Mitigated
25,747
5,690
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,604
411
0
1,589
18,009
22,743
0
11,281
6,728
18,815
0
W
Baron Samedi
Baron010
Baron Samedi
7,542
162
2,394
1,235
5,257
2,237
0
2,242
3,015
16,357
0
W
Jing Wei
Cheesoid
Jing Wei
17,167
13,699
0
2,142
11,938
5,130
0
5,734
6,204
0
46,115
W
Bellona
Redsidemanc1
Bellona
9,735
1,942
0
752
15,576
13,100
0
5,522
10,054
0
16,388
W
14,514
770
1,298
194
7,708
2,997
0
2,520
5,188
42,249
0
L
Cupid
WatchOot
Cupid
7,044
2,387
946
466
9,876
4,482
0
4,235
5,641
0
33,170
L
7,615
3,455
0
1,511
16,554
6,183
0
7,063
9,491
0
17,902
W
Vulcan
calzum1234
Vulcan
11,817
3,343
0
903
5,832
2,283
0
2,243
3,589
32,110
0
L
Artemis
fiercePc
Artemis
10,829
2,739
152
684
10,756
4,098
0
5,772
4,984
0
43,495
L
Kukulkan
sentênza
Kukulkan
8,657
345
0
342
9,936
4,117
0
5,522
4,414
30,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,912
Gold Earned
52,501
230
Minions Killed
224
5
Camps Cleared
10
1,024,492
Distance Traveled
1,097,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,361
1,036
18
2
0
234,365
0
W
Baron Samedi
10,004
1,000
20
2
0
220,966
0
W
Jing Wei
11,511
1,151
62
6
4
230,399
3
W
Bellona
10,246
1,025
6
1
2
214,873
1
W
Ra
10,783
1,078
81
8
2
204,745
1
L
Cupid
9,270
927
64
6
1
183,789
1
L
Kali
10,164
1,016
21
2
1
216,024
0
W
Vulcan
9,957
996
55
6
2
226,845
0
L
Artemis
9,014
901
76
8
1
189,507
0
L
Kukulkan
9,103
910
51
5
2
200,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role