Player Matchup

Hachiman
Hachiman
Atlas_my_Wife
Hachiman
Level 127
God Stats
4W - 5L
1,411 SR
Queue Stats
266W - 242L
1,551 Elo+
Party 1
Thanatos
Thanatos
Cabruviano
Thanatos
Level 109
God Stats
16W - 13L
1,603 SR
Queue Stats
279W - 253L
1,574 Elo+
Party 1
Ares
Ares
Happy_Creature
Ares
Level 108
God Stats
20W - 14L
1,664 SR
Queue Stats
622W - 633L
1,517 Elo+
Solo
Horus
Horus
matheus2001609
Horus
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
37W - 28L
1,522 Elo+
Party 1
Agni
Agni
sant1blanc0
Agni
Level 83
God Stats
79W - 71L
1,601 SR
Queue Stats
401W - 394L
1,512 Elo+
Solo
Team Averages
Level 107
1,604 SR
1,535 Elo+

VS

Team Averages
Level 123
1,444 SR
1,499 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NinjaDoDesertp
Neith
Level 107
God Stats
3W - 4L
1,188 SR
Queue Stats
329W - 317L
1,518 Elo+
Solo
Cliodhna
Cliodhna
hellkinight
Cliodhna
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 280L
1,518 Elo+
Solo
Ymir
Ymir
odorakoescobar
Ymir
Level 72
God Stats
13W - 11L
1,532 SR
Queue Stats
323W - 440L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Atlas_my_Wife
Hachiman
15
6 / 4 / 6
9,450
556
10,807
12,067
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
Cabruviano
Thanatos
17
11 / 2 / 8
10,435
614
13,336
14,013
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 12
8,836
520
7,580
15,894
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 0
8,985
529
7,066
11,756
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 2 / 6
10,416
613
13,806
11,183
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 5 / 1
8,953
527
4,219
10,700
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
 
Ah Puch
13
2 / 8 / 1
8,446
497
11,233
13,586
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 2
8,663
510
6,400
12,853
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
hellkinight
Cliodhna
14
0 / 6 / 4
8,588
505
9,038
13,419
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 7 / 3
8,177
481
7,291
17,362
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
34
Kills
11
11
Deaths
34
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
1
0.7
L
Ah Puch
 
Ah Puch
2
8
1
0.31
W
Hachiman
Atlas_my_Wife
Hachiman
6
4
6
2.25
W
Thanatos
Cabruviano
Thanatos
11
2
8
7.5
W
4
2
12
5
L
3
8
2
0.5
L
Cliodhna
hellkinight
Cliodhna
0
6
4
0.33
W
4
1
0
4
L
3
7
3
0.64
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,595
Damage
38,181
64,913
Taken
67,920
37,857
Mitigated
26,791
26,695
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,219
875
0
3,396
10,700
3,273
0
2,483
8,217
0
57,447
L
Ah Puch
 
Ah Puch
11,233
197
0
2,849
13,586
3,775
0
9,942
3,594
55,354
0
W
Hachiman
Atlas_my_Wife
Hachiman
10,807
6,444
0
4,409
12,067
3,853
0
863
11,139
0
62,829
W
Thanatos
Cabruviano
Thanatos
13,336
4,298
0
13,142
14,013
6,902
0
3,827
9,876
0
74,993
W
7,580
576
0
2,391
15,894
12,799
352
6,260
9,084
22,063
0
L
6,400
3,156
0
2,479
12,853
4,065
29
1,158
11,695
0
47,745
L
Cliodhna
hellkinight
Cliodhna
9,038
1,694
0
3,279
13,419
4,123
643
1,703
10,913
0
48,719
W
7,066
2,192
167
4,068
11,756
10,479
56
649
11,075
11,062
37,111
L
7,291
730
120
3,541
17,362
11,555
0
7,302
10,060
26,688
0
W
13,806
1,698
59
2,459
11,183
3,824
536
5,658
5,045
81,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
42,827
494
Minions Killed
452
0
Camps Cleared
0
1,630,685
Distance Traveled
1,501,351
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,953
527
109
6
0
356,395
2
L
Ah Puch
8,446
497
110
6
0
280,216
4
W
Hachiman
9,450
556
107
6
0
272,450
2
W
Thanatos
10,435
614
107
6
0
377,984
3
W
Ares
8,836
520
37
2
0
318,917
9
L
Neith
8,663
510
83
5
0
266,317
2
L
Cliodhna
8,588
505
112
7
0
292,344
0
W
Horus
8,985
529
84
5
0
328,626
1
L
Ymir
8,177
481
38
2
0
306,079
5
W
Agni
10,416
613
159
9
0
332,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role